Liquid leap is a SLASH'EM technique. Invoking this allows the hero to jump in a straight line. He may jump in any direction in which a wand can fire a ray. The maximum length of the leap depends on the skill level. He may leap through iron bars and closed doors, and from out of a bear trap. Liquid leaping in Sokoban carries a Luck penalty. The acid trail damages those in its path, unless they have acid resistance.

Doppelgangers acquire liquid leap at the start of the game. Other races cannot liquid leap.

[This article could be improved by discussion of how maximum length relates to skill level.]

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