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Name slow monster
Appearance random
Cost 150 zm
Weight 7
Type beam
Maximum charges 8

A wand of slow monster is a wand that will make monsters slow down (take more turns to move or attack).

Effects[]

This is an excerpt from Spl1-343.txt:

Zap monster[]

The monster becomes slow, or normal speed if fast. If you are engulfed by a vortex or air elemental, you are expelled. Some monsters may resist.

"You disrupt <monster>! A huge hole opens up..." (expelled) "<Monster> seems to be moving slower." (slowed, not swallowed)

Zap self[]

If you currently have the speed intrinsic, it is lost.

"You slow down" (not wearing speed boots) "Your quickness feels less natural." (wearing speed boots)

Identification[]

It can be identified by engraving: it will make the bugs on the ground slow down.

Note that the wand of death and the wand of sleep both make the bugs stop completely, thus you can distinguish them from this wand.

Generation[]

Wands comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in Gehennom. There is a 5% chance that a randomly-generated wand will be a wand of slow monster.

This page is a stub. You could probably expand this page should you wish to do so.

A user has suggested improving this page or section as follows:

"What is the effect when engulfed by vortex or air elemental, what is the strategy to use this, what messages does it produce?"

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