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{{community}} [[Category:Wikihack]]
Welcome! Use this page to discuss general topics with NethackWiki members. If you want to discuss a topic that is specifically about [[NetHack]], please consider discussing it at [[Wikihack:Ask an expert|Ask an expert]].
 
   
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Welcome! Use this community portal to post general discussion about this wiki.
Another way to contact NethackWiki is to send mail to [http://www.wikia.com/mailman/listinfo/nethack-l our mailing list], or leave comments on the talk pages of individual users.
 
 
Other NetHack communities include:
 
* [http://groups.google.com/group/rec.games.roguelike.nethack rec.games.roguelike.nethack] - the newsgroup, see [[rgrn]]
 
* [irc://irc.freenode.net/nethack #nethack] on irc.freenode.net - see [[Freenode]]
 
* [http://www.gamespot.com/pc/rpg/nethack/forum.html?board_id=m-1-582497&pid=582497 Nethack forum on gamespot.com]
 
 
Archives of this page: [[Wikihack:Community Portal/Archive1|1]], [[Wikihack:Community Portal/Archive2|2]], [[Wikihack:Community Portal/Archive3|3]]
 
 
Start a new section on the bottom of this page for each topic.
 
   
 
'''[{{SERVER}}{{localurl:{{NAMESPACE}}:{{PAGENAME}}|action=edit&section=new}} Post a new section]'''
 
'''[{{SERVER}}{{localurl:{{NAMESPACE}}:{{PAGENAME}}|action=edit&section=new}} Post a new section]'''
   
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__TOC__
== Cultural references ==
 
   
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Other ''[[NetHack]]'' communities include:
Is there any kind list (like in en-wiki [http://en.wikipedia.org/wiki/Mythology_and_fiction_in_NetHack]) or something else here for cultural references in NetHack? I haven't found one myself, and it would really help me with the Finnish counterpart in Wikipedia.
 
  +
* [http://groups.google.com/group/rec.games.roguelike.nethack rec.games.roguelike.nethack] - the newsgroup, see [[rgrn]]
 
  +
* #nethack on irc.freenode.net - see [[Freenode]]
[http://fi.wikipedia.org/wiki/Wikipedia:Wikiprojekti_Nethack] - Wikiproject NetHack in Finnish Wikipedia
 
 
[http://fi.wikipedia.org/wiki/K%C3%A4ytt%C3%A4j%C3%A4:DlNh] - My usersite in Finnish Wikipedia
 
 
:No, I don't think we have an equivalent list. But just browse the articles, they've got links to single Wikipedia articles for more background of their topics. --[[User:ZeroOne|ZeroOne]] 23:08, 14 March 2007 (UTC)
 
 
::Thank you for information.
 
 
:I just wanted to mention that the closest list we have on NethackWiki right now is in the article for [[hallucinatory monster]], which lists all the monsters you will see if you're hallucinating (and often these monsters are direct references to pop culture). [[NetHack encyclopedia]] should really mention some of the cultural references (or at least the literature the encyclopedia quotes from). I've added the link you provided into the NethackWiki entry for the in-game encyclopedia. Thank you. :) —[[User:Shijun|Shijun]] 20:31, 9 August 2008 (UTC)
 
 
== NetHack sources on NethackWiki and Special:Random ==
 
 
IMO, Special:Random is not very useful for most users, because there's so many source code articles, and those simply aren't interesting for the majority of people.
 
 
I talked with some admins on the #wikia irc channel, and asked if there's a way to prevent the random page-link from showing the source code articles. Answer: move the pages to another namespace. The end result was that there's now a new namespace on wikia: Source
 
 
I suggest we move all the source code to the Source -namespace. --[[User:Paxed|Paxed]] 17:13, 23 March 2007 (UTC)
 
 
:There are, of course, a lot of source code pages. Your idea is a good one, but we should get a bot to do the moves, to complete the task in a reasonable time and avoid flooding the Recent Changes list. --[[User:Ray Chason|Ray Chason]] 22:14, 9 May 2007 (UTC)
 
 
: I made a bot-readable list of source code articles to help give this idea some impetus :-) [http://greyfire.org/NetHack/wikihack-source-list.txt] It doesn't include everything from [[:Category:Source code]], just those matching /.*\.[ch]$/ (which I ''think'' is what we want?) Let me know on [[User talk:GreyKnight]] if you want something different. --[[User:GreyKnight]]'''(as anon)''' (PS: will be back on IRC sometime soon, see y'all there!)
 
----
 
Then the problem was to find someone with a bot that would move the pages. I discussed this with Paxed in the #nethack channel. I managed to configure a pywikipediabot to use [[User:Kernigh bot]]. I tested the bot by moving User:Kernigh/sandbox to User:Kernigh/sandcastle. Then Paxed converted GreyKnight's list into a shell script of <tt>python movepages.py -from:"x" -to:"y"; sleep 30</tt> commands [http://bilious.homelinux.org/~paxed/wikihack-source-list.txt]. Before I run these commands, I need Wikia staff to give a bot flag to [[User:Kernigh bot]] to hide the huge number of moves from recent changes.
 
 
I now propose that [[User:Kernigh bot]] receive a bot flag, run the commands, thus moving the source code pages into the Source: namespace. Is this okay, or does someone not want this to happen? --[[User:Kernigh|Kernigh]] 21:26, 24 February 2008 (UTC)
 
:Sounds good to me. Now when I want to learn about something random in NetHack, all I have to do is hit alt-shift-x :) [[User:Fredil Yupigo|Fredil Yupigo]] 21:55, 24 February 2008 (UTC)
 
:I'm obviously all for this. --[[User:Paxed|Paxed]] 07:14, 25 February 2008 (UTC)
 
::So when is this mass move going to happen? [[User:Fredil Yupigo|Fredil Yupigo]] 01:39, 2 March 2008 (UTC)
 
:::As soon as someone with a bot-flagged username runs the script through a bot... Kernigh, probably. --[[User:Paxed|paxed]] 08:30, 2 March 2008 (UTC)
 
 
I requested the bot flag (through [[Special:Contact]], with a reference to this section of the community portal) and received the bot flag. A few hours ago, [[User:Kernigh bot]] began to move pages. The bot sleeps 30 seconds between moves. So far, the bot seems to work correctly. --[[User:Kernigh|Kernigh]] 00:39, 4 March 2008 (UTC)
 
