Wikihack

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25 May 2024

13 November 2022

17 June 2022

15 January 2022

1 December 2021

5 November 2021

  • curprev 07:0807:08, 5 November 2021 172.58.96.225 contribs 6,422 bytes +26 Added a comment at the beginning to tell readers this is all incorrect information. Disgusting. Tags: Visual edit Mobile edit Mobile web edit

17 August 2011

10 November 2010

  • curprev 22:0222:02, 10 November 2010 Tjr talk contribs m 6,437 bytes +23 make-shift sitenotice

10 March 2010

  • curprev 19:1519:15, 10 March 2010 92.249.139.198 contribs 6,414 bytes −41 orc is going to hit you 85% of the time. (17 out of 20 = 85 out of 100 = 85%)

6 January 2010

3 January 2010

30 September 2009

28 September 2009

20 September 2009

18 September 2009

  • curprev 21:2421:24, 18 September 2009 Tehks talk contribs 6,264 bytes −40 No edit summary
  • curprev 21:2321:23, 18 September 2009 Tehks talk contribs 6,304 bytes −38 No edit summary
  • curprev 21:2121:21, 18 September 2009 Tehks talk contribs 6,342 bytes +240 Rewording to make it more clear for new players
  • curprev 19:1519:15, 18 September 2009 Tehks talk contribs m 6,102 bytes −1 removed empty paragraph
  • curprev 19:1319:13, 18 September 2009 Tehks talk contribs 6,103 bytes +154 rewording the first paragraph with clarifications and minor pedantry : ]

6 September 2009

  • curprev 23:2223:22, 6 September 2009 98.144.111.107 contribs 5,949 bytes +36 Clarifying that adding 10 to Step 1 does not only happen when it's negative

31 January 2008

  • curprev 00:1300:13, 31 January 2008 Mungbean talk contribs 5,913 bytes +1,481 new section on value of AC vs minotaurs

17 August 2007

  • curprev 09:3409:34, 17 August 2007 Antidox talk contribs 4,432 bytes +496 No edit summary

28 April 2007

  • curprev 18:5518:55, 28 April 2007 JLD talk contribs 3,936 bytes +78 Damage reduction: Mention ordering with respect to half physical damage.
  • curprev 18:5218:52, 28 April 2007 JLD talk contribs 3,858 bytes 0 fix typo in my earlier change to the examples
  • curprev 18:4918:49, 28 April 2007 JLD talk contribs m 3,858 bytes +107 add some source references
  • curprev 18:4218:42, 28 April 2007 JLD talk contribs 3,751 bytes +314 rnd() returns between 1 and its argument; this means, among other things, that there is no “natural 20” in NetHack (unless I've vastly misread the source).
  • curprev 18:1718:17, 28 April 2007 JLD talk contribs 3,437 bytes +2 Damage reduction: rnd() returns a number between 1 and the argument, inclusive, not 0.
  • curprev 18:1318:13, 28 April 2007 JLD talk contribs 3,435 bytes −34 Damage reduction: The check in the source is for negative AC and that the damage is nonzero (i.e., if there's no damage to reduce, don't bother); it doesn't add the AC and damage.

26 February 2007

25 January 2007

24 January 2007

  • curprev 03:5903:59, 24 January 2007 MadDawg2552 talk contribs m 1,717 bytes 0 No edit summary
  • curprev 03:5803:58, 24 January 2007 MadDawg2552 talk contribs 1,717 bytes +223 No edit summary
  • curprev 03:5103:51, 24 January 2007 MadDawg2552 talk contribs 1,494 bytes +822 I tried explaining how it worked as clearly as possible. If anyone can make it clearer, please do.

10 January 2007

29 December 2006

23 April 2006