Defensive item

When a monster is generated, there is a chance that it will be given a defensive item in order to protect itself from hostile adventurers. This will happen if the monster's level equals or exceeds the roll of a d50.

The following monster types are ineligible for defensive items:


 * Animals
 * Monsters with explosion attacks
 * Mindless monsters
 * Ghosts and shades
 * Kops

In addition, regular soldiers have a 12/13 chance of missing out on the defensive item roll.

If chosen to receive a defensive item, the monster selects and rolls a die according to its difficulty:

The result of this die roll is given by the following table: