Source:NetHack 3.2.0/quest.h

Below is the full text to quest.h from the source code of NetHack 3.2.0. To link to a particular line, write [[NetHack 3.2.0/quest.h#line123 ]], for example.

Warning! This is the source code from an old release. For the latest release, see Source code

1.   /*	SCCS Id: @(#)quest.h	3.2	92/11/15	*/ 2.   /* Copyright (c) Mike Stephenson 1991. */ 3.    /* NetHack may be freely redistributed. See license for details. */ 4.     5.    #ifndef QUEST_H 6.   #define QUEST_H 7.    8.    struct q_score {			/* Quest "scorecard" */ 9.   	Bitfield(first_start,1);	/* only set the first time */ 10.  	Bitfield(met_leader,1);		/* has met the leader */ 11.  	Bitfield(not_ready,3);		/* rejected due to alignment, etc. */ 12.  	Bitfield(pissed_off,1);		/* got the leader angry */ 13.  	Bitfield(got_quest,1);		/* got the quest assignment */ 14.   15.   	Bitfield(first_locate,1);	/* only set the first time */ 16.  	Bitfield(met_intermed,1);	/* used if the locate is a person. */ 17.   	Bitfield(got_final,1);		/* got the final quest assignment */ 18.   19.   	Bitfield(made_goal,3);		/* # of times on goal level */ 20.  	Bitfield(met_nemesis,1);	/* has met the nemesis before */ 21.  	Bitfield(killed_nemesis,1);	/* set when the nemesis is killed */ 22.  	Bitfield(in_battle,1);		/* set when nemesis fighting you */ 23.   24.   	Bitfield(cheater,1);		/* set if cheating detected */ 25.  	Bitfield(touched_artifact,1);	/* for a special message */ 26.  	Bitfield(offered_artifact,1);	/* offered to leader */ 27.  	Bitfield(got_thanks,1);		/* final message from leader */ 28.  };  29.    30.   #define MAX_QUEST_TRIES	 7	/* exceed this and you "fail" */ 31.  #define MIN_QUEST_ALIGN	20	/* at least this align.record to start */ 32.    /* note: align 20 matches "pious" as reported by enlightenment (cmd.c) */ 33.  #define MIN_QUEST_LEVEL	14	/* at least this u.ulevel to start */ 34.    /* note: exp.lev. 14 is threshold level for 5th rank (class title, botl.c) */ 35.   36.   #endif /* QUEST_H */