Lethe patch version of Gehennom

This is a description of the new Gehennom created for the Lethe patch.

Asmodeus' lair
Asmodeus' lair is located between levels 2 and 5 of Gehennom. Like all levels below Medusa's Island in the

Lethe patch, it contains amnesia-inducing Lethe water in lieu of normal water. The floors are undiggable. 1111111111222222222233333333334444444444555555555566666666667777777777 01234567890123456789012345678901234567890123456789012345678901234567890123456789                                        }}}}                              ---         |}}}}--                         |..| -|.^.|--    ---         --}}}}|            H         |^^^|            ###           |}}}}|?$^...|          # |&.&|             ^  #^#       }}}}| |.+!..$^.+###########     -+++-    ^###  #  #         }}}}  |.+$^..^.+###########     |...........|    #     ######    }}}} --|..$...|          #     |..&..&..&..S#####     #    #  |"$|  }}}}          ---+---     |...&...&...|    #     #    ###+=$|   }}}}                 |<*..i|     |.....\.....|    ####^##       |.$|   }}}}                 |.....|     -                    }}}}                  ---
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The level contains six lemure pits and two drawbridges over the river. The regions marked with ,s are

considered lemure pits. Asmodeus is in the throne room (two

squares above the throne, on the down staircase), accompanied by two mariliths, two succubi, an incubus (on the

throne), and two barbed devils (guarding the door). The throne room antechamber also contains three squeaky

boards and three fire traps. There is also a fake throne room containing four random & (each with a potion of

invisibility), a giant mimic mimicing a stairway down, and four magic traps. The other marked traps are two

spiked pits, two anti-magic fields, two fire traps, a rust trap, a polymorph trap, and a magic trap. The

treasure room in the lower central area contains an amulet of change, a ring of hunger, and three random &. The

one on the top guards 500 gold pieces and a cursed diamond named "The Tears of Koth", the one in the middle

guards 500 gold pieces and a cursed ruby named "The Heart of Cassanova", and the one on the bottom carries 500

gold pieces and a cursed emerald named "The Eye of Hera". The small 1x2 room on the right side of the river has

a cursed scroll of fire and a magic trap on the upper square, and a cursed scroll of earth and a land mine on

the lower square. The room to the right of it contains four gold pieces, a potion of polymorph, a cursed scroll

of demonology, a cursed scroll of elementalism (both scrolls are on the same square), two fire traps, and two

magic traps (one of which is under the southern gold piece), a spiked pit, and an anti-magic trap (under the

left gold piece. The fountain room contains four random & and two random V. The stair room contains an imp, a

cursed loadstone, a cursed amulet of strangulation (on the square next to the stairs), and a cursed -2 helm of

opposite alignment (on the stairs themselves). The room north of the stair room contains four hell hounds.

There is a small 1x1 corridor section just outside this room containing a scroll of teleportation. Finally, the

room in the far northwest contains a blue jelly.

The Pleasant Valley
The Pleasant Valley is located between levels 4 and 11 of Gehennom, and contains the entrance to Vlad's Tower.

The floor is undiggable, and a river of Lethe water flows through the level. All random monsters on the level

