Source:NetHack 3.3.0/do name.c

Below is the full text to do_name.c from the source code of NetHack 3.3.0. To link to a particular line, write [[NetHack 3.3.0/do_name.c#line123 ]], for example.

Warning! This is the source code from an old release. For the latest release, see Source code

1.   /*	SCCS Id: @(#)do_name.c	3.3	1999/10/10	*/ 2.   /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 3.    /* NetHack may be freely redistributed. See license for details. */ 4.     5.    #include "hack.h"  6. 7.   #ifdef OVLB 8.    9.    STATIC_DCL void FDECL(do_oname, (struct obj *)); 10.  static void FDECL(getpos_help, (BOOLEAN_P,const char *)); 11.   12.   extern const char what_is_an_unknown_object[];		/* from pager.c */ 13.   14.   /* the response for '?' help request in getpos */ 15.  static void 16.  getpos_help(force, goal) 17.  boolean force; 18.  const char *goal; 19.  {  20.       char sbuf[BUFSZ]; 21.      boolean doing_what_is; 22.      winid tmpwin = create_nhwindow(NHW_MENU); 23.   24.       Sprintf(sbuf, "Use [%s] to move the cursor to %s.",  25.   	    iflags.num_pad ? "2468" : "hjkl", goal); 26.      putstr(tmpwin, 0, sbuf); 27.      putstr(tmpwin, 0, "Use [HJKL] to move the cursor 8 units at a time."); 28.      putstr(tmpwin, 0, "Or enter a background symbol (ex. <)."); 29.      /* disgusting hack; the alternate selection characters work for any 30.         getpos call, but they only matter for dowhatis (and doquickwhatis) */ 31.      doing_what_is = (goal == what_is_an_unknown_object); 32.      Sprintf(sbuf, "Type a .%s when you are at the right place.",  33.               doing_what_is ? " or, or ; or :" : ""); 34.      putstr(tmpwin, 0, sbuf); 35.      if (!force) 36.  	putstr(tmpwin, 0, "Type Space or Escape when you're done."); 37.      putstr(tmpwin, 0, ""); 38.      display_nhwindow(tmpwin, TRUE); 39.      destroy_nhwindow(tmpwin); 40.  }  41.    42.   int 43.  getpos(cc, force, goal) 44.  coord *cc; 45.  boolean force; 46.  const char *goal; 47.  {  48.       int result = 0; 49.      int cx, cy, i, c;  50. int sidx, tx, ty; 51.      boolean msg_given = TRUE;	/* clear message window by default */ 52.      static const char *pick_chars = ".,;:"; 53.      const char *cp; 54.      const char *sdp; 55.      if(iflags.num_pad) sdp = ndir; else sdp = sdir;	/* DICE workaround */ 56.   57.       if (flags.verbose) { 58.  	pline("(For instructions type a ?)"); 59.  	msg_given = TRUE; 60.      }  61.       cx = cc->x; 62.      cy = cc->y; 63.  #ifdef CLIPPING 64.      cliparound(cx, cy); 65.  #endif 66.      curs(WIN_MAP, cx,cy); 67.      flush_screen(0); 68.  #ifdef MAC 69.      lock_mouse_cursor(TRUE); 70.  #endif 71.      for  { 72.  	c = nh_poskey(&tx, &ty, &sidx); 73.  	if (c == '\033') { 74.  	    cx = cy = -10; 75.  	    msg_given = TRUE;	/* force clear */ 76.  	    result = -1; 77.  	    break; 78.  	}  79.   	if(c == 0) { 80.  	    /* a mouse click event, just assign and return */ 81.  	    cx = tx; 82.  	    cy = ty; 83.  	    break; 84.  	}  85.   	if ((cp = index(pick_chars, c)) != 0) { 86.  	    /* '.' => 0, ',' => 1, ';' => 2, ':' => 3 */  87.   	    result = cp - pick_chars; 88.  	    break; 89.  	}  90.   	for (i = 0; i < 8; i++) { 91.  	    int dx, dy; 92.   93.   	    if (sdp[i] == c) { 94.  		/* a normal movement letter or digit */ 95.  		dx = xdir[i]; 96.  		dy = ydir[i]; 97.  	    } else if (sdir[i] == lowc((char)c)) { 98.  		/* a shifted movement letter */ 99.  		dx = 8 * xdir[i]; 100. 		dy = 8 * ydir[i]; 101. 	    } else 102. 		continue; 103.  104.  	    /* truncate at map edge; diagonal moves complicate this... */ 105.  	    if (cx + dx < 1) { 106. 		