Talk:Cold resistance

I just dove through the source code for two hours and conducted a small trial and I think this is wrong. Here is the basis for my argument:

The relevant portion of eat.c 654. 	switch (type) { 655. 		case POISON_RES: 656. 			if ((ptr == &mons[PM_KILLER_BEE] || 657. 					ptr == &mons[PM_SCORPION]) && !rn2(4)) 658. 				chance = 1; 659. 			else 660. 				chance = 15; 661. 			break; 662. 		case TELEPORT: 663. 			chance = 10; 664. 			break; 665. 		case TELEPORT_CONTROL: 666. 			chance = 12; 667. 			break; 668. 		case TELEPAT: 669. 			chance = 1; 670. 			break; 671. 		default: 672. 			chance = 15; 673. 			break; 674. 	} 675.   676.  	if (ptr->mlevel <= rn2(chance)) 677. 		return;		/* failed die roll */

And an example from Monst.c

1532.    MON("frost giant", S_GIANT, 1533. 	LVL(10, 12, 3, 10, -3), (G_NOHELL|G_GENO|G_SGROUP|1), 1534. 	A(ATTK(AT_WEAP, AD_PHYS, 2,12), 1535. 	 NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK), 1536. 	SIZ(2250, 750, 0, MS_BOAST, MZ_HUGE), MR_COLD, MR_COLD, 1537. 	M1_HUMANOID|M1_CARNIVORE, 1538. 	M2_GIANT|M2_STRONG|M2_ROCKTHROW|M2_NASTY|M2_COLLECT|M2_JEWELS, 1539. 	M3_INFRAVISIBLE|M3_INFRAVISION, CLR_WHITE),