are V, S, E, H, M, O, R, T, &, or Z.         1111111111222222222233333333334444444444555555555566666666667777777777 01234567890123456789012345678901234567890123456789012345678901234567890123456789                                      -  ....            ...T..T.             |.@.|..@|.@.|.@.|              .... ..<...    T...YT..Tn.....T.     .T....--.---.---.---.--. ##..{.. ...    .....T....^..T..n^..T............................T.      ###  ...  #. Tn...T..T.....T..Y.T.....n.T........qT.......q..... # ##    .T....T.....T...T..T..^.....T..........q....T.q...q...... ..  #   ....T.....TnY.^.T......Tn..........T.....q......qqT........... ....##. ....T......T...T..T..n..........n......T.............T.......|---| .... .. T..> (...}}}}}}}}}}}}}}.....T......T............q..........T...@.|      ......  }}}}}}};}}}}}}}}}}}}}}}....n............T.........c......|---| }}}}}}}}}}}}}}}}}}}}}}}}}}}}}};}}}}}}}}}........................T........@.| }}};}}}}}}};}}}}}}}..........}}}}}}};}}}}}}.}....T.......T.......c.....|---| }}}}}}}}}}}}}}}....^............}}}}}}}}}}.}.}.}.}.............c....T......|  ---........^...........}}}}.;.}.}n}}.}..n..........T.....|---|  |.......|.d...|^^..^...................}.}.}};}.}.}.}....T....q........@.|  |.......+...d^+...^............^.........}.}.}.}.}.}}................|---|  |.......|.d...|........^.........^....}.}.}.}n}..T......T..........@.|  |.......--|.<.|......^................ }}}};}}}  .....q......T...|---|  |.V.\.V.S...'.S..'|.         ...........    }}}}}}     ............  ---                          }}}}

The ladder to Vlad's Tower is in the building in the southwest. Scattered throughout the level are a healer, a

rogue, a barbarian, a ranger, a wizard, a samurai, a knight, a valkyrie, six sheep, three lambs, two goats,

three chickens, and twelve random n. There are eight random ; in the river. The entrance room to the tower

contains three winter wolves and a werewolf, and the throne room contains 28 random monsters. There is a master

lich with a scroll of demonology and a ring of free action on the throne, accompanied by two vampire lords,

each with a random potion. The hallway to the ladder room is guarded by an iron golems, and there is another in

the ladder room itself. There are four monkeys in the forest (one is not shown, since it's on the same space as

a nymph), three of whom have musical instruments- a wooden harp; a bugle and a tooled horn; and a leather drum.

Traps in the forest include a squeaky board and three pits, and the traps on the south bank of the river are

three spiked pits and seven magic traps, as well as an anti-magic field just inside the tower. The level also

contains a chest (marked), five random comestibles, and five other random items.

Juiblex's swamp
Juiblex's level is located between levels 4 and 7 of Gehennom, and is unchanged from vanilla NetHack/SLASH'EM.

Baalzebub's lair
Baalzebub's lair is located between levels 6 and 9 of Gehennom. Teleportation is disabled on the level, the

floors are undiggable, and the water is replaced with Lethe water. 1111111111222222222233333333334444444444555555555566666666667777777777 01234567890123456789012345678901234567890123456789012345678901234567890123456789    }}   }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}                   ..}}...} ...}}....}}}}.....}}...}}.}..}.}.}....}}.}  }}.}}...    .....    .}}..}}}..}}}...}}}....}}.F...}}}..}.}}.}.}..F.}..}.}}}...  }}. #....<..  }..  }}}}}}}}.F.}}}}}}}}FFF}}}}}}}}}}}}}}}FFFF}}}}.}....}}.}... # ......   .}}}}}}}}}}}}}FFFF}}}}}}F}}}}}F}}}}}}}}.}}.}..... }.#          .}}}FFFFFF}}}}}}F}}|..........|FFF}}}}}}}}}}.....}}}...  .}...    .}}}}F....F}}---|........&..--}}}}}}}}}}.....  }... .}.}  }.}---....|--|..................S............|}}}}}...}.} ...}......   ..}#...--....S..|...... ...\&S..>|}}}}}}}.....}}... }..} .}}---....|--|..................|............|}}}}}}}}}.....}}.....}.   .}}}F....F}}---|........&..-S}}}}}}}}}.....}}.....} }.. .}.}}FFFFFF}}}}}}F}}|..........|FFF}}}}}}}} }....}..}}.. ....}} }.}.}}}}}}}}}}FFFF}}}}}F}}}}}}F}}}}}}}   ..}}...}...}... }.   }}.}.}}}}}}}}.F.}}}}}}}FFF}}}}}}}}}}}}}}}}FFFF}}... }...}.....}}.}} ...}   .  }..}}}}}}...}}}}}}}}.F.}}}}}....}}}}}}}}.F....}...}...}....}...} ...} }}. . ..}}}}}}}.}}}}...}...}}...}}....}}}}}}...}}..}....}...}...}}...}    }..}.}.}..  .}.}.}...}..}}...}}...}}}...}}...}.....}.}..}...}}..}  .}..    }}..}.}.}.. }.}.}.}..}.}.}}....}}}...}}}....}}...}}......}}... .}} .....     }}.}}..}}..}}}...}...}}....}}}}}}}}....}}......}....}}}..}}.}......           }}}   }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}    }}}