:There's also slashem sources on NethackWiki, those should be moved too... here's a S'em 0.0.7E7F2 move script: [http://bilious.homelinux.org/~paxed/wikihack-slashem-sources.txt] --[[User:Paxed|paxed]] 15:57, 4 March 2008 (UTC)
 
Paxed, your script has extra lines between the .h and .c moves. --[[User:Kernigh|Kernigh]] 16:22, 4 March 2008 (UTC)
 
:Fixed. --[[User:Paxed|paxed]] 16:39, 4 March 2008 (UTC)
 
Okay, I will have [[User:Kernigh bot]] run the script, probably at Friday 7 March. --[[User:Kernigh|Kernigh]] 15:13, 5 March 2008 (UTC)
 
 
Special:Random still seems to choose pages in the Source-namespace. Apparently only staff can set what namespaces Special:Random chooses from (by marking them content or not-content), and if we decide to exclude Source, then it also means Source-pages will not count towards article count. I think we should ask the staff to exclude Source from Special:Random. --[[User:Paxed|paxed]] 17:08, 24 April 2009 (UTC)
 
 
:No objection from me. While there are a few source files with rich annotations, most of them don't deserve to be counted as real articles anyway. It will be nice to have a useful random-page feature. -- [[User:Killian|Killian]] 12:52, 25 April 2009 (UTC)
 
 
Source-namespace has now been excluded, thanks to [[User:Uberfuzzy|Uberfuzzy]] --[[User:Paxed|paxed]] 06:54, 30 April 2009 (UTC)
 
 
== Monsters which are also starting races ==
 
 
My concern is that these are handled inconsistently. Most notably the standard [[dwarf (monster)]] {{red|h}} is missing altogether. I am hoping someone responsible can decide upon a suitable convention and apply it across NethackWiki.
 
 
The [[dwarf (monster)]] todo page I created provides the relevant links. I apologise for the fact I couldn't fix it myself.--[[User:PeterGFin|PeterGFin]] 14:27, 17 June 2007 (UTC)
 
 
:I've taken a look at this. Basically, all starting races have deeply ambiguous meanings, embracing all of the following:
 
:* A [[race]] (obviously)
 
:* A [[monster class|class]] (or part class) of monsters
 
:* A [[monster attribute]] ([[M2_HUMAN]] etc.) used to determine [[cannibalism]] and own-race [[sacrifice]]
 
:* A [[monster]], sometimes used mainly for [[corpse]]s, sometimes not.
 
 
:The meaning required is determined by context, and often assumed implicitly, although this can be misleading; for example, does the phrase "human or elf" include [[Kop]]s? The answer is, it depends on whether you are looking at the monster class, or the monster attributes. So {{white|@}} ignore all Elbereth - they are [[human or elf]], Kops only respect Elbereth when you stand on it - they have the [[human (monster attribute)|human]] monster attribute. But "human or elf", meaning {{white|@}} is usually linked as <nowiki>"[[human]] or [[elf]]"</nowiki>, and none of the meanings at either page encapsulated what {{white|@}} is (until I recently changed "Human", but you're still out of luck at "Elf".)
 
 
:In my opinion, this means that [[human]], [[elf]], [[dwarf]], [[gnome]] and [[orc]] should all be disambiguation pages delineating these various meanings and pointing enquirers in the right direction. In addition, we need a proper page for each monster class - that is, monsters who share the same symbol. Internally, NetHack uses this symbol to determine behaviour in certain cases. Classes such as [[human or elf]], [[wraith (monster class)|wraith]] and [[orc (monster class)|orc]] (includes [[goblin]] and [[hobgoblin]]) currently have no such page. All these example classes are used internally to determine game behaviour at some point.
 
 
:Human comes closest currently to how I see things should be handled, although a page for {{white|@}} [[human or elf]] does not currently exist ([[@]] is essentially a disambiguation page).
 
 
:--[[User:Rogerb-on-NAO|Rogerb-on-NAO]] 22:41, 18 June 2008 (UTC)
 
 
== The problem with [[Magic resistance|MR]] ==
 
 
For the [[Magic resistance|MR]] topic, it records only the MR of the player and not of the monster. I have no idea what base MR does for monster (well, some ideas, but not enough). Someone ought to add something about that. [[User:RegalStar|RegalStar]] 18:49, 6 January 2008 (UTC)
 
 
:I saw this too and added [[Magic resistance (monster)]], and put it in [[Template:Otheruses]] at the top of [[Magic resistance]] recently. Hope it's useful.
 
:--[[User:Rogerb-on-NAO|Rogerb-on-NAO]] 15:46, 7 June 2008 (UTC)
 
 
== [[Modifying NetHack]] ==
 
 
Can someone make a small guide? There's only one guide I can find, http://failsure.net:8085/root/usr/src/pub/games/nethack/vms/vmsbuild.com , but it doesn't tell you how make a new class. Also, I need to know how to use makedefs. I try to run it, but it flashes for a second saying it has invalid arguments (0). It doesn't even say how to use it. (FYI, my source and tools are installed in C:\nh343\ and C:\MinGW\)
 
 
By-the-way, here's the code I'm using:
 
 
Roles.c, under the bit about ranger:
 
 
/* START: BETA: Detective */
 
{ {"Detective", 0}, {
 
{"Detective", 0},
 
{"Detective", 0},
 
{"Detective", 0},
 
{"Detective", 0},
 
{"Detective", 0},
 
{"Detective", 0},
 
{"Detective", 0},
 
{"Detective", 0},
 
{"Detective", 0} },
 
"God", "God", "God", /* God */
 
"Det", "someplace 1", "someplace 2",
 
PM_RANGER, NON_PM, PM_BOMB_DOG,
 
PM_ORION, PM_HUNTER, PM_SCORPIUS,
 
PM_FOREST_CENTAUR, PM_SCORPION, S_CENTAUR, S_SPIDER,
 
ART_LONGBOW_OF_DIANA,
 
MH_HUMAN|MH_ELF|MH_GNOME|MH_ORC | ROLE_MALE|ROLE_FEMALE |
 
ROLE_NEUTRAL|ROLE_CHAOTIC,
 
/* Str Int Wis Dex Con Cha */
 
{ 13, 13, 13, 9, 13, 7 },
 
{ 30, 10, 10, 20, 20, 10 },
 
/* Init Lower Higher */
 
{ 13, 0, 0, 6, 1, 0 }, /* Hit points */
 
{ 1, 0, 0, 1, 0, 1 },12, /* Energy */
 
10, 9, 2, 1, 10, A_INT, SPE_INVISIBILITY, -4
 
},
 
/* END: BETA: Detective */
 
 
Roles.c, above the knight and samurai's hello thing:
 
 
case PM_DETECTIVE:
 
return ("Here's the thing"); /* -- A. Monk */
 
 
Monst.c, under the large dog code:
 
