SLASH 6

SLASH 6 was the last of six releases of SLASH that were based on NetHack 3.1.3.

Availability
The source code is archived on Ali Harlow's website at. It includes only the files needed to build for MS-DOS on the old Watcom compiler; it might be possible to build with Open Watcom.

Various obscure FTP sites have binaries and earlier versions.

The adventurer
SLASH 6 inherits the twelve roles of NetHack 3.1.3 and six roles from NetHack Plus, and adds two of its own; it also allows certain roles to have the player's choice of alignment, something new at that time:

All classes permit male and female adventurers, except the Valkyrie which must be female. Chaotic elves are called drows and get a different Quest from lawful or neutral ones.

Levels and branches
The Dungeons of Doom are lengthened, to accommodate a number of new levels and branches, all of which are new to SLASH:


 * A possible mall level, containing numerous shops.
 * The Orc Caverns.
 * The Beholder Cave.
 * The Lost Tomb.
 * The Sunless Sea.
 * The Spider Caves.
 * The Temple of Moloch. (this is distinct from the Sanctum)
 * The Giant Caverns.
 * A level with lots of rats and the Rat King.
 * A level with lots of kobolds and the Kobold King.
 * A storage level.
 * A level with lots of nymphs and Aphrodite.
 * The Guild of Disgruntled Adventurers.
 * A level with lots of liches.

Code is present to implement the Black Market, inherited from NetHack Plus, and for The Wyrm Caves, but is commented out.

Rooms
New special rooms are:

The bad food shop is not a shop in the usual sense. The wasp hive from NetHack-- was removed.

There is one additional type of shop, a pet shop inherited from NetHack Plus.

Traps and fixtures
The optional water weird fountain from NetHack Plus was removed. New fixtures, all new to SLASH, are the grave and the toilet.

SLASH 6 adds no new traps to NetHack 3.1.3.

The bestiary
New monsters in SLASH, mainly inherited from NetHack-- 3.1.3, are: