Source:NetHack 3.0.0/artifact.h

Below is the full text to artifact.h from the source code of NetHack 3.0.0. To link to a particular line, write [[NetHack 3.0.0/artifact.h#line123 ]], for example.

Warning! This is the source code from an old release. For the latest release, see Source code

1.   /*	SCCS Id: @(#)artifact.h	3.0	88/07/27 2.   /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 3.    /* NetHack may be freely redistributed. See license for details. */ 4.     5.    #ifdef NAMED_ITEMS 6.   #ifndef ARTIFACT_H 7.   #define ARTIFACT_H 8.    9.    #define SPFX_NONE   0x00	/* no special effects, just a bonus */ 10.  #define SPFX_NOGEN  0x01	/* item is special, bequeathed by gods */ 11.  #define SPFX_RESTR  0x02	/* item is restricted - can't be named */ 12.  #define	SPFX_INTEL  0x04	/* item is self-willed - intelligent */ 13.  #define SPFX_SPEEK  0x08	/* item can speak */ 14.  #define SPFX_SEEK   0x10	/* item helps you search for things */ 15.  #define SPFX_WARN   0x20	/* item warns you of danger */ 16.  #define SPFX_ATTK   0x40	/* item has a special attack (attk) */ 17.  #define SPFX_DEFN   0x80	/* item has a special defence (defn) */ 18.  #define SPFX_DMONS  0x100	/* attack bonus on one type of monster */ 19.  #define	SPFX_DCLAS  0x200	/* attack bonus on one class of monster */ 20.  #define SPFX_DRLI   0x400	/* drains a level from monsters */ 21.  #define SPFX_SEARCH 0x800	/* helps searching */ 22.   23.   struct artifact { 24.  	unsigned    otyp; 25.  	char	    *name; 26.  	unsigned    spfx; 27.  	unsigned    mtype; 28.  	struct attack attk, defn; 29.  	unsigned    align; 30.  };  31.    32.   #endif /* ARTIFACT_H /* */ 33.  #endif /* NAMED_ITEMS /* */