dy -= sgn(dy) * (1 - (cx + dx)); 107. 		dx = 1 - cx;		/* so that (cx+dx == 1) */ 108. 	    } else if (cx + dx > COLNO-1) { 109. 		dy += sgn(dy) * ((COLNO-1) - (cx + dx)); 110. 		dx = (COLNO-1) - cx; 111. 	    }  112.  	    if (cy + dy < 0) { 113. 		dx -= sgn(dx) * (0 - (cy + dy)); 114. 		dy = 0 - cy;		/* so that (cy+dy == 0) */ 115. 	    } else if (cy + dy > ROWNO-1) { 116. 		dx += sgn(dx) * ((ROWNO-1) - (cy + dy)); 117. 		dy = (ROWNO-1) - cy; 118. 	    }  119.  	    cx += dx; 120. 	    cy += dy; 121. 	    goto nxtc; 122. 	}  123.   124.  	if(c == '?'){ 125. 	    getpos_help(force, goal); 126. 	} else { 127. 	    if (!index(quitchars, c)) { 128. 		char matching[MAXPCHARS]; 129. 		int pass, lo_x, lo_y, hi_x, hi_y, k = 0; 130. 		(void)memset((genericptr_t)matching, 0, sizeof matching); 131. 		for (sidx = 1; sidx < MAXPCHARS; sidx++) 132. 		    if (c == defsyms[sidx].sym || c == (int)showsyms[sidx]) 133. 			matching[sidx] = (char) ++k; 134. 		if (k) { 135. 		    for (pass = 0; pass <= 1; pass++) { 136. 			/* pass 0: just past current pos to lower right; 137. 			   pass 1: upper left corner to current pos */ 138. 			lo_y = (pass == 0) ? cy : 0; 139. 			hi_y = (pass == 0) ? ROWNO - 1 : cy; 140. 			for (ty = lo_y; ty <= hi_y; ty++) { 141. 			    lo_x = (pass == 0 && ty == lo_y) ? cx + 1 : 1; 142. 			    hi_x = (pass == 1 && ty == hi_y) ? cx : COLNO - 1; 143. 			    for (tx = lo_x; tx <= hi_x; tx++) { 144. 				k = levl[tx][ty].glyph; 145. 				if (glyph_is_cmap(k) &&  146.  					matching[glyph_to_cmap(k)]) { 147. 				    cx = tx,  cy = ty; 148. 				    if (msg_given) { 149. 					clear_nhwindow(WIN_MESSAGE); 150. 					msg_given = FALSE; 151. 				    }  152.  				    goto nxtc; 153. 				}  154.  			    }	/* column */ 155. 			}	/* row */ 156. 		    }		/* pass */ 157. 		    pline("Can't find dungeon feature '%c'", c); 158. 		    msg_given = TRUE; 159. 		    goto nxtc; 160. 		} else { 161. 		    pline("Unknown direction: '%s' (%s).",  162.  			  visctrl((char)c),  163.  			  !force ? "aborted" :  164.  			  iflags.num_pad ? "use 2468 or ." : "use hjkl or ."); 165. 		    msg_given = TRUE; 166. 		} /* k => matching */ 167. 	    } /* !quitchars */ 168. 	    if (force) goto nxtc; 169. 	    pline("Done."); 170. 	    msg_given = FALSE;	/* suppress clear */ 171. 	    cx = -1; 172. 	    cy = 0; 173. 	    result = 0;	/* not -1 */ 174. 	    break; 175. 	}  176.      nxtc:	; 177. #ifdef CLIPPING 178. 	cliparound(cx, cy); 179. #endif 180. 	curs(WIN_MAP,cx,cy); 181. 	flush_screen(0); 182.     }  183.  #ifdef MAC 184.     lock_mouse_cursor(FALSE); 185. #endif 186.     if (msg_given) clear_nhwindow(WIN_MESSAGE); 187.     cc->x = cx; 188.     cc->y = cy; 189.     return result; 190. }  191.   192.  struct monst * 193. christen_monst(mtmp, name) 194. struct monst *mtmp; 195. const char *name; 196. {  197.  	int lth; 198. 	struct monst *mtmp2; 199. 	char buf[PL_PSIZ]; 200.  201.  	/* dogname & catname are PL_PSIZ arrays; object names have same limit */ 202. 	lth = *name ? (int)(strlen(name) + 1) : 0; 203. 	if(lth > PL_PSIZ){ 204. 		lth = PL_PSIZ; 205. 		name = strncpy(buf, name, PL_PSIZ - 1); 206. 		buf[PL_PSIZ - 1] = '\0'; 207. 	}  208.  	if (lth == mtmp->mnamelth) { 209. 		/* don't need to allocate a new monst struct */ 210. 		if (lth) Strcpy(NAME(mtmp), name); 211. 		return mtmp; 212. 	}  213.  	mtmp2 = newmonst(mtmp->mxlth + lth); 214. 	*mtmp2 = *mtmp; 215. 	(void) memcpy((genericptr_t)mtmp2->mextra,  216.  		      (genericptr_t)mtmp->mextra, mtmp->mxlth); 217. 	mtmp2->mnamelth = lth; 218. 	if (lth) Strcpy(NAME(mtmp2), name); 219. 	replmon(mtmp,mtmp2); 220. 	return(mtmp2); 221. }  222.   223.  int 224. do_mname 225. {  226.  	