) Axe
Name axe
Appearance axe
Damage vs. small 1d6
Damage vs. large 1d4
To-hit bonus +0
Weapon skill axe
Size one-handed
Cost 8 zm
Weight 60
Material iron

An axe is a kind of melee weapon. Axes do an extra d4 damage against wood golems.[1]

Axes are throwable, and quite useful on doors because it always succeeds on a normal door, but will not destroy a shop door. You can also apply an axe to a tree but it is not currently possible to apply them to corpses.

Barbarians start with an axe 50% of the time.[2]

Axe skill Edit

Max Role

Axes and battle-axes both use the axe skill. When applied, all types of axes can be used to chop down doors. Cleaver is the only artifact axe.

References Edit

  1. weapon.c, line 291
  2. u_init.c, line 615

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