spellbook of + turn undead | |
---|---|
Appearance | random |
Spell type | clerical |
Level | 6 |
Turns to read | 48 |
Power cost | 30 Pw |
Ink to write | 30–59 |
Cost | 600 zm |
Weight | 50 |
Allows you to learn the turn undead spell. This is the knight's special spell. It produces a beam which works like that from a wand of undead turning.
Turn undead creates a beam which deals 1d8 damage (doubled for a knight with the Magic Mirror of Merlin) to undead monsters it hits, and causes them to flee if they fail a resistance check.
The beam has a second, less obvious, but arguably more useful function: unturn dead [1]. This will revive corpses and rejuvenate eggs.
Strategy[]
As the spell causes very little damage and costs a lot of Pw to cast, its offensive function is of very limited use.
The corpse reviving ability can be quite useful, however. It can be used to revive a dead pet if it leaves a corpse (though it may have to be retamed). It can also be used to freshen a corpse for eating or sacrificing on an altar (by reviving the monster then killing it again).