 
/* START: BETA: BOMB DOG */
 
MON("bomb dog", S_DOG,
 
LVL(6, 15, 4, 0, 0), (G_GENO|1),
 
A(ATTK(AT_BITE, AD_PHYS, 2, 4),
 
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
 
SIZ(800, 250, 0, MS_BARK, MZ_MEDIUM), 0, 0,
 
M1_ANIMAL|M1_NOHANDS|M1_CARNIVORE,
 
M2_STRONG|M2_DOMESTIC, M3_INFRAVISIBLE, HI_DOMESTIC),
 
/* END: BETA: BOMB DOG */
 
 
Monst.c, under the ranger code:
 
 
/* END: BETA: Detective */
 
MON("detective", S_HUMAN,
 
LVL(10, 12, 10, 2, -3), G_NOGEN,
 
A(ATTK(AT_WEAP, AD_PHYS, 1, 4),
 
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
 
SIZ(WT_HUMAN, 400, 0, MS_HUMANOID, MZ_HUMAN), 0, 0,
 
M1_HUMANOID|M1_OMNIVORE,
 
M2_NOPOLY|M2_HUMAN|M2_STRONG|M2_COLLECT, M3_INFRAVISIBLE,
 
HI_DOMESTIC),
 
/* END: BETA: Detective */
 
 
How would I make it so a class has a revolver (the archilogiest had one, or am I just thinking that Indy had one, so Archy must have one? XD) and wipes (which I'd have to program in myself).
 
 
Also, are there any really interesting points in the code? Like, I'd like to keep the game from deleting your save when you die.
 
 
[[User:TBF02|TBF02]] 06:26, 23 February 2008 (UTC)
 
 
I've played as Archeologist a few times, and to my knowledge there is no revolver, but there is a bull whip. if you dont want the save deleted, copy it to a different folder before reopening it.{{unsigned|NerdLord}}
 
:If you want firearms, then [[SLASH'EM]] is for you. Be aware that "SLASH'EM wants you dead." And please don't come claiming an ascension if you've [[save scumming|save scummed]].--[[User:Ray Chason|Ray Chason]] 22:17, 7 May 2008 (UTC)
 
A revolver and wipes couldn't be too hard to hack. Just give your detective a modified wand of magic missile and towel.
 
 
== Weapon damages and min-max values, use template? ==
 
I saw someone added the minimum and maximum damages that [[Vorpal Blade]] and [[Battle-axe]] could do to their artifact/weapon template. I decided to write a template that could calculate those automagically given the [[d notation]]: See '''[[User:Paxed/Template:dice]]'''. Opinions, do we want to use it? (I'm obviously all for it) --[[User:Paxed|paxed]] 15:19, 6 March 2008 (UTC)
 
:paxed, that's a really cool template! I would love to see that used in the various monster infoboxes. I think this should be an official NethackWiki template! :) —[[User:Shijun|Shijun]] 01:45, 9 August 2008 (UTC)
 
 
== Monster (Pet) equipment - info box template? ==
 
 
I'm new to contributing: I'm not sure exactly how the info punched into the monster box on the right comes out the way it does. Take the entry for [[Djinni]]: the box at the right has an "other attributes" section that lists in bullet points that a Djinni has a head, arms, and a torso, that it can pick up weapons, etc., but in the edit section it just has some values set.
 
 
What I'd like to see is very specific information about exactly what equipment a monster can equip, especially after it has been tamed. For example, I had a pet Djinni, and it could wear a shield and gloves as well, and I believe it was equipping a cloak, but it wouldn't take any armor. I would have thought something that can wear a cloak could wear body armor. Without a wand of probing, I couldn't tell if it had something cursed on or if it simply couldn't equip it.
 
 
It'd be nice to see some consistent section on what equipment a monster will use as a pet, something like:
 
 
Centaur
 
Can equip:
 
Weapon
 
Shield
 
Helmet
 
Gloves
 
Amulet of Lifesaving
 
Can use:
 
Unicorn Horn
 
Potion of Gain Level
 
 
Would it be possible to have the exact information on what a pet can equip converted from those values entered in the template - are these values/flags consistent, do they apply across the board? Or does every monster have it's own equipment rules?
 
 
If the latter is true, and it would be too complicated to work into the template, can anyone point to the best resource where I can find specifics on what a pet will wear and use? I'm thinking about adding an "As a Pet" section at the bottom of monster articles as I fool around with Polymorph traps. [[User:Floatingeye|Floatingeye]] 04:15, 20 March 2008 (UTC)
 
 
:The monster template is at [[Template:Monster]]. But the thing you're looking at is actually an inner template, [[Template:Attributes]]. The things in that template are lifted straight from the source code. [[Source:Monflag.h]] contains all the flags. Take a look at the djinni: [[Monst.c#line2782]]. The flag "humanoid" says that your djinni has all the usual human bits, so it is a mystery why he wouldn't wear armor.
 
:Templates are tricky, so if you want to improve them, I suggest trying to talk to [[User:Shijun|Shijun]] or [[User:Paxed|Paxed]], since they've worked on them recently. #nethack on IRC is probably a good way to find people.
 
:-[[User:Mniot|Mniot]] 05:42, 20 March 2008 (UTC)
 
 
:Floatingeye, I think your djinni couldn't wear the armor because it didn't take off the cloak first (you always need to take off the cloak first before you can wear armor; obviously the monster AI isn't advanced enough to figure this out).
 
