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A member of the M mummy monster class, like the Egyptian myth, is simply a preserved version of another monster and superficially similar to zombies. Mummies tend to be stronger than their corresponding zombies, however. Although mummies have been preserved, their flesh is nonetheless tainted and thus unsuitable for sacrificing or consumption. All mummies are cold resistant.

If a character gets killed by a mummy, the bones file of that person will contain a mummy instead of a ghost. The mummy will then retain the characters inventory rather than leaving it in a loot pile, so that in general they must be killed in order to get these things.

Mummies drop, unsurprisingly, mummy wrappings (86% chance).

Types of mummy[]

Kobold mummy[]


Gnome mummy[]


Orc mummy[]


Dwarf mummy[]


Elf mummy[]

Elf mummies sometimes leave rotten elf corpses. These may be tinned and then eaten for the sleep resistance intrinsic, or they may be eaten as is, with a chance of recieving food poisoning.

Human mummy[]


Ettin mummy[]


Giant mummy[]

Giant mummies leave rotten giant corpses. These may be tinned and then eaten for the strength gain.

Encyclopedia entry[]

But for an account of the manner in which the body was
bandaged, and a list of the unguents and other materials
employed in the process, and the words of power which were
spoken as each bandage was laid in its place, we must have
recourse to a very interesting papyrus which has been edited
and translated by M. Maspero under the title of Le Rituel de
l'Embaumement. ...
Everything that could be done to preserve the body was now
done, and every member of it was, by means of the words of
power which changed perishable substances into imperishable,
protected to all eternity; when the final covering of purple
or white linen had been fastened upon it, the body was ready
for the tomb.

[ Egyptian Magic, by E.A. Wallis Budge ]

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