A wand of locking can be used to reconstitute, close, and lock doors and chests. It also has other uses (such as closing a drawbridge)
When standing in a doorway, this wand will create a locked door at the point (if any) where the 'bolt' of locking hits a wall. if you point with the wand to a doorway and the doorway is blocked by a corpse, you get a message: "something's in the way!".
If you are above a trap door and zap a wand of locking downwards, the trap door will close up and be removed. You will receive one of the following messages:[1]
Message | Situation |
---|---|
You hear a twang followed by a thud. | You are blind. |
A trap door beneath you closes up then vanishes. | You were aware of the trap. The wand will be identified as a wand of locking. |
You see a swirl of dust beneath you. | You were not aware of the trap. |
You see a swirl of frost beneath you. | You were not aware of the trap, which was on an ice square. |
Generation[]
Wands comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in hell. There is a 2.5% chance that a randomly-generated wand will be a wand of locking.
References[]
- ↑ (zap.c, line 2356) Zapping downwards at a trap door.