char buf[BUFSZ]; 227. 	coord cc; 228. 	register int cx,cy; 229. 	register struct monst *mtmp; 230. 	char qbuf[QBUFSZ]; 231.  232.  	if (Hallucination) { 233. 		You("would never recognize it anyway."); 234. 		return 0; 235. 	}  236.  	cc.x = u.ux; 237. 	cc.y = u.uy; 238. 	if (getpos(&cc, FALSE, "the monster you want to name") < 0 ||  239.  			(cx = cc.x) < 0) 240. 		return 0; 241. 	cy = cc.y;  242. 243. 	if (cx == u.ux && cy == u.uy) { 244. #ifdef STEED 245. 	    if (u.usteed && canspotmon(u.usteed)) 246. 		mtmp = u.usteed; 247. 	    else { 248. #endif 249. 		pline("This %s creature is called %s and cannot be renamed.",  250.  		ACURR(A_CHA) > 14 ?  251.  		(flags.female ? "beautiful" : "handsome") : 252.  		"ugly",  253.  		plname); 254. 		return(0); 255. #ifdef STEED 256. 	    }  257.  #endif 258. 	} else 259. 	    mtmp = m_at(cx, cy); 260.  261.  	if (!mtmp || (!sensemon(mtmp) && 262. 			(!(cansee(cx,cy) || see_with_infrared(mtmp)) || mtmp->mundetected  263.  			|| mtmp->m_ap_type == M_AP_FURNITURE  264.  			|| mtmp->m_ap_type == M_AP_OBJECT  265.  			|| (mtmp->minvis && !See_invisible)))) { 266. 		pline("I see no monster there."); 267. 		return(0); 268. 	}  269.  	/* special case similar to the one in lookat */ 270. 	if (mtmp->data != &mons[PM_HIGH_PRIEST]) 271. 	    Strcpy(buf, x_monnam(mtmp, 0, (char *)0, 1)); 272. 	else 273. 	    Sprintf(buf, "the high priest%s", mtmp->female ? "ess" : ""); 274. 	Sprintf(qbuf, "What do you want to call %s?", buf); 275. 	getlin(qbuf,buf); 276. 	if(!*buf || *buf == '\033') return(0); 277. 	/* strip leading and trailing spaces; unnames monster if all spaces */ 278. 	(void)mungspaces(buf); 279.  280.  	if (mtmp->iswiz || type_is_pname(mtmp->data)) 281. 	    pline("%s doesn't like being called names!", Monnam(mtmp)); 282. 	else (void) christen_monst(mtmp, buf); 283. 	return(0); 284. }  285.   286.  /*  287.   * This routine changes the address of obj. Be careful not to call it 288. * when there might be pointers around in unknown places. For now: only 289.  * when obj is in the inventory. 290.  */  291.  STATIC_OVL 292. void 293. do_oname(obj) 294. register struct obj *obj; 295. {  296.  	char buf[BUFSZ], qbuf[QBUFSZ]; 297. 	const char *aname; 298. 	short objtyp; 299.  300.  	Sprintf(qbuf, "What do you want to name %s?", doname(obj)); 301. 	getlin(qbuf, buf); 302. 	if(!*buf || *buf == '\033')	return; 303. 	/* strip leading and trailing spaces; unnames item if all spaces */ 304. 	(void)mungspaces(buf); 305.  306.  	/* relax restrictions over proper capitalization for artifacts */ 307. 	if ((aname = artifact_name(buf, &objtyp)) != 0 && objtyp == obj->otyp) 308. 		Strcpy(buf, aname); 309.  310.  	if (obj->oartifact) { 311. 		pline_The("artifact seems to resist the attempt."); 312. 		return; 313. 	} else if (restrict_name(obj, buf) || exist_artifact(obj->otyp, buf)) { 314. 		int n = rn2((int)strlen(buf)); 315. 		register char c1, c2; 316.  317.  		c1 = lowc(buf[n]); 318. 		do c2 = 'a' + rn2('z'-'a'); while (c1 == c2); 319. 		buf[n] = (buf[n] == c1) ? c2 : highc(c2); /* keep same case */ 320. 		pline("While engraving your %s slips.", body_part(HAND)); 321. 		display_nhwindow(WIN_MESSAGE, FALSE); 322. 		You("engrave: \"%s\".",buf); 323. 	}  324.  	obj = oname(obj, buf); 325. 	if (obj->where == OBJ_INVENT) 326. 		update_inventory; 327. }  328.   329.  /*  330.   * Allocate a new and possibly larger storage space for an obj. 331.  */  332.  struct obj * 333. realloc_obj(obj, oextra_size, oextra_src, oname_size, name) 334. struct obj *obj; 335. int oextra_size;		/* storage to allocate for oextra            */ 336. genericptr_t oextra_src; 337. int oname_size;			/* size of name string + 1 (null terminator) */ 338. const char *name; 339. {  340.  	