User talk:Seen

Is this the problem (with the Javascript Casting Failure Calculator)?
The following seems to fix the problem for me: --- /tmp/casting.html.orig 2006-09-08 20:40:15.000000000 -0700 +++ /tmp/casting.html 2006-09-08 20:53:48.000000000 -0700 @@ -48,7 +48,7 @@    var chance = basechance - Math.floor(Math.sqrt(900 * diff + 2000)); else { -   var learning = 15 * Math.floor(-diff / slevel); +   var learning = Math.floor(((-15) * diff) / slevel); var chance = basechance + Math.min(learning, 20); }  // limit to the 0-120 range Since multiplication and division are left associative in C, the multiplication is performed before the division and its implied rounding; this gives the computation slightly more precision than it would have if the division and rounding were done first. --Stefanor 05:47, 9 September 2006 (UTC)