 
:And yes, I agree with Mniot... templates are tricky (and sometimes I have trouble coding them). There could definitely be more user-friendly documentation about templates though. ;)
 
 
:—[[User:Shijun|Shijun]] 01:07, 9 August 2008 (UTC)
 
 
== Theme change ==
 
 
What the heck happened to the theme? How do I get the old look back? -- [[User:Killian|Killian]] 15:43, 10 April 2008 (UTC)
 
:[[User:Kirkburn]] changed it. Did he talk with the sysops/whatever of NethackWiki about it first?! --[[User:Paxed|paxed]] 16:52, 10 April 2008 (UTC)
 
:I'll use [[Special:Contact]] to complain about this, maybe others should do so too... --[[User:Paxed|paxed]] 18:00, 10 April 2008 (UTC)
 
::He didn't contact ''me'' at any rate. I could change it back, if there's a clear consensus for doing so. Anyway, if you're logged in, you'll see a small button marked MORE next to your name at the top right. Click that, and select "My preferences". ([[Special:Preferences|This link]] should also work.) Click the Skin tab on the resulting screen, and you can change the theme. The old look is "MonoBook" and you'll find it toward the bottom.--[[User:Ray Chason|Ray Chason]] 18:20, 10 April 2008 (UTC)
 
:::I've changed the default theme back to Slate. As the discussion should have been: is there anyone who would like to see us switch to Monaco? [[User:Eidolos|Eidolos]] 20:55, 10 April 2008 (UTC)
 
::::I've deleted the offending setting altogether, so now the user's Skin setting will be respected whether or not s/he checks the "allow admins to override" setting. I've confirmed we're still back to MonoBook when not logged in. I've also set my own setting to Monaco Sapphire -- I rather like the new skin but the Slate theme strikes me as overly stark. Sapphire at least has similar colors to the MonoBook skin. I might try experimenting with CSS, to get a Monaco that looks reasonably close to MonoBook -- it has some features that I think are neat. Having a "Problem reports list" on my sidebar will make that feature a bit more useful.--[[User:Ray Chason|Ray Chason]] 21:46, 10 April 2008 (UTC)
 
 
See [[Talk:Main Page#Monaco skin]] for more. [[w:User:Kirkburn|Kirkburn]] ([[w:User_talk:Kirkburn|talk]]) 18:28, 10 April 2008 (UTC)
 
 
Ray, thank you for looking into it. Sapphire could be a better fit - I went for slate due to the relatively neutral tones. Remember users can choose their own skins, this would mainly be a change for what anonymous users see - monaco has a lot of improvements for "viewers" along with editors. [[w:User:Kirkburn|Kirkburn]] ([[w:User_talk:Kirkburn|talk]]) 17:19, 11 April 2008 (UTC)
 
 
Anyone following this topic may be interested in reading [[Wikihack:If you prefer the old theme|If you prefer the old theme]]. —[[User:Shijun|Shijun]] 08:07, 10 August 2008 (UTC)
 
 
== [[Engraving]] and [[Elbereth]] ==
 
 
Almost the entire article [[Engraving]] is repeated almost verbatim in [[Elbereth]].
 
 
The danger of this is that editors update only one page, and the info in both gets out of sync. This has happened in this case.
 
 
Clearly these should be merged; I would just go ahead with this, but I don't want to make major changes to a featured page without some discussion.
 
 
There are a few points of view I can think of here:
 
 
:1. Although in principle you can engrave anything, in practice little else is ever engraved than Elbereth or 'x' when illiterate. (There is some argument for engraving other things when identifying wands that might be teleportation). Thus Engraving should be merged into Elbereth and Engraving become a redirect to Elbereth. This would leave the Elbereth page largely untouched.
 
 
:2. Large sections of the Elbereth page are really about the detailed mechanics of Engraving. All these details belong there and should be moved. The Elbereth page can simply point there as necessary.
 
 
:3. Engraving and Elbereth are important topics that deserve their own, unpolluted pages. However, strategy decisions during play are important. An Elbereth strategy page or section should be created that discusses the interactions and how they affect play.
 
 
No doubt there are other possible viewpoints/solutions that I haven't thought of.
 
 
Things are somewhat complicated by the fact that, although it is a featured article, Elbereth does not seem to follow the Style Guide particularly well; in particular, it merges fact and comment throughout.
 
 
Personally I favour option 3, separating the comment in the current Elbereth page into a strategy section.
 
 
What do others think?
 
 
--[[User:Rogerb-on-NAO|Rogerb-on-NAO]] 16:04, 7 June 2008 (UTC)
 
 
:Since it's been a month now with no responses I'll take it I should just go ahead and do whatever I think best. I'll do just that whenever I get round to it. --[[User:Rogerb-on-NAO|Rogerb-on-NAO]] 22:53, 10 July 2008 (UTC)
 
 
== Disambiguation Template:for2 ==
 
 
On [[Gender]], I had need to disambiguate 3 links for the page itself and 2 redirects; neither [[Template:for]] nor [[Template:otheruses]] could do this. I created [[Template:For2]] as a general purpose tool, after [[wikipedia:Template:for2]] (documented at [[wikipedia:Wikipedia:Hatnotes#For (other topic)]]).
 
 
--[[User:Rogerb-on-NAO|Rogerb-on-NAO]] 23:10, 16 June 2008 (UTC)
 
 
== Long reply above ==
 
 
Just in case you missed it, I put in a sizeable reply to [[Wikihack:Community Portal#Monsters which are also starting races|Monsters which are also starting races]] above.
 
 
--[[User:Rogerb-on-NAO|Rogerb-on-NAO]] 22:50, 18 June 2008 (UTC)
 
 
== Interhack ==
 
 
Interhack an earlier attempt at multiplayer nethack. The project was put on hold in 2001 due to time constraints. While the latest version was 1.0.5 - it could barely be called complete. In order to maintain the turn-based aspect of Nethack, the developers came up with the idea of "sureal-time". In the original algorithm, monsters were "tied" to a particular player on the level. When that player moved, those monsters also moved. Unfortunately the developers still resorted to real time movement when players were in close proximity.
 
 
Of course "sureal-time" in 2008 would work something like this:
 
* Monsters are tied to the nearest player and move in conjunction with that player.
 
* Objects have an "age" - as a player travels around a level, objects age. As objects get older, they disappear etc. This prevents the following scenario: Player A and B are in the same room. A is in dire need of healing. B runs off and gets a potion and returns with the bottle.
 
* When a monster is attacked by a player they are not tied to, they can "react" to the other attacker.
 
 
The key problem with multiplayer was not a turn-based algorithm that would work. Multiple players introduce the need for new data structures, and effectively a complete re-write of Nethack code. Interhack was written in C++ as this was an ideal language for a world based on objects. And re-writing the code is no small task.
 
 
...
 
