Rats are long-tailed rodents, the three in the family being Sewer Rats, Giant Rats, and Rabid Rats. They are encountered at lower levels in the early part of the dungeon. Their lycanthrope relative, the wererat, can summon an entourage of these creatures as allies.

Sewer ratEdit

A sewer rat is just another weak monster, stronger than a newt but weaker than a kobold.

Giant ratEdit

A giant rat is one of the fabled "rodents of unusual size". It has slightly more health and nutrional value than its sewer rat bretheren, though it moves slower.

Rabid ratEdit

A rabid rat is likely the most dangerous member of the rat family. It has a special constitution draining poisonous bite, which has a slim chance of causing instadeath if not poison resistant. This bite can be protected against with high magic cancellation. Its corpse is poisonous if eaten, but will not grant poison resistance.

Encyclopedia entryEdit

Rats are long-tailed rodents. They are aggressive,
omnivorous, and adaptable, often carrying diseases.
"The rat," said O'Brien, still addressing his invisible
audience, "although a rodent, is carnivorous. You are aware
of that. You will have heard of the things that happen in
the poor quarters of this town. In some streets a woman dare
not leave her baby alone in the house, even for five minutes.
The rats are certain to attack it. Within quite a small time
they will strip it to the bones. They also attack sick or
dying people. They show astonishing intelligence in knowing
when a human being is helpless."

[ 1984, by George Orwell ]


In Slash'EM, if you throw cheese at a sewer rat you might tame it, but it's probably not worth the effort.

This page is based on a spoiler by J. Ali Harlow.
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