Wikihack
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Tag: sourceedit
 
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[[Image:Vultures_eye.png|thumb|right|A screenshot of Vulture's Eye.]]
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{{MakeshiftSitenotice}}[[Image:Vultures_eye.png|thumb|right|A screenshot of Vulture's Eye.]]
'''Vulture's Eye''' and '''Vulture's Claw''' are isometric [[graphical user interface]]s for [[NetHack]] and [[SLASH'EM]], respectively. The Vulture's project continues the abandoned [[Falcon's Eye]] project and is maintained by Clive Crous.
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'''Vulture''' is an isometric [[graphical user interface]] for [[NetHack]], [[SLASH'EM]] and [[UnNetHack]] respectively. The Vulture project continues the abandoned [[Falcon's Eye]] project and is maintained by Clive Crous (under the name DarkArts Studios).
   
Vulture's is an answer to anyone who believes that the interface of NetHack is too primitive. Vulture's contains comparatively lavish graphics and also boasts background music and sound effects.
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Vulture is an answer to anyone who believes that the interface of NetHack is too primitive. Vulture contains comparatively lavish graphics and also boasts background music and sound effects.
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Vulture was previously known as '''Vulture's Eye''' and '''Vulture's Claw''', for NetHack and SLASH'EM, respectively, with '''Vulture's''' encompassing both projects. Clive Crous has renamed the project as simply "Vulture" to reflect its forthcoming embrace of UnNetHack and SporkHack.
   
 
==Rotated perspective==
 
==Rotated perspective==
In contrast to other interfaces, Vulture's rotates the entire map by forty-five degrees. North in traditional interfaces becomes northwest in Vulture's. To make a diagonal move (across the corner of a [[square]]) with the [[number_pad]], you would press [7931] for traditional interfaces but [8624] for Vulture's.
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In contrast to other interfaces, Vulture rotates the entire map by forty-five degrees. North in traditional interfaces becomes northwest in Vulture. To make a diagonal move (across the corner of a [[square]]) with the [[number_pad]], you would press {{kbd|7931}} for traditional interfaces but {{kbd|8624}} for Vulture.
   
 
==Distribution==
 
==Distribution==
The [http://clivecrous.lighthouseapp.com/projects/11282/downloads download page] provides Vulture's in three forms: an installer for Microsoft Windows, an installer for [[Unix]] excluding Mac OS X, and source code for multiple platforms. The distribution is not a patch; it includes a copy of NetHack or SLASH'EM, with modifications to support Vulture's.
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The website provides Vulture in free download as source code for multiple platforms. Binaries, previously available for free download, are now commercial. The developer has stated that the source code for the Vulture project will remain free and open. The distribution is not a patch; it includes a copy of NetHack or SLASH'EM, with modifications to support Vulture.
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To install Vulture for Unix, you can use the Debian/Ubuntu packages or you'll have to fetch the source code and compile it. To compile it, you will need to have libpng, SDL, GNU make, and a compiler (such as gcc). There is also a precompiled version for the Nokia N900 Phone & Internet Tablet available through the Maemo Program Manager.
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Vulture is also available on Desura and is currently on Steam Greenlight.
   
To install Vulture's for Unix, you can either use the provided Unix installer or fetch the source code and compile it. To compile it, you will need to have libpng, SDL, GNU make, and a compiler (such as gcc).
 
   
 
==History==
 
==History==
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Vulture's development moved from Darcs to Subversion sometime between the 2.1.0 and 2.1.1 releases. It moved from Subversion to Git sometime between the 2.1.1 and 2.1.2 releases.
 
Vulture's development moved from Darcs to Subversion sometime between the 2.1.0 and 2.1.1 releases. It moved from Subversion to Git sometime between the 2.1.1 and 2.1.2 releases.
   
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Sometime after 2.1.2, Vulture's was renamed to Vulture.
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Vulture 2.3.67 was released on 5 April 2011, supporting UnNetHack for the first time.
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A major graphic, media and engine update is currently under production, with a [https://www.youtube.com/watch?v=IY68gX3oPRU teaser] having been released.
 
==External Links==
 
==External Links==
* [http://clivecrous.lighthouseapp.com/projects/11282/home Official website]
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* [http://www.darkarts.co.za/vulture-for-nethack Official website]
* [http://clivecrous.lighthouseapp.com/projects/11282/downloads Downloads of the latest release]
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* [http://www.desura.com/games/vulture-for-nethack Desura page]
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* [http://store.steampowered.com/app/341390 Steam page]
* [http://github.com/clivecrous/vultures/tree/master Browse the source code in the Git repository]
 
   
 
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Latest revision as of 13:53, 6 August 2015

Vultures eye

A screenshot of Vulture's Eye.

Vulture is an isometric graphical user interface for NetHack, SLASH'EM and UnNetHack respectively. The Vulture project continues the abandoned Falcon's Eye project and is maintained by Clive Crous (under the name DarkArts Studios).

Vulture is an answer to anyone who believes that the interface of NetHack is too primitive. Vulture contains comparatively lavish graphics and also boasts background music and sound effects.

Vulture was previously known as Vulture's Eye and Vulture's Claw, for NetHack and SLASH'EM, respectively, with Vulture's encompassing both projects. Clive Crous has renamed the project as simply "Vulture" to reflect its forthcoming embrace of UnNetHack and SporkHack.

Rotated perspective[]

In contrast to other interfaces, Vulture rotates the entire map by forty-five degrees. North in traditional interfaces becomes northwest in Vulture. To make a diagonal move (across the corner of a square) with the number_pad, you would press 7931 for traditional interfaces but 8624 for Vulture.

Distribution[]

The website provides Vulture in free download as source code for multiple platforms. Binaries, previously available for free download, are now commercial. The developer has stated that the source code for the Vulture project will remain free and open. The distribution is not a patch; it includes a copy of NetHack or SLASH'EM, with modifications to support Vulture.

To install Vulture for Unix, you can use the Debian/Ubuntu packages or you'll have to fetch the source code and compile it. To compile it, you will need to have libpng, SDL, GNU make, and a compiler (such as gcc). There is also a precompiled version for the Nokia N900 Phone & Internet Tablet available through the Maemo Program Manager.

Vulture is also available on Desura and is currently on Steam Greenlight.


History[]

Vulture's 2.0.0 was released in April 2006. This release was an involved rewrite of the old core. The game now works with true transparency, 24-bit color, and relies extensively on SDL for its core drawing routines.

Vulture's 2.1.1 was released in 12 January 2008. New in 2.1.1:

  • Vulture's Claw receives an update from SLASH'EM 0.0.7E7F2 to SLASH'EM 0.0.7E7F3.
  • Vulture's now supports the vi keys, previously number_pad was always on.
  • Other "bug and performance fixing".

Vulture's 2.1.2 was released in 15 July 2008. Quest levels now load properly in the Windows version.

Vulture's development moved from Darcs to Subversion sometime between the 2.1.0 and 2.1.1 releases. It moved from Subversion to Git sometime between the 2.1.1 and 2.1.2 releases.

Sometime after 2.1.2, Vulture's was renamed to Vulture.

Vulture 2.3.67 was released on 5 April 2011, supporting UnNetHack for the first time.

A major graphic, media and engine update is currently under production, with a teaser having been released.

External Links[]