 
Shouldn't this wiki mention [[Interhack]]? The multiplayer nethack, I mean. I know the project got abandoned, but it still had a stable 1.0.5 release in 2001. {{unsigned|84.121.141.24}}
 
 
:As it was a NetHack variant, I should think so. Now all we need is for someone to take it upon themselves to add it (looks at the anonymous OP) --[[User:Rogerb-on-NAO|Rogerb-on-NAO]] 19:24, 13 July 2008 (UTC)
 
 
:Interhack continues to be developed and is currently in an Alpha verion: http://roguebasin.roguelikedevelopment.org/index.php?title=Interhack {{unsigned|114.129.168.15|2009-09-19}}
 
 
== Article Number Count ==
 
For some reason, the number suddenly jumped from what I distinctly remember to be 1750 to around 3400. Any explanation? [[User:Fredil Yupigo|Fredil Yupigo]] 23:22, 27 September 2008 (UTC)
 
:The [[w:c:charmed:Main Page|Charmed Wikia]], which I also frequent and sometimes write for, doesn't seem to have experienced a similar jump. What distinguishes NethackWiki, however, is the large number of articles in the [[Source code]] namespace. The prior article count included only articles in the main namespace that were not redirects. I suspect that either the new article count is including non-main-namespace articles, or it is including the redirects left behind from when the source code archives lived in the main namespace.--[[User:Ray Chason|Ray Chason]] 17:46, 28 September 2008 (UTC)
 
 
== Addicted to NethackWiki? ==
 
 
I think I've read all the articles, excepting the source code... when I press random article 100 times, there isn't one I haven't read... o.O [[User:Fredil Yupigo|Fredil Yupigo]] 21:26, 10 October 2008 (UTC)
 
:Could have been worse... [http://www.bash.org/?20788]
 
 
== Calling for help for the Civilization IV wiki ==
 
 
Hello people. This post does not really relate to NetHack, but I thought I'd ask for your help anyway. I recently got the ''Civilization IV'' game and subsequently (today) became an administrator of the [http://civ4.wikia.com/wiki/Main_Page Civ4 Wiki] at Wikia. I recon NetHack and Civilization are both games of patience and long-term planning, so I think some other NetHackers might also be Civ-enthusiasts. In case anyone is willing to help, join the wiki and find something to do. For one, all but one articles about individual units are missing. You may use the [http://civ4.wikia.com/wiki/Keshik Keshik] page as an example and start filling data for the [http://civ4.wikia.com/wiki/Units other units] ([http://www.civfanatics.com/civ4/info/units/] is a good source). Or create articles about resources or amend the articles about technologies. Or you may just wish me luck doing all that by myself. ;) --[[User:ZeroOne|ZeroOne]] 00:09, 13 November 2008 (UTC)
 
 
== Modifying wikia default templates ==
 
 
We should modify at least [[MediaWiki:Newarticletext]] and [[MediaWiki:Edittools]] so they contain more NethackWiki-related help and templates. (I put in some suggestions on the talk pages of those two templates). --[[User:Paxed|paxed]] 16:41, 17 November 2008 (UTC)
 
 
== Handling variants ==
 
 
I'm taking an interest in [[ZAPM]] following the /dev/null tournament, and have added a stub entry describing the most apparent similarities and differences. I am looking for some advice on how to manage some of the big changes - e.g. [[BUC]] is now "buggy, debugged, optimized" but is this worthy of separate pages? A redirect seems like a cop out to me. Also, there is little information (and no readily-accessible source) that I can easily dig in to, so I don't even know what NetHack version it is based off! I'll do my best, but before I go an pollute the namespace, I thought I'd seek a little advice. -- [[User:Kalon|Kalon]] 00:29, 30 December 2008 (UTC)
 
 
:I think that for now everything ZAPM-related should be kept on the single ZAPM-page, if the page does not grow to be too large. In my opinion we should only create more new articles to only the most well established variants, namely [[SLASH'EM]] and maybe [[SporkHack]], too. There's still plenty of room for improvement in both of those categories. &mdash;[[User:ZeroOne|ZeroOne]] (<small>[[User talk:ZeroOne|talk]]</small>&nbsp;/&nbsp;<small>[[Special:Emailuser/ZeroOne|@]]</small>) 01:39, 30 December 2008 (UTC)
 
 
==Wikia Spotlight==
 
 
I was thinking that it would be nice to get this wiki a spotlight with [[w:Wikia:Spotlights]]: "Wikia Spotlights are images that appear on each Wikia page that link to other Wikia sites." For that, the following conditions should be met:
 
 
*The wiki should have a Welcome template for logged-in users and anonymous-IPs. Every new user should get a welcome on their talk page. Spotlights bring in new contributors, and it's very important that the community welcomes these new users, and helps them to get started. There shouldn't be any red Talk links on Recent changes. This is essential for any wiki that gets spotlighted.
 
 
We have the {{t|welcome}} template that I have been using. Would you other guys and gals start using this too?
 
 
*The wiki should use the Monaco skin as the default.
 
 
I'm quite fond of the old MonoBook style we have, but what do you think? Have you overridden this choice and are you using the Monaco skin?
 
 
*The wiki should have at least 100 content pages, not counting stubs.
 
 
This is definitely fullfilled.
 
 
*The wiki should have a logo.
 
 
Yup, done.
 
 
*The main page of the wiki should have at least one picture, and clear links to the most important content.
 
 
No pics, but they are not really applicable to NetHack anyway... We do have clear links.
 
 
*The wiki should have a clear category structure to help readers navigate around the site. Every content page should be in a category.
 
 
I think we do have a clear category structure. Some pages might still need categorizing.
 
 
All the points above say that the wiki ''should'' do those, but it does not say that they ''must'' be fulfilled to get the spotlight. Thoughts? &mdash;[[User:ZeroOne|ZeroOne]] (<small>[[User talk:ZeroOne|talk]]</small>&nbsp;/&nbsp;<small>[[Special:Emailuser/ZeroOne|@]]</small>) 20:55, 12 February 2009 (UTC)
 
 
:I think the kind of pics that should be on NethackWiki is screenshots. We don't really have a whole lot of them and I think they'll make some of the articles more clear. Unfortunately, I don't have free time to make some, but we could make getting screenshots a project here on NethackWiki.
 
