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==Generation== |
==Generation== |
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− | [[Wand]]s comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in hell. There is a 9.5% chance that a randomly-generated wand |
+ | [[Wand]]s comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in hell. There is a 9.5% chance that a randomly-generated wand will be a wand of light. |
{{stub|Is this it?}} |
{{stub|Is this it?}} |
Revision as of 03:36, 7 January 2007
A wand of light, when zapped or engraved with, lights a darkened room. Engraving with it immediately identifies it.
Generation
Wands comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in hell. There is a 9.5% chance that a randomly-generated wand will be a wand of light.
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