struct obj *otmp; 341.  342.  	otmp = newobj(oextra_size + oname_size); 343. 	*otmp = *obj;	/* the cobj pointer is copied to otmp */ 344. 	if (oextra_size) { 345. 	    if (oextra_src) 346. 		(void) memcpy((genericptr_t)otmp->oextra, oextra_src,  347.  							oextra_size); 348. 	} else { 349. 	    otmp->oattached = OATTACHED_NOTHING; 350. 	}  351.  	otmp->oxlth = oextra_size; 352.  353.  	otmp->onamelth = oname_size; 354. 	otmp->timed = 0;	/* not timed, yet */ 355. 	otmp->lamplit = 0;	/* ditto */ 356. 	/* __GNUC__ note:  if the assignment of otmp->onamelth immediately 357. 	   precedes this `if' statement, a gcc bug will miscompile the 358. 	   test on vax (`insv' instruction used to store bitfield does  359.  	   not set condition codes, but optimizer behaves as if it did). 360. 	   gcc-2.7.2.1 finally fixed this. */ 361.  	if (oname_size) { 362. 	    if (name) 363. 		Strcpy(ONAME(otmp), name); 364. 	}  365.   366.  	if (obj->owornmask) { 367. 		setworn((struct obj *)0, obj->owornmask); 368. 		setworn(otmp, otmp->owornmask); 369. 	}  370.   371.  	/* replace obj with otmp */ 372. 	replace_object(obj, otmp); 373.  374.  	/* fix ocontainer pointers */ 375. 	if (Has_contents(obj)) { 376. 		struct obj *inside; 377.  378.  		for(inside = obj->cobj; inside; inside = inside->nobj) 379. 			inside->ocontainer = otmp; 380. 	}  381.   382.  	/* move timers and light sources from obj to otmp */ 383. 	if (obj->timed) obj_move_timers(obj, otmp); 384. 	if (obj->lamplit) obj_move_light_source(obj, otmp); 385.  386.  	/* objects possibly being manipulated by multi-turn occupations 387. 	   which have been interrupted but might be subsequently resumed */ 388. 	if (obj->oclass == FOOD_CLASS) 389. 	    food_substitution(obj, otmp);	/* eat food or open tin */ 390. 	else if (obj->oclass == SPBOOK_CLASS) 391. 	    book_substitution(obj, otmp);	/* read spellbook */ 392.  393.  	/* obfree(obj, otmp);	now unnecessary: no pointers on bill */ 394. 	dealloc_obj(obj);	/* let us hope nobody else saved a pointer */ 395. 	return otmp; 396. }  397.   398.  struct obj * 399. oname(obj, name) 400. struct obj *obj; 401. const char *name; 402. {  403.  	int lth; 404. 	char buf[PL_PSIZ]; 405.  406.  	lth = *name ? (int)(strlen(name) + 1) : 0; 407. 	if (lth > PL_PSIZ) { 408. 		lth = PL_PSIZ; 409. 		name = strncpy(buf, name, PL_PSIZ - 1); 410. 		buf[PL_PSIZ - 1] = '\0'; 411. 	}  412.  	/* If named artifact exists in the game, do not create another. 413. 	 * Also trying to create an artifact shouldn't de-artifact 414. 	 * it (e.g. Excalibur from prayer). In this case the object 415. 	 * will retain its current name. */ 416.  	if (obj->oartifact || (lth && exist_artifact(obj->otyp, name))) 417. 		return obj; 418.  419.  	if (lth == obj->onamelth) { 420. 		/* no need to replace entire object */ 421. 		if (lth) Strcpy(ONAME(obj), name); 422. 	} else { 423. 		obj = realloc_obj(obj, obj->oxlth,  424.  			      (genericptr_t)obj->oextra, lth, name); 425. 	}  426.  	if (lth) artifact_exists(obj, name, TRUE); 427. 	return obj; 428. }  429.   430.  static NEARDATA const char callable[] = { 431. 	SCROLL_CLASS, POTION_CLASS, WAND_CLASS, RING_CLASS, AMULET_CLASS, 432. 	GEM_CLASS, SPBOOK_CLASS, ARMOR_CLASS, TOOL_CLASS, 0 }; 433.  434.  int 435. ddocall 436. {  437.  	register struct obj *obj; 438. #ifdef REDO 439. 	char	ch; 440. #endif 441. 	char allowall[2]; 442.  443.  	switch(  444.  #ifdef REDO  445.  		ch =  446.  #endif  447.  		ynq("Name an individual object?")) { 448. 	case 'q': 449. 		break; 450. 	case 'y': 451. #ifdef REDO 452. 		