 
:Oh, and I haven't noticed the welcome template. I'll use it when I get some free time. :) —[[User:Shijun|Shijun]] 21:48, 12 February 2009 (UTC)
 
 
::I filed a request for a spotlight and just got a message in my [[User talk:ZeroOne|talk page]] saying that the request was approved and we are in the queue. :) &mdash;[[User:ZeroOne|ZeroOne]] (<small>[[User talk:ZeroOne|talk]]</small>&nbsp;/&nbsp;<small>[[Special:Emailuser/ZeroOne|@]]</small>) 11:49, 21 February 2009 (UTC)
 
 
:::I just found out that the Spotlight has been installed and can be seen in other wikis:
 
[[Image:Wikihack Wikia Spotlight.gif]]
 
:::Pretty cool, huh? :) &mdash;[[User:ZeroOne|ZeroOne]] (<small>[[User talk:ZeroOne|talk]]</small>&nbsp;/&nbsp;<small>[[Special:Emailuser/ZeroOne|@]]</small>) 09:52, 8 April 2009 (UTC)
 
 
==Recent changes patrol==
 
 
I asked for the Wikia staff to enable the [[Help:Recent changes patrol|Recent changes patrol]] feature, which they did. This helps us fight vandalism, as now every unchecked edit appears with a red "!" next to it. When you click the diff-link, there's a "Mark as patrolled" link which then removes the exclamation mark, thus signalling the other users that the edit was legitimate. Any comments? &mdash;[[User:ZeroOne|ZeroOne]] (<small>[[User talk:ZeroOne|talk]]</small>&nbsp;/&nbsp;<small>[[Special:Emailuser/ZeroOne|@]]</small>) 08:00, 27 February 2009 (UTC)
 
 
== Variant specific information ==
 
 
Lately I've been source diving a lot in different variants of NetHack and would like to enter some of the knowledge into NethackWiki. Especially that concerning how the variants have tackled some shortcomings of NetHack (e.g. pudding farming or boring Gehennom).
 
 
Now it is clear to me that large texts (like Lethes Gehennom) should be incorporated into the page of its variant or maybe even get their own article.
 
 
But smaller changes like how a variant tries to prevent pudding farming should probably go into a new section. How should that section be called? ''Variant behaviour''? ''Variant modification''?
 
 
And should a new category be added to the article? Like ''Variant information''?
 
--[[User:Bhaak|bhaak]] 09:15, 15 April 2009 (UTC)
 
* I asked around for roughly the same sort of guidance, and there isn't anything hard-and-fast, rules-wise. As a personal guide, I think that for notes within an existing page that don't have the content to warrant articles of their own, a section titled after the variant is sufficient - there are plenty of sections relating to SLASH'EM in other articles, for example. If you are covering a whole variant, a summary page with differences may be warranted - see my own (abortive) example at [[ZAPM]]. Just my 2zm, but it keeps the wiki looking "nice". Yuck, hate that word. -- [[User:Kalon|Kalon]] 22:57, 15 April 2009 (UTC)
 
 
**You may have already found it, but we already do have an article about the [[Gehennom (Lethe patch)|Gehennom]] of the [[Lethe patch]]. Anyway, I'd start by writing a general article about the variant first. There, I'd describe the new features briefly and then I'd use the {{t|main}} template to link to the main articles, which would cover the topic in more detail. But that's just how I'd do it. Kalon has done great job with the [[ZAPM]] article. So far it all fits nicely into one page — breaking it into multiple pages would just hinder the readability. Of course, he has also reserved links into articles such as [[software engineer]], where the subject can be discussed in greater detail. Now I'm just repeating what Kalon just said but for new sections, see how the [[Gehennom]] article treats SLASH'EM. If you were to add an explanation of, say, the Gehennom of [[Sporkhack]], you should probably put the Sporkhack header and the SLASH'EM header under a ''Variants'' header. &mdash;[[User:ZeroOne|ZeroOne]] (<small>[[User talk:ZeroOne|talk]]</small>&nbsp;/&nbsp;<small>[[Special:Emailuser/ZeroOne|@]]</small>) 08:11, 16 April 2009 (UTC)
 
 
== Is NetHack Alive? ==
 
 
Are a lot of people still playing the game and/or visiting Nethack? What is visit rate and edit rate on here? In particular, do questions get answered in a few days or less or is the community mostly dead? {{unsigned|66.30.202.87|on 2009-05-19}}
 
 
:You can look [[Special:WikiaStats|here]] if you want to see the visit and edit rates on NethackWiki. And yes, questions here do usually get answered within a few days. Look at this response for example. ;)
 
 
:I'm not sure if a lot of people are still playing the game. It depends on what you mean by "a lot". I hope someone else can answer this question. —[[User:Shijun|Shijun]] 06:00, 20 May 2009 (UTC)
 
 
: The [[:/dev/null/nethack tournament]] 2008 had 22,812 completed games played by 1,305 players, [[NAO]] has usually more than [http://alt.org/nethack/dailygames_ct.html 400 games a day], the [http://sourceforge.net/project/stats/index.php?group_id=196&ugn=nethack&type=&mode=year sourceforge statistics page] shows more than 150,000 hits per month for nethack.org and more than 10,000 downloads per month.
 
: For the community, you should also look at [[RGRN]] and #nethack on freenode. I guess that's where most of the action is. This community portal is used much less than IRC or Usenet.
 
: NetHack sure isn't dead, but it isn't WoW either. Depends on your definition if this qualifies as "a lot". And as soon as I release my übervariant of NetHack, WoW might notice that the tides have turned ;-D —[[User:Bhaak|bhaak]] 07:41, 20 May 2009 (UTC)
 
 
:Even the devteam, though it has not uttered a line of code since 2004, does update their online bug list. But I personally think ''development'' of Nethack in part dead, in part superseded by Slashem. -[[User:Tjr|Tjr]] 12:59, 20 May 2009 (UTC)
 
 
:: Superceded? The last life sign of Slash'Em development was two years ago. I'd rather say the Slash'Em DevTeam has catched up with NetHacks. :-} —[[User:Bhaak|bhaak]] 13:35, 20 May 2009 (UTC)
 
 
Thank you all for you responses. I am certainly not looking for WoW and have joined NethackWiki and will contribute what I can to the community (though I have a lot to learn about formatting wikis). I have wanted to try SLASH'EM and checked out NethackWiki's knowledge base a few months ago and found information on SLASH'EM sorely lacking... but this seems to have been remedied now so I'll try Vulture's Claw. Do you guys look down on people trying the fancy new interfaces? Anyway, nice to meet you all and thank again. [[User:DemonDoll|DemonDoll]] 14:49, 20 May 2009 (UTC)
 
 
: I really like Vulture's, but I play tiles because I want to know the inventory letter and object description at a glance. -[[User:Tjr|Tjr]] 15:06, 20 May 2009 (UTC)
 
 
==Slashem Namespace==
 
As Slashem pages proliferate, we will reach a point where roughly 1/3 of all pages either have a Slashem section or a "pagename (SLASH'EM)" counterpart.
 
