A loadstone becomes cursed when it leaves your inventory, not when you pick it up. So if you somehow manage to encounter an uncursed loadstone in the dungeon, you can in fact pick it up and drop it again, as long as you only do so once. I think this point should be corrected in the main article, but I'm not sure how to go about it, since it's a very subtle point, that makes almost no difference in gameplay, so the correction ought to be subtle.
As far as I know, the only way to encounter an uncursed loadstone is to find one that was generated inside a container. Djao 12:22, 20 October 2006 (UTC)
Does this mean that all loadstones in containers are uncursed? Or does it use another gems generation %? I've actually found quite a few in containers, and if they are uncursed then that would make it a lot easier to find them early on in the game. --206.75.108.8 15:30, 13 October 2007 (UTC)
- Sadly, a loadstone in a container is highly likely to be cursed. I believe the proportions are about 93% cursed, 7% uncursed, although these ratios are only estimates (I have not source dived). Djao 05:31, 16 October 2007 (UTC)
weapon?[]
If you throw an uncursed loadstone, will it be the same weight and do that much damage?
removing it[]
Some time ago, there was a long list of creative ways to get rid of a loadstone. Where has it gone? I remember something about digging down in a shop - if steal and you are too slow, the shopkeeper will take all your inventory. Yes, this technique is easy, though I never tried. Take away all your inventory, save the loadstone and a pickaxe in a sack. Then go into a shop, drop your inventory on the entrance square, and then start digging in the shop. The shopkeeper will take away all your inventory, including the loadstone.--Newtkiller 18:24, 15 January 2009 (UTC)
54th inventory item[]
What characters come after #? Alysdexia 02:07, 15 January 2009 (UTC)
- They're all #. # stands for an unassigned letter. See invent.c, line 7 and invent.c, line 77 RJaguar3 17:31, 15 January 2009 (UTC)