savech(ch); 453. #endif 454. 		allowall[0] = ALL_CLASSES; allowall[1] = '\0'; 455. 		obj = getobj(allowall, "name"); 456. 		if(obj) do_oname(obj); 457. 		break; 458. 	default : 459. #ifdef REDO 460. 		savech(ch); 461. #endif 462. 		obj = getobj(callable, "call"); 463. 		if (obj) { 464. 			if (!obj->dknown) { 465. 				You("would never recognize another one."); 466. 				return 0; 467. 			}  468.  			docall(obj); 469. 		}  470.  		break; 471. 	}  472.  	return 0; 473. }  474.   475.  void 476. docall(obj) 477. register struct obj *obj; 478. {  479.  	char buf[BUFSZ], qbuf[QBUFSZ]; 480. 	struct obj otemp; 481. 	register char **str1; 482.  483.  	if (!obj->dknown) return; /* probably blind */ 484. 	otemp = *obj; 485. 	otemp.quan = 1L; 486. 	otemp.onamelth = 0; 487. 	otemp.oxlth = 0; 488. 	if (objects[otemp.otyp].oc_class == POTION_CLASS && otemp.corpsenm) 489. 	    /* kludge, meaning it's sink water */ 490. 	    Sprintf(qbuf,"Call a stream of %s fluid:",  491.  		    OBJ_DESCR(objects[otemp.otyp])); 492. 	else 493. 	    Sprintf(qbuf, "Call %s:", an(xname(&otemp))); 494. 	getlin(qbuf, buf); 495. 	if(!*buf || *buf == '\033') 496. 		return; 497.  498.  	/* clear old name */ 499. 	str1 = &(objects[obj->otyp].oc_uname); 500. 	if(*str1) free((genericptr_t)*str1); 501.  502.  	/* strip leading and trailing spaces; uncalls item if all spaces */ 503. 	(void)mungspaces(buf); 504. 	if (!*buf) { 505. 	    if (*str1) {	/* had name, so possibly remove from disco[] */ 506. 		/* strip name first, for the update_inventory call 507. 		   from undiscover_object */ 508. 		*str1 = (char *)0; 509. 		undiscover_object(obj->otyp); 510. 	    }  511.  	} else { 512. 	    *str1 = strcpy((char *) alloc((unsigned)strlen(buf)+1), buf); 513. 	    discover_object(obj->otyp, FALSE, TRUE); /* possibly add to disco[] */ 514. 	}  515.  }  516.   517.  #endif /*OVLB*/ 518. #ifdef OVL0 519.  520.  static const char *ghostnames[] = { 521. 	/* these names should have length < PL_NSIZ */ 522. 	/* Capitalize the names for aesthetics -dgk */ 523. 	"Adri", "Andries", "Andreas", "Bert", "David", "Dirk", "Emile", 524. 	"Frans", "Fred", "Greg", "Hether", "Jay", "John", "Jon", "Karnov", 525. 	"Kay", "Kenny", "Kevin", "Maud", "Michiel", "Mike", "Peter", "Robert", 526. 	"Ron", "Tom", "Wilmar", "Nick Danger", "Phoenix", "Jiro", "Mizue", 527. 	"Stephan", "Lance Braccus", "Shadowhawk" 528. };  529.   530.  /* ghost names formerly set by x_monnam, now by makemon instead */ 531. const char * 532. rndghostname 533. {  534.      return rn2(7) ? ghostnames[rn2(SIZE(ghostnames))] : (const char *)plname; 535. }  536.   537.  /* Monster naming functions: 538.  * x_monnam is the generic monster-naming function. 539.  *		  seen	      unseen	   detected		  named 540.  * mon_nam:	the newt	it	the invisible orc	Fido 541.  * l_monnam:	newt		it	invisible orc		dog called fido 542.  * Monnam:	The newt	It	The invisible orc	Fido 543.  * Adjmonnam:	The poor newt	It	The poor invisible orc	The poor Fido 544.  * Amonnam:	A newt		It	An invisible orc	Fido 545.  * a_monnam:	a newt		it	an invisible orc	Fido 546.  * m_monnam:	newt		xan	orc			Fido 547.  * y_monnam:	your newt     your xan	your invisible orc	Fido 548.  */  549.   550.  char * 551. x_monnam(mtmp, article, adjective, called) 552. register struct monst *mtmp; 553. /* Articles: 554.  * 0: "the" in front of everything except names and "it" 555.  * 1: "the" in front of everything except "it"; looks bad for names unless you 556.  *    are also using an adjective. 557.  * 2: "a" in front of everything except "it". 558.  * 3: no article at all. 559.  * 4: no article; "it" and invisible suppressed. 560.  * 5: "your" instead of an article; include "invisible" even when unseen 561.  */  562.  int article, called; 563. const char *adjective; 564. {  565.  #ifdef LINT	/* static char buf[BUFSZ]; */ 566. 	char buf[BUFSZ]; 567. #else 568. 	static char buf[BUFSZ]; 569. #endif 570. 	struct permonst *mdat = mtmp->data; 571. 	char *name = 0; 572. 	int force_the = 0, trunam = (article == 4), use_your = (article == 5); 573.  574.  	buf[0] = '\0'; 575. 	if (use_your && !mtmp->mtame) 576. 	    use_your = 0,  article = 0; 577. 	if (mtmp->ispriest || mtmp->isminion) { 578. 	    char priestnambuf[BUFSZ]; 579. 	    long save_prop = EHalluc_resistance; 580.  581.  	    /* when true name is wanted, explicitly block Hallucination */ 582. 	    if (trunam) EHalluc_resistance = 1L; 583. 	    name = priestname(mtmp, priestnambuf); 584. 	    EHalluc_resistance = save_prop; 585. 	    if ((trunam || article == 3) && !strncmp(name, "the ", 4)) 586. 		name += 4; 587. 	    return strcpy(buf, name); 588. 	}  589.  	if (!trunam && !use_your && !canspotmon(mtmp) &&  590.  #ifdef STEED  591.  		(mtmp != u.usteed) &&  592.  #endif  593.  		!(u.uswallow && mtmp == u.ustuck) && !killer) { 594. 	    if (!mon_visible(mtmp) || (!cansee(bhitpos.x,bhitpos.y) && 595. !see_with_infrared(mtmp))) { 596. 		Strcpy(buf, "it"); 597. 		return  buf; 598. 	    }  599.  	}  600.  	if (trunam || !Hallucination) { 601. 	    if (mtmp->isshk) { 602. 		Strcpy(buf, shkname(mtmp)); 603. 		if ((mdat == &mons[PM_SHOPKEEPER] && !mtmp->minvis) || trunam) 604. 		    return buf; 605. 		/* For normal shopkeepers, just 'Asidonhopo'. 606. 		 * For unusual ones, 'Asidonhopo the invisible shopkeeper' 607. 		 * or 'Asidonhopo the blue dragon'. 608. 		 */  609.  		Strcat(buf, " "); 610. 	    } else if (mtmp->mnamelth) { 611. 		name = NAME(mtmp); 612. 		if (mdat == &mons[PM_GHOST]) { 613. 		    called = 0; 614. 		    Sprintf(buf, "%s ghost", s_suffix(name)); 615. 		    goto bot_nam; 616. 		}  617.  	    }  618.  	}  619.   620.  	if (!trunam) { 621. 	    force_the = (!Hallucination &&  622.  			 (mdat == &mons[PM_WIZARD_OF_YENDOR] || mtmp->isshk)); 623. 	    if (force_the ||  624.  		    ((article == 1 || ((!name || called) && article == 0)) && 625. 			(Hallucination || !type_is_pname(mdat)))) 626. 		Strcat(buf, "the "); 627. 	    else if (use_your && !name) 628. 		Strcat(buf, "your "); 629. 	    if (adjective) 630. 		Strcat(strcat(buf, adjective), " "); 631. 	    if (mtmp->minvis && !Blind) 632. 		Strcat(buf, "invisible "); 633. #ifdef STEED 634. 	    if ((mtmp->misc_worn_check & W_SADDLE) &&  635.  			!Blind && (!name || called) && mtmp != u.usteed) 636. 		Strcat(buf, "saddled "); 637. #endif 638. 	}  639.   640.  	if (name && !called) { 641. 	    Strcat(buf, name); 642. 	    goto bot_nam; 643. 	}  644.   645.  	if (Hallucination && !trunam) { 646. 	    Strcat(buf, rndmonnam); 647. 	} else if (is_mplayer(mdat) && !In_endgame(&u.uz)) { 648. 	    char pbuf[BUFSZ]; 649. 	    Strcpy(pbuf, rank_of((int)mtmp->m_lev, 650. 				 monsndx(mdat), 651. 				 (boolean)mtmp->female)); 652. 	    Strcat(buf, lcase(pbuf)); 653. 	} else { 654. 	    Strcat(buf, mdat->mname); 655. 	}  656.   657.  	if (name) {	/* if we reach here, `name' implies `called' */ 658. 	    Strcat(buf, " called "); 659. 	    Strcat(buf, NAME(mtmp)); 660. 	}  661.   bot_nam: 662. 	if (article == 2 && !force_the && (!name || called) &&  663.  		(Hallucination || !type_is_pname(mdat))) 664. 	    return an(buf); 665. 	else 666. 	    return buf; 667. }  668.   669.  #endif /* OVL0 */ 670. #ifdef OVLB 671.  672.  char * 673. l_monnam(mtmp) 674. register struct monst *mtmp; 675. {  676.  	return(x_monnam(mtmp, 3, (char *)0, 1)); 677. }  678.   