I think Slashem should have its own namespace instead for cleanlyness, and there should be a template such that Slashem pages #include the vanilla page by default.
 
Let's reach a consensus. What do you think? -[[User:Tjr|Tjr]] 15:14, 20 May 2009 (UTC)
 
 
: I love the idea but don't know what this "namespace" business is. Is there some way to toggle whether you want to see SLASH'EM or not so that it displays either the vanilla page or SLASH page? However, if that were done, the vanilla and SLASH pages might go out of sync in terms of information so perhaps better yet would be some universal toggle like that shows or hides a "In SLASH'EM:" section at the bottom of the articles that have them. Better yet (and this might be what you mean by namespace), a WikiSLASH encyclopedia. If so, I'm all for it. [[User:DemonDoll|DemonDoll]] 17:03, 20 May 2009 (UTC)
 
 
== Template for Encyclopedia ==
 
 
Perhaps we should make a template '''<nowiki>{{</nowiki>NethackEncyclopediaFormatting|'''content'''<nowiki>}}</nowiki>''' that fully formats the Nethack Encyclopedia paragraphs. I think the encyclopedia might look better black on light blue, in a script font (e. g. Apple Chancery), and with a box around it (e. g. similar to Wikipedia's <nowiki>{{divbox|green||<center>Content</center>}}</nowiki>) instead of the current typewriter font. Also, a template would/should automatically make sure appearance is consistent across pages while providing a single set of controls to fine-tune. Any opionion? Who could make such a template? -[[User:Tjr|Tjr]] 03:55, December 31, 2009 (UTC)
 
 
:I had a somewhat similar idea, except the template would hold the content in addition to the formatting (which is a bit ambitious, I have to admit, and why I never got around to making the template). A formatting template is a better idea and easier to implement. I should be able to make it in the next few days or so. Though may I ask for a shorter name such as "Encyclopedia"? —[[User:Shijun|Shijun]] 06:55, December 31, 2009 (UTC)
 
 
:: I like self-documenting names. How about EncyclopediaFormat? On a second thought, a newbie is probably smart enough to figure out what Encyclopedia does. -[[User:Tjr|Tjr]] 13:12, December 31, 2009 (UTC)
 
 
== New skin ==
 
 
I've used the monaco skin to create a NethackWiki styled skin - just copy and paste [[User:Zapwire/monaco.css]] to [[special:MyPage/monaco.css]], clear cache, enjoy. Suggestions are welcome. --[[User:Zapwire|'''Zapwire''']] ([[user talk:zapwire|talk]]/[[user blog:zapwire|blog]]/[[special:Contributions/zapwire|edits]]) 13:43, January 26, 2010 (UTC)
 
 
== Monster pronunciation ==
 
 
Some people have difficultly saying monster names. Maybe we could include pronunciations for things? --[[User:Zapwire|'''Zapwire''']] ([[user talk:zapwire|talk]]/[[user blog:zapwire|blog]]/[[special:Contributions/zapwire|edits]]) 16:47, February 1, 2010 (UTC)
 
 
: What exactly do you have in mind? .mp3 files spoken by the DevTeam? By native speakers? A transcription in [[wikipedia:IPA|IPA]] alphabet? (Who understands IPA anyway?) -[[User:Tjr|Tjr]] 17:27, February 28, 2010 (UTC)
 
 
==New "Wikia" aka "Oasis" skin: Problems, legal restrictions, and tweaks ==
 
===What the proposed move means in practise===
 
New address: http://nethackwiki.com
 
* More Nethack content on your screen.
 
** Less clutter, ads, and javascript.
 
** [http://gtmetrix.com/compare/lCChfItL/iRME7p42 Faster loading time].
 
** Wikipedia-style skin.
 
* Hosted on the same server as NAO.
 
** backed by [http://nethackwiki.com/wiki/User:Paxed Paxed], [http://nethackwiki.com/wiki/User:Tjr Tjr], and the other active wiki admins
 
* Keep your old account, password, and edits
 
** Just log in with your wikia credentials if you have already edited here
 
** No unified login across wikia for new editors
 
* Almost all Wikia features keep working
 
** Rich text editor works, but not social network stuff, facebook, blogs.
 
* Ghost town at the old site, and Wikia will try to split the community
 
** Most incoming links already point to http://nethackwiki.com. That redirects here for now.
 
** Once Google ranks us above the old place, it will dry up. Expect [http://www.wowwiki.com/index.php?title=Forum:Should_WoWWiki_leave_Wikia?#I.27ve_experienced_a_major_project-fork_move_before.2C_so_here.27s_my_thoughts 1-3 months].
 
* Respect for you, the Nethack community.
 
** Prediction: Wikia will become more and more abusive in the future.
 
 
===Summary of the problems===
 
[http://www.wowwiki.com/index.php?title=Forum:Should_WoWWiki_leave_Wikia?#Important_changes_with_the_new_skin WoWWiki discusses problems] we alse have. Especially bad is the wasted screen space. Wiki functionality navigation and social-network-ization come second.
 
 
===What we can't do===
 
From the [http://community.wikia.com/wiki/User_blog:Sannse/Important_Updates_on_Wikia%E2%80%99s_New_Look staff blog]:
 
 
:''In keeping with the goals of the new look, our [[w:c:wikia:Terms_Of_Use|Terms of Use]] have been updated as well. Admins will no longer be able to completely remove core features for all users by using custom CSS or JavaScript. This is to protect the universal layout and functionality of every wiki on Wikia and ensure that users have access to all of the features available in the new design. Remember, these [[Help:Customization_policy |new terms]] only apply to the CSS of the wiki as a whole -- they don’t apply to your personal pages.''
 
:''To give a few practical examples of what this means: It’s not permitted to remove the right sidebar modules, blogs, and image attribution or add a banner that shifts the entire content area down the page, or alter the fixed width. You can still personalize your wiki with different colors and themes, add large, standout images to the wiki background, create styled templates and tables within the content area. ...''
 
   
  +
== Prevent all edits since the wiki is closed? ==
===Ideas and solutions===
 
  +
Since nethack.wikia.com has shut down, in favour of rallying around nethackwiki.com, is it possible to turn off edits on this wiki? I just spent a bunch of time making substantial edits to a page, and now I discover I'm going to have to migrate the changes to a different wiki (plus merging in whatever changes have happened over there.)
Wikia has a very poor track record of fixing things, so we are on our own. [[User:Paxed|Paxed]] has already clawed back a lot of wasted space and changed the unreadable color for text.
 
