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The trident goes as far back as the first public release of Hack, [[Hack 1.0.3]].
 
The trident goes as far back as the first public release of Hack, [[Hack 1.0.3]].
 
==Generation==
 
==Generation==
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Tridents are one of the rarer weapons in the game, with only 8 in 1000 of all randomly spawned weapons, making it very difficult to get before the midgame, and further, making it harder to plan to use one in advance. In addition to normal random generation methods, such as [[death drop]]s and [[shops]], the following monsters have a unique chance of being spawned with a trident in their [[monster starting inventory]]:
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In addition to normal random generation methods, such as [[death drop]]s and [[shops]], the following monsters have a unique chance of being spawned with a trident in their [[monster starting inventory]]:
 
*'''[[Salamander]]. 2 in 21, or about 9.52%.'''
 
*'''[[Salamander]]. 2 in 21, or about 9.52%.'''
 
**Sadly, they are also very rare to even spawn, making this largely ineffective for obtaining a trident. While they appear in large numbers on the [[Plane of Fire]], by that time a player has already completed their [[ascension kit]] and likely ignoring all drops.
 
**Sadly, they are also very rare to even spawn, making this largely ineffective for obtaining a trident. While they appear in large numbers on the [[Plane of Fire]], by that time a player has already completed their [[ascension kit]] and likely ignoring all drops.
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==Trivia==
 
==Trivia==
 
[[Image:Trident, Burmese, 18th century.JPG|thumb|A real world trident]]
 
[[Image:Trident, Burmese, 18th century.JPG|thumb|A real world trident]]
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Tridents and [[wikipedia:Military fork|military forks]] were seen in real-life warfare, with the trident's tines often affixed with barbs to as to help it in its primary peacetime use: fishing. In ''NetHack'', this is referenced with the fact that it has a bonus when facing water creatures (though this point is mostly academic, as coming into melee range with a water creature is generally a [[drowning|bad idea]]).
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Tridents and [[wikipedia:Military fork|military forks]] were seen in real-life warfare, with the trident's tines often being affixed with barbs to as to help it in it's primary peacetime use: fishing. In NetHack, this is referenced with the fact that it has a bonus when facing water creatures (though this point is mostly academic, as coming into melee range is generally a [[drowning|bad idea]]).
   
βˆ’
In warfare, tridents were favored for their long reach and ability to disarm and dismount a horse-riding combatant. In the world of ''NetHack'', tridents have no particular benefit against the [[Riders]], nor is it possible to disarm an opponent with them. Oddly, it ''is'' possible to disarm them with a [[battle-axe]] or other two-handed weapon, by sundering the monster's weapon, or with a [[bullwhip]]. Military forks, in the real world, furthermore had abilities as a tool, such as raising siege ladders, and would work in a pinch for most things a pitchfork would; they enjoy no special benefits as a tool in ''NetHack''.
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In warfare, tridents were favored for their long reach and ability to disarm and dismount a horse-riding combatant. In the world of NetHack, tridents have no particular benefit against the [[Riders]], nor is it possible to disarm an opponent with them. Oddly, it ''is'' possible to disarm them with the [[battle-axe|axe]], instead, as per sundering the monster's weapon, or with a [[grappling hook]]. Military forks furthermore had abilities as a tool, such as raising siege ladders, and would work in a pinch for most things a pitchfork would.
   
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The fact that it deals much more damage than the spear, or the literally named "forked polearm" ([[spetum]]), is rather curious, historically speaking. A trident's three tines may have inspired the DevTeam to give them 3d4 damage, as though striking with three daggers ot once; this is largely incorrect. The fact that it does not use the [[polearm]] skill, and moreover, that the description "forked polearm" doesn't belong to it, as it would far more accurately describe a military fork, is similarly quite curious.
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The fact that it deals much more damage than the spear, or the literally named "forked polearm" ([[spetum]]), is rather curious, historically speaking. As is the fact that it does not use the [[polearm]] skill, and moreover, that the description "forked polearm" doesn't belong to it, as it would far more accurately describe a military fork.
   
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[http://www.dandwiki.com/wiki/SRD:Trident Tridents] exist in canonical [[D&D]], where they dealt 1d8 base damage versus opponents, but have a lower critical hit multiplier, meaning it was, in fact, worse than the similar 1d8 [http://www.dandwiki.com/wiki/SRD:Spear long spear], insofar as raw damage. As in NetHack, ''however'', they were a one-handed weapon; this meant that a trident user could still have the added benefit of a shield, or the versatility of an off-hand weapon. The trident's 1d8, for a one-handed weapon, was still better than the 1d6 of the one-handed [http://www.dandwiki.com/wiki/Shortspear short spear].
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[http://www.dandwiki.com/wiki/SRD:Trident Tridents] exist in canonical [[D&D]], where they dealt 1d8 base damage versus opponents, but have a lower critical hit multiplier, meaning it was, in fact, worse than the similar 1d8 [http://www.dandwiki.com/wiki/SRD:Spear long spear], insofar as raw damage. As in NetHack, ''however'', they were a one-handed weapon; this meant that a trident user could still have the added benefit of a shield, or the versatility of an off-hand weapon. The trident's 1d8, for a one-handed weapon, was still better than the 1d6 of the [http://www.dandwiki.com/wiki/Shortspear short spear].
   
 
== Trident skill ==
 
== Trident skill ==
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