679.  #endif /* OVLB */ 680. #ifdef OVL0 681.  682.  char * 683. mon_nam(mtmp) 684. register struct monst *mtmp; 685. {  686.  	return(x_monnam(mtmp, 0, (char *)0, 0)); 687. }  688.   689.  char * 690. Monnam(mtmp) 691. register struct monst *mtmp; 692. {  693.  	register char *bp = mon_nam(mtmp); 694.  695.  	*bp = highc(*bp); 696. 	return(bp); 697. }  698.   699.  /* monster's own name */ 700. char * 701. m_monnam(mtmp) 702. struct monst *mtmp; 703. {  704.  	char *result; 705. 	unsigned save_invis = mtmp->minvis; 706.  707.  	mtmp->minvis = 0;  /* affects priestname as well as x_monnam */ 708. 	result = x_monnam(mtmp, 4, (char *)0, 0); 709. 	mtmp->minvis = save_invis; 710. 	return result; 711. }  712.   713.  /* pet name: "your little dog" */ 714. char * 715. y_monnam(mtmp) 716. struct monst *mtmp; 717. {  718.  	return x_monnam(mtmp, 5, (char *)0, 0); 719. }  720.   721.  #endif /* OVL0 */ 722. #ifdef OVLB 723.  724.  char * 725. Adjmonnam(mtmp, adj) 726. register struct monst *mtmp; 727. register const char *adj; 728. {  729.  	register char *bp = x_monnam(mtmp,1,adj,0); 730.  731.  	*bp = highc(*bp); 732. 	return(bp); 733. }  734.   735.  char * 736. a_monnam(mtmp) 737. register struct monst *mtmp; 738. {  739.  	return x_monnam(mtmp, 2, (char *)0, 0); 740. }  741.   742.  char * 743. Amonnam(mtmp) 744. register struct monst *mtmp; 745. {  746.  	register char *bp = a_monnam(mtmp); 747.  748.  	*bp = highc(*bp); 749. 	return(bp); 750. }  751.   752.  static const char *bogusmons[] = { 753. 	"jumbo shrimp", "giant pigmy", "gnu", "killer penguin", 754. 	"giant cockroach", "giant slug", "maggot", "pterodactyl", 755. 	"tyrannosaurus rex", "basilisk", "beholder", "nightmare", 756. 	"efreeti", "marid", "rot grub", "bookworm", "master lichen", 757. 	"shadow", "hologram", "jester", "attorney", "sleazoid", 758. 	"killer tomato", "amazon", "robot", "battlemech", 759. 	"rhinovirus", "harpy", "lion-dog", "rat-ant", 760. 						/* misc. */ 761. 	"grue", "Christmas-tree monster", "luck sucker", "paskald", 762. 	"brogmoid", "dornbeast",		/* Quendor (Zork, &c.) */ 763. 	"Ancient Multi-Hued Dragon", "Evil Iggy", 764. 						/* Moria */ 765. 	"emu", "kestrel", "xeroc", "venus flytrap", 766. 						/* Rogue */ 767. 	"creeping coins",			/* Wizardry */ 768. 	"hydra", "siren",			/* Greek legend */ 769. 	"killer bunny",				/* Monty Python */ 770. 	"rodent of unusual size",		/* The Princess Bride */ 771. 	"Smokey the bear",	/* "Only you can prevent forest fires!" */ 772.  	"Luggage",				/* Discworld */ 773. 	"Ent",					/* Lord of the Rings */ 774. 	"tangle tree", "nickelpede", "wiggle",	/* Xanth */ 775. 	"white rabbit", "snark",		/* Lewis Carroll */ 776. 	"pushmi-pullyu",			/* Dr. Doolittle */ 777. 	"smurf",				/* The Smurfs */ 778. 	"tribble", "Klingon", "Borg",		/* Star Trek */ 779. 	"Ewok",					/* Star Wars */ 780. 	"Totoro",				/* Tonari no Totoro */ 781. 	"ohmu",					/* Nausicaa */ 782. 	"youma",				/* Sailor Moon */ 783. 	"nyaasu",				/* Pokemon (Meowth) */ 784. 	"Godzilla", "King Kong",		/* monster movies */ 785. 	"earthquake beast",			/* old L of SH */ 786. 	"Invid",				/* Robotech */ 787. 	"Terminator",				/* The Terminator */ 788. 	"boomer",				/* Bubblegum Crisis */ 789. 	"Dalek",				/* Dr. Who ("Exterminate!") */ 790. 	"microscopic space fleet", "Ravenous Bugblatter Beast of Traal", 791. 						/* HGttG */ 792. 	"teenage mutant ninja turtle",		/* TMNT */ 793. 	"samurai rabbit",			/* Usagi Yojimbo */ 794. 	"aardvark",				/* Cerebus */ 795. 	"Audrey II",				/* Little Shop of Horrors */ 796. 	"witch doctor", "one-eyed one-horned flying purple people eater", 797. 						