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* [[kick command|Kicking]] at it until it is smashed to pieces. This should not be done when [[watchman|watchmen]] or their [[watch captain|captains]] are present, or if a shop is on the other side. (The shopkeeper will be angry that you vandalized his door) |
* [[kick command|Kicking]] at it until it is smashed to pieces. This should not be done when [[watchman|watchmen]] or their [[watch captain|captains]] are present, or if a shop is on the other side. (The shopkeeper will be angry that you vandalized his door) |
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* [[zap command (wand)|Zapping]] a [[wand of striking]] or [[wand of cold]] at it, destroying it. |
* [[zap command (wand)|Zapping]] a [[wand of striking]] or [[wand of cold]] at it, destroying it. |
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β | * In [[SLASH'EM]], doors can be |
+ | * In [[SLASH'EM]], doors can be forced open in the same way chests could. |
* [[apply command|Applying]] an [[axe]], [[pick-axe]] or [[dwarvish mattock]] on a door will result in the door being smashed to pieces. A shop door will be 'too hard' to chop into. |
* [[apply command|Applying]] an [[axe]], [[pick-axe]] or [[dwarvish mattock]] on a door will result in the door being smashed to pieces. A shop door will be 'too hard' to chop into. |
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Monsters can unlock locked doors if they are not very small, have hands, and a [[key]] (but not other tools). For this reason, you might want to dispose of keys if you lock up the mine town watch. The endgame [[rider]]s and the [[Wizard of Yendor]] can unlock even without a tool.<ref>[[Monmove.c#line638]]</ref> Various giants, titans, and giant zombies can bust locked doors. |
Monsters can unlock locked doors if they are not very small, have hands, and a [[key]] (but not other tools). For this reason, you might want to dispose of keys if you lock up the mine town watch. The endgame [[rider]]s and the [[Wizard of Yendor]] can unlock even without a tool.<ref>[[Monmove.c#line638]]</ref> Various giants, titans, and giant zombies can bust locked doors. |
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== Closing doors == |
== Closing doors == |