Source:NetHack 3.4.0/monsym.h

Below is the full text to monsym.h from the source code of NetHack 3.4.0. To link to a particular line, write [[NetHack 3.4.0/monsym.h#line123 ]], for example.

Warning! This is the source code from an old release. For the latest release, see Source code

1.   /*	SCCS Id: @(#)monsym.h	3.4	1992/10/18	*/ 2.   /*	Monster symbols and creation information rev 1.0	  */ 3.   /* NetHack may be freely redistributed. See license for details. */ 4.     5.    #ifndef MONSYM_H 6.   #define MONSYM_H 7.    8.    /*  9.     * Monster classes. Below, are the corresponding default characters for 10.   * them. Monster class 0 is not used or defined so we can use it as a 11. * NULL character. 12.   */  13.   #define S_ANT		1 14.  #define S_BLOB		2 15.  #define S_COCKATRICE	3 16.  #define S_DOG		4 17.  #define S_EYE		5 18.  #define S_FELINE	6 19.  #define S_GREMLIN	7 20.  #define S_HUMANOID	8 21.  #define S_IMP		9 22.  #define S_JELLY		10 23.  #define S_KOBOLD	11 24.  #define S_LEPRECHAUN	12 25.  #define S_MIMIC		13 26.  #define S_NYMPH		14 27.  #define S_ORC		15 28.  #define S_PIERCER	16 29.  #define S_QUADRUPED	17 30.  #define S_RODENT	18 31.  #define S_SPIDER	19 32.  #define S_TRAPPER	20 33.  #define S_UNICORN	21 34.  #define S_VORTEX	22 35.  #define S_WORM		23 36.  #define S_XAN		24 37.  #define S_LIGHT		25 38.  #define S_ZRUTY		26 39.  #define S_ANGEL		27 40.  #define S_BAT		28 41.  #define S_CENTAUR	29 42.  #define S_DRAGON	30 43.  #define S_ELEMENTAL	31 44.  #define S_FUNGUS	32 45.  #define S_GNOME		33 46.  #define S_GIANT		34 47.  #define S_JABBERWOCK	36 48.  #define S_KOP		37 49.  #define S_LICH		38 50.  #define S_MUMMY		39 51.  #define S_NAGA		40 52.  #define S_OGRE		41 53.  #define S_PUDDING	42 54.  #define S_QUANTMECH	43 55.  #define S_RUSTMONST	44 56.  #define S_SNAKE		45 57.  #define S_TROLL		46 58.  #define S_UMBER		47 59.  #define S_VAMPIRE	48 60.  #define S_WRAITH	49 61.  #define S_XORN		50 62.  #define S_YETI		51 63.  #define S_ZOMBIE	52 64.  #define S_HUMAN		53 65.  #define S_GHOST		54 66.  #define S_GOLEM		55 67.  #define S_DEMON		56 68.  #define S_EEL		57 69.  #define S_LIZARD	58 70.   71.   #define S_WORM_TAIL	59 72.  #define S_MIMIC_DEF	60 73.   74.   #define MAXMCLASSES 61	/* number of monster classes */ 75.   76.   #if 0	/* moved to decl.h so that makedefs.c won't see them */ 77.  extern const char def_monsyms[MAXMCLASSES];	/* default class symbols */ 78.  extern uchar monsyms[MAXMCLASSES];		/* current class symbols */ 79.  #endif 80.   81.   /*  82.    * Default characters for monsters. These correspond to the monster classes 83.   * above. 84.   */  85.   #define DEF_ANT		'a'  86. #define DEF_BLOB	'b' 87. #define DEF_COCKATRICE	'c' 88. #define DEF_DOG		'd' 89. #define DEF_EYE		'e' 90. #define DEF_FELINE	'f' 91. #define DEF_GREMLIN	'g' 92. #define DEF_HUMANOID	'h' 93. #define DEF_IMP		'i' 94. #define DEF_JELLY	'j' 95. #define DEF_KOBOLD	'k' 96. #define DEF_LEPRECHAUN	'l' 97. #define DEF_MIMIC	'm' 98. #define DEF_NYMPH	'n' 99. #define DEF_ORC		'o' 100. #define DEF_PIERCER	'p' 101. #define DEF_QUADRUPED	'q' 102. #define DEF_RODENT	'r' 103. #define DEF_SPIDER	's' 104. #define DEF_TRAPPER	't' 105. #define DEF_UNICORN	'u' 106. #define DEF_VORTEX	'v' 107. #define DEF_WORM	'w' 108. #define DEF_XAN		'x' 109. #define DEF_LIGHT	'y' 110. #define DEF_ZRUTY	'z' 111. #define DEF_ANGEL	'A' 112. #define DEF_BAT		'B' 113. #define DEF_CENTAUR	'C' 114. #define DEF_DRAGON	'D' 115. #define DEF_ELEMENTAL	'E' 116. #define DEF_FUNGUS	'F' 117. #define DEF_GNOME	'G' 118. #define DEF_GIANT	'H' 119. #define DEF_JABBERWOCK	'J' 120. #define DEF_KOP		'K' 121. #define DEF_LICH	'L' 122. #define DEF_MUMMY	'M' 123. #define DEF_NAGA	'N' 124. #define DEF_OGRE	'O' 125. #define DEF_PUDDING	'P' 126. #define DEF_QUANTMECH	'Q' 127. #define DEF_RUSTMONST	'R' 128. #define DEF_SNAKE	'S' 129. #define DEF_TROLL	'T' 130. #define DEF_UMBER	'U' 131. #define DEF_VAMPIRE	'V' 132. #define DEF_WRAITH	'W' 133. #define DEF_XORN	'X' 134. #define DEF_YETI	'Y' 135. #define DEF_ZOMBIE	'Z' 136. #define DEF_HUMAN	'@' 137. #define DEF_GHOST	' ' 138. #define DEF_GOLEM	'\'' 139. #define DEF_DEMON	'&' 140. #define DEF_EEL		';' 141. #define DEF_LIZARD	':' 142.  143.  #define DEF_INVISIBLE	'I'  144. #define DEF_WORM_TAIL	'~' 145. #define DEF_MIMIC_DEF	']' 146.  147.  #endif /* MONSYM_H */