   
  +
I see I'm not the only person falling into this trap - pages are still being edited by others.
* '''Image attribution''': [http://community.wikia.com/index.php?title=Forum:Is_there_a_way_to_remove_%22added_by%22_from_thumbnails%3F&t=20101028155200 a solution] iff permitted
 
* '''A new logo''': I think our logo should be less tall, wider, should read "Nethack" instead of "Wikia", and it should have a similar graphical theme as the old one to help brand recognition. Perhaps parts could be made clickable to hack in a make-shift navbar.
 
* '''Wasted vertical space at the top.''': We aren't allowed to hide the crap. Somehow rearrange widgets beside each other?
 
* '''[[MediaWiki:Wiki-navigation]]''' needs to be updated. See [http://community.wikia.com/wiki/Forum:Can_sidebar_site_navigation_be_returned_in_a_show/hide_box%3F our options], [http://community.wikia.com/index.php?title=Forum:Wiki_Navigation&t=20101024095706].
 
* '''Navigation sucks''': Lots of cases, e. g. try viewing the article whose talk page you are editing. Basically, the only way to get around is to type in the URL. Can we site-wide customize "my tools"?
 
* '''Eyestrain''' From the cited WoWWiki page: ''Wikia staff members (ie Sannse) have been deleting ANY post which mentions eyestrain or headaches on the community blogs. There have been several ophthalmologists from Britain who've posted that the skin has caused eyestrain to those who have dominant right eyes, and that the eyestrain could easily cause a headache. All posts were deleted with the reason being "spam".''
 
   
  +
If turning off edits can't be done, then should we think about deleting the content from nethack.wikia.com? We could do it systematically, page by page, making sure latest useful changes are captured in nethackwiki.com? I'm hereby volunteering to help with this, but only if people think it's a constructive step.
===Moving away from Wikia===
 
[http://www.wowwiki.com/Forum:Should_WoWWiki_leave_Wikia "Should WoWWiki leave Wikia"] is definitely worth a read. Moving is perhaps not yet justified for us. Wikia would keep the old content; at best, we'd get a split in the userbase, and a shadow wiki left behind. http://wikkii.com. I'm sure Wikia will not make any concessions if we threaten. If we're lucky, we can get a copy-paste reply (though much the larger WoWWiki got some screen space). [[User:Tjr|Tjr]] 22:20, October 28, 2010 (UTC)
 
:That could be handled in two ways: a) Site-wide notification that the nethack wiki has moved, or b) Just mirror the data from the nethack wiki, and resynch every N days or whatever.
 
:I talked with dtype, and as far as he's concerned, we could run a mediawiki on the alt.org server (and mirror the nethack wiki content there or whatever). The only problem is that I've never set up mediawiki, and I doubt I have the time to do that too... --[[User:Paxed|paxed]] 18:04, October 30, 2010 (UTC)
 
::Friendly admin of the [[w:c:d20npcs|d20 NPCs wiki]], here. I recently migrated away from Wikia with the Dungeons and Dragons wiki, and this is one of the only wikis on Wikia I still visit, and I think this content is perfect for the wiki environment, and am saddened by Wikia's insistence on moving towards a more "social networking" model. I am very familiar with MediaWiki as a wiki engine, and would be glad to help get this wiki set up with a new home, if it helps break away from Wikia. --<span style="font-variant:small-caps">[[User:MidnightLightning|MidnightLightning]]</span>☇([[w:c:d20npcs:User Talk:MidnightLightning|talk]]) 04:27, November 6, 2010 (UTC)
 
::If help is needed, I also have a bit of MediaWiki experience I could contribute. (I'm [[mw:User:Ilmari Karonen|User:Ilmari Karonen]] at mediawiki.org.) --[[User:Ilmari Karonen|Ilmari Karonen]] 19:37, November 6, 2010 (UTC)
 
:A pragmatic solution for the visual pain is to install the add-on [http://userstyles.org/stylish Stylish] and using [http://userstyles.org/styles/39199 this stylesheet] for NethackWiki. That doesn't fix the underlying problems but your eyes will thank you nevertheless. --[[User:Bhaak|bhaak]] 17:22, October 31, 2010 (UTC)
 
[[Category:NethackWiki]]
 
:: Edit: the old heading said "impractical: Moving away from wikia" because I didn't want to raise undue attention. [[User:Tjr|Tjr]] 10:56, November 6, 2010 (UTC)
 
:Seems like this would be a lot of work, but this would be worth it in the end. Wikia has gone downhill fast in the past couple of years, with the slow page loadtimes, annoying adds, and wonky user interface changes. I would love to have a simple, clean, and fast wiki back for nethack :) I would also volunteer to help if needed. [[User:Spazm|Spazm]] 22:17, November 6, 2010 (UTC)
 
   
  +
Thoughts welcome. I'm new here so tell me to shut up if necessary. Thanks.
Similar discussions in other wikis: [[w:c:gta:Oasis|Grand Theft Auto]], [http://www.wowwiki.com/Forum:Should_WoWWiki_leave_Wikia WoWWiki], [[w:c:community:Forum:Anti-Wikia_Alliance|Anti-Wikia_Alliance]], [http://tech.slashdot.org/story/07/09/15/0327236/How-to-Stop-Commerial-Use-of-Copyleft-Materials Slashdot about preventing Wikia from using the wiki contents], [http://dungeons.wikia.com/wiki/Forum:We%27re_Moving Dungeons&Dragons], [http://dnd-wiki.org/wiki/User_talk:Surgo outcome] [[User:Tjr|Tjr]] 17:50, November 6, 2010 (UTC)
 

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Prevent all edits since the wiki is closed?

Since nethack.wikia.com has shut down, in favour of rallying around nethackwiki.com, is it possible to turn off edits on this wiki? I just spent a bunch of time making substantial edits to a page, and now I discover I'm going to have to migrate the changes to a different wiki (plus merging in whatever changes have happened over there.)

I see I'm not the only person falling into this trap - pages are still being edited by others.

If turning off edits can't be done, then should we think about deleting the content from nethack.wikia.com? We could do it systematically, page by page, making sure latest useful changes are captured in nethackwiki.com? I'm hereby volunteering to help with this, but only if people think it's a constructive step.

Thoughts welcome. I'm new here so tell me to shut up if necessary. Thanks.