Alignment record

Your alignment record refers to your standing with your god. It is often simply called alignment, but it is not the same as lawful/neutral/chaotic-status. Its initial value is 0 for Cave(wo)men, Priests, Tourists, Valkyries and Wizards, and 10 for Archeologists, Barbarians, Healers, Knights, Monks, Rogues, Rangers, and Samurai. Its maximum is initially 10, and its upper bound increases by 1 for every 200 game turns. It has no lower bound. The value can not be found precisely (except in wizard mode), but enlightenment or a stethoscope can give you a clue. Additionally, your quest leader will not permit you to go on your quest if your alignment record is below 20. This means you cannot enter the quest before turn 2000, which may or may not be a problem for speed ascenders.

The alignment statement is that as reported by a wand or potion of enlightenment. The relevant keyword is also reported by a stethoscope applied to yourself.

Your alignment record gradually increases as you kill monsters, and decreases when you do actions your god does not approve of.

Ways to alter your alignment
In this table, MAX means your maximum alignment, which is which is 10 + (turns / 200). This chart does not include the (large number of) monsters that you will get one or more alignment points for killing. Generally, for a character not attempting a pacifist conduct, who has not irritated his god, your alignment will be very close to the maximum.