/* 50's rock 'n' roll */ 798. 	"Barney the dinosaur",			/* saccharine kiddy TV */ 799. 	"Morgoth",				/* Angband */ 800. 	"Vorlon",				/* Babylon 5 */ 801. 	"questing beast",		/* King Arthur */ 802. 	"Predator",				/* Movie */ 803. 	"mother-in-law"				/* common pest */ 804. };  805.   806.  const char * 807. rndmonnam	/* Random name of monster type, if hallucinating */ 808. {  809.  	int name; 810.  811.  	do { 812. 	    name = rn1(SPECIAL_PM + SIZE(bogusmons) - LOW_PM, LOW_PM); 813. 	} while (name < SPECIAL_PM &&  814.  	    (type_is_pname(&mons[name]) || (mons[name].geno & G_NOGEN))); 815.  816.  	if (name >= SPECIAL_PM) return bogusmons[name - SPECIAL_PM]; 817. 	return mons[name].mname; 818. }  819.   820.  const char *pronoun_pairs[][2] = { 821. 	{"him", "her"}, {"Him", "Her"}, {"his", "her"}, {"His", "Her"}, 822. 	{"he", "she"}, {"He", "She"}, 823. 	{0, 0}  824.  };  825.   826.  char * 827. self_pronoun(str, pronoun) 828. const char *str; 829. const char *pronoun; 830. {  831.  	static NEARDATA char buf[BUFSZ]; 832. 	register int i;  833. 834. 	for(i=0; pronoun_pairs[i][0]; i++) { 835. 		if(!strncmp(pronoun, pronoun_pairs[i][0], 3)) { 836. 			Sprintf(buf, str, pronoun_pairs[i][flags.female]); 837. 			return buf; 838. 		}  839.  	}  840.  	impossible("never heard of pronoun %s?", pronoun); 841. 	Sprintf(buf, str, pronoun_pairs[i][0]); 842. 	return buf; 843. }  844.   845.  #ifdef REINCARNATION 846. const char * 847. roguename /* Name of a Rogue player */ 848. {  849.  	char *i, *opts; 850.  851.  	if ((opts = getenv("ROGUEOPTS")) != 0) { 852. 		for (i = opts; *i; i++) 853. 			if (!strncmp("name=",i,5)) { 854. 				char *j; 855. 				if ((j = index(i+5,',')) != 0) 856. 					*j = (char)0; 857. 				return i+5; 858. 			}  859.  	}  860.  	return rn2(3) ? (rn2(2) ? "Michael Toy" : "Kenneth Arnold") 861. 		: "Glenn Wichman"; 862. }  863.  #endif /* REINCARNATION */ 864. #endif /* OVLB */ 865.  866.  #ifdef OVL2 867.  868.  static NEARDATA const char *hcolors[] = { 869. 	"ultraviolet", "infrared", "bluish-orange", 870. 	"reddish-green", "dark white", "light black", "sky blue-pink", 871. 	"salty", "sweet", "sour", "bitter", 872. 	"striped", "spiral", "swirly", "plaid", "checkered", "argyle", 873. 	"paisley", "blotchy", "guernsey-spotted", "polka-dotted", 874. 	"square", "round", "triangular", 875. 	"cabernet", "sangria", "fuchsia", "wisteria", 876. 	"lemon-lime", "strawberry-banana", "peppermint", 877. 	"romantic", "incandescent" 878. };  879.   880.  const char * 881. hcolor(colorpref) 882. const char *colorpref; 883. {  884.  	return (Hallucination || !colorpref) ? 885. 		hcolors[rn2(SIZE(hcolors))] : colorpref; 886. }  887.   888.  /* Aliases for road-runner nemesis 889.  * See also http://www.geocities.com/EnchantedForest/1141/latin.html 890.  */  891.  static const char *coynames[] = { 892. 	"Carnivorous Vulgaris","Road-Runnerus Digestus", 893. 	"Eatibus Anythingus"  ,"Famishus-Famishus", 894. 	"Eatibus Almost Anythingus","Eatius Birdius", 895. 	"Famishius Fantasticus","Eternalii Famishiis", 896. 	"Famishus Vulgarus","Famishius Vulgaris Ingeniusi", 897. 	"Eatius-Slobbius","Hardheadipus Oedipus", 898. 	"Carnivorous Slobbius","Hard-Headipus Ravenus", 899. 	"Evereadii Eatibus","Apetitius Giganticus", 900. 	"Hungrii Flea-Bagius","Overconfidentii Vulgaris", 901. 	"Caninus Nervous Rex","Grotesques Appetitus", 902. 	"Nemesis Riduclii","Canis latrans" 903. };  904.  	  905.  char *coyotename(buf) 906. char *buf; 907. {  908.  	if (buf) 909. 		Sprintf(buf,  910.  			"coyote - %s",  911.  			coynames[rn2(SIZE(coynames)-1)]); 912. 	return buf; 913. }  914.  #endif /* OVL2 */ 915.  916.  /*do_name.c*/