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) Trident
Name trident
Appearance trident
Damage vs. small 1d6+1
Damage vs. large 3d4
To-hit bonus +0
Weapon skill trident
Size one-handed
Cost 5 zm
(+10/positive
enchant)
Weight 25
Material iron

A trident is a kind of weapon. It has a special +4 to-hit bonus against swimming monsters that are in water. If the monster is not in water, there is still a +2 to-hit bonus if it is one of the snakes or the sea monsters.[1]

The trident averages 7.5 damage versus large monsters, one point more than a katana, making it the most damaging one-handed non-artifact weapon versus large monsters. Along with the silver saber, crysknife and katana, the trident is one of the best choices for twoweaponing.

Generation

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Average damage calculation

We assume the player has expert skill in long sword, which gives a +2 damage bonus. This is assumed despite the fact that no class can actually have expert skill (so as to be on a level playing field with other weapon tables). A blessed weapon deals 1d4 extra damage against demons and undead. The worst case scenario is against a small, non-undead, non-demon. The best case scenario is against a large undead/demon monster.

Weapon Against regular small monsters Against regular large monsters Worst case scenario Best case scenario
Blessed trident +0 $ \frac{1+6}{2}+1+2=\bold{6.5} $ $ \frac{3+12}{2}+2=\bold{9.5} $ $ \frac{1+6}{2}+1+2=\bold{6.5} $ $ \frac{3+12}{2}+\frac{1+4}{2}+2=\bold{12} $
Blessed trident +7 $ \frac{1+6}{2}+1+2+7=\bold{13.5} $ $ \frac{3+12}{2}+2+7=\bold{16.5} $ $ \frac{1+6}{2}+1+2+7=\bold{13.5} $ $ \frac{3+12}{2}+\frac{1+4}{2}+2+7=\bold{19} $
Blessed trident +9 $ \frac{1+6}{2}+1+2+9=\bold{15.5} $ $ \frac{3+12}{2}+2+9=\bold{18.5} $ $ \frac{1+6}{2}+1+2+9=\bold{15.5} $ $ \frac{3+12}{2}+\frac{1+4}{2}+2+9=\bold{21} $

Despite the inclusion in the above table, attempting to enchant a trident to +9 is generally a very bad idea, as they're quite rare.

Trident skill

Trident
Max Role
Basic
Skilled

The trident is the only weapon to use the trident skill. There are no artifact tridents.

References

  1. weapon.c#line151
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