Bag of tricks

A bag of tricks looks like an ordinary bag, but contains nasty surprises for prospective #looters.

When a bag of tricks is #looted, it will bite you (1 to 10 hit points damage) and become identified. If you (a)pply it and it has charges left, it will create one monster (22/23 chance), or create 2 to 8 monsters (1/23 chance). "Nothing happens" when you apply a bag with zero charges. Bags of tricks are generated with 1 to 20 charges. If the bag has more than 10 charges, a blessed scroll of charging will add 6 to 10 charges, otherwise it will add 6 to 15 charges; an uncursed scroll will always add 1 to 5 charges. It cannot be charged higher than 50 charges.

Placing a bag of tricks into a bag of holding will cause a magical explosion, destroying both bags and all their contents.

Strategy
If carrying a bag of holding, bags of tricks should be treated with the same caution as a wand of cancellation. Unless you need to create some monsters (for food, sacrifice or experience), they are often best left alone. A magical explosion can be a game-ending mistake.