Printable ASCII characters | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | _ | + |
` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |
Ww | Ee | Rr | Tt | Yy | Uu | Ii | Oo | Pp | {[ | }] | |\ | |
Aa | Ss | Dd | Ff | Gg | Hh | Jj | Kk | Ll | : | ; | " | ' |
Zz | Xx | Cc | Vv | Bb | Nn | Mm | < | , | > | . | ? | / |
␠ |
1, 2, 3, 4 and 5 are symbols used in the warning system.
You can also use the keys 0–9 to specify a numeric prefix for a command or in a menu.
Historical uses[]
- 1 was also the symbol for the Wizard of Yendor in some early versions of NetHack – from Hack 1.0.2 through to NetHack 1.3d through NetHack 2.3e.
- 2 was also the symbol for the Mail daemon in some early versions of NetHack – from Hack 1.0.2 through to NetHack 2.3e
- 3 was also the symbol for soldiers in some early versions of NetHack – from NetHack 2.2a through to NetHack 2.3e