Techniques are special abilities in SLASH'EM which can be used by the extended command #technique. After usage, you have to wait some time before the technique is ready for use again. When under 10% HP, there is a chance for each turn that you enter limit mode, under which all techniques become available, displaying LIMIT. Using a technique under LIMIT doesn't expend it. You could use it next turn again if previously prepared.
Some techniques are role-dependent, while other are race-dependent.
Role dependent[]
Archeologist
| Level | Technique |
| 1 | Research |
Barbarian
| Level | Technique |
| 1 | Berserk |
Caveman
| Level | Technique |
| 1 | Primal roar |
Flame mage
| Level | Technique |
| 1 | Reinforce memory |
| 3 | Power surge |
| 5 | Draw energy |
| 7 | Polymorph into baby dragon form |
| 10 | Sigil of tempest |
| 14 | Polymoph into adult dragon form |
| 20 | Sigil of discharge |
Healer
| Level | Technique |
| 1 | Surgery |
| 20 | Revification |
Ice mage
| Level | Technique |
| 1 | Reinforce memory |
| 5 | Draw energy |
| 7 | Polymorph into baby dragon form |
| 10 | Sigil of tempest |
| 12 | Power surge |
| 14 | Polymoph into adult dragon form |
| 20 | Sigil of discharge |
Knight
| Level | Technique |
| 1 | Turn undead |
| 1 | Healing hands |
Monk
| Level | Technique |
| 1 | Pummel |
| 1 | Air dash |
| 1 | Chained blitz |
| 2 | Chi strike |
| 4 | Chi healing |
| 6 | Elemental fist |
| 8 | Draw energy |
| 10 | Ground slam |
| 11 | Ward against flame |
| 13 | Ward against ice |
| 15 | Ward against lightning |
| 17 | Spirit bomb |
| 20 | Power surge |
Necromancer
| Level | Technique |
| 1 | Reinforce memory |
| 1 | Raise zombies |
| 10 | Power surge |
| 15 | Sigil of tempest |
Priest
| Level | Technique |
| 1 | Turn undead |
| 1 | Blessing |
Ranger
| Level | Technique |
| 1 | Missile flurry |
Rogue
| Level | Technique |
| 1 | Critical strike |
| 15 | Cutthroat |
Samurai
| Level | Technique |
| 1 | Kiii |
Undead slayer
| Level | Technique |
| 1 | Turn undead |
| 1 | Weapon practice |
Valkyrie
| Level | Technique |
| 1 | Weapon practice |
Wizard
| Level | Technique |
| 1 | Reinforce memory |
| 3 | Draw energy |
| 5 | Power surge |
| 7 | Sigil of control |
| 14 | Sigil of tempest |
| 20 | Sigil of discharge |
Yeoman
| Level | Technique |
| 1 | Calm steed |
Race dependent[]
Doppelganger
| Level | Technique |
| 1 | Liquid leap |
Dwarf
| Level | Technique |
| 1 | Rage eruption |
Gnome
| Level | Technique |
| 1 | Vanish |
| 7 | Tinker |
Hobbit
| Level | Technique |
| 1 | Blink |
Lycanthrope
| Level | Technique |
| 1 | Eviscerate |
| 10 | Berserk |
Vampire
| Level | Technique |
| 1 | Dazzle |