Baalzebub is in front of the secret door leading to the stairs. Other monsters in the building include a ghost,

a horned devil, and a barbed devil. The level also contains two ghosts, two shades, four horned devils, five

lemures, a green slime, a random L, two random &, three random V, three random F, three random P, four random

pieces of armor, four random weapons, three random gems, four random potions, five random scrolls, two spiked

pits, two fire traps, two sleep gas traps, two anti-magic fields, three rust traps, and four magic traps.

Geryon's lair
Geryon's lair is located between levels 8 and 11 of Gehennom. It has undiggable floors and Lethe water, and

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Geryon is on the throne, carrying a frost horn and accompanied by his courtiers- two ice devils, two bone

devils, two succubi, and two gelatinous cubes. There is a squeaky board in the hallway outside the throne room.

The level also contains six blue jellies (one of which is on top of the stairway down), seven ice trolls (one

of whom has a wand of fire), seven yetis, four frost giants, a white dragon, a silver dragon, a gray dragon,

four winter wolves, three chests, and three piles of gold.

Orcus-town
Orcus' lair is located between levels 10 and 13 of Gehennom. It has undiggable floors, Lethe water, and blocks

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Orcus is on the street in the south-central part of town, accompanied by a human zombie, two shades, two

vampires, and two vampire lords. Roaming the level are five skeletons, four shades, three giant zombies, three

ettin zombies, three human zombies, three vampires, two vampire lords, and five other random monsters. There

are two marked morgues, two marked abandoned shops, and a marked abandoned temple, with a non-coaligned altar

and a priest corpse. The level also contains five random objects, a spiked pit, a sleep gas trap, two

anti-magic fields, three fire traps, three magic traps, and a rust trap.

Dispater's lair
Dispater's lair is located between levels 11 and 14 of Gehennom, and is surrounded by a standard Gehennom maze

level. Teleportation is blocked, the floors are undiggable, and the water is replaced with Lethe water.

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The structure on the left bank, which is also the exit from the maze, contains five gold golems, each guarding a random gem. The banks of the Lethe are covered in piles of gold pieces, each containing a random amount, and the river itself contains six random ;. The left bank is inhabited by a crystal golem, a ruby golem, a sapphire golem, and a diamond golem, and the right bank by two ruby golems, two sapphire golems, and a diamond golem. Dispater is on his throne, accompanied by two nalfeshnee, a succubus, an incubus, two diamond golems, and four ice devils. The traps in and around Dispater's throne room are all squeaky boards. The halls above and below the throne room each contain, from left to right, an anti-magic field, a magic trap, a polymorph trap, and another magic trap. The rooms at the end of the hallways each contain a fire trap, two chests, and two random &. The room in the lower right contains a diamond golem, a polymorph trap, and a magic trap. The northern vault contains six piles of treasure, each of which contains a random amount of gold and two random gems. The one in the lower left covers a squeaky board, and the one in the lower right is guarded by a giant mimic. There are four gold golems in the hallway leading to the stairs down, and the stairs themselves are guarded by a sapphire golem and a steel golem, the former of which is standing on the stairs. Both squares in the stair room contain gold, as do the two squares leading up to it. The area behind Dispater's throne contains three sapphire golems and three piles of gold, as well as a diamond, a ruby, two loadstones, an emerald, a sapphire, an amethyst, a jade stone, an opal, a luckstone, a jacinth, an aquamarine stone, a fluorite stone, a jasper stone, and a citrine stone. Scattered randomly throughout the level are ten piles of gold and fourteen random gems.