Source:NetHack 2.3e/prisym.c

Below is the full text to prisym.c from the source code of NetHack 2.3e. To link to a particular line, write [[NetHack 2.3e/prisym.c#line123 ]], for example.

Warning! This is the source code from an old release. For the latest release, see Source code

1.   /*	SCCS Id: @(#)prisym.c	2.3	88/03/29 2.   /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 3.     4.    #include   5.    #include "hack.h"  6. 7.   extern xchar scrlx, scrhx, scrly, scrhy; /* corners from pri.c */ 8.    9.    atl(x,y,ch) 10.  register x,y; 11.  {  12.   	register struct rm *crm = &levl[x][y]; 13.   14.   	if(x<0 || x>COLNO-1 || y<0 || y>ROWNO-1){ 15.  		impossible("atl(%d,%d,%c)",x,y,ch); 16.  		return; 17.  	}  18.   	if(crm->seen && crm->scrsym == ch) return; 19.  	crm->scrsym = ch; 20.  	crm->new = 1; 21.  	on_scr(x,y); 22.  }  23.    24.   on_scr(x,y) 25.  register x,y; 26.  {  27.   	if(x < scrlx) scrlx = x;  28. if(x > scrhx) scrhx = x; 29. if(y < scrly) scrly = y; 30. if(y > scrhy) scrhy = y; 31. } 32.    33.   /* call: (x,y) - display 34.  	(-1,0) - close (leave last symbol) 35.  	(-1,-1)- close (undo last symbol) 36.  	(-1,let)-open: initialize symbol 37.  	(-2,let)-change let 38.  */  39.    40.   tmp_at(x,y) int x,y; { 41.  static schar prevx, prevy; 42.  static char let; 43.  	if((int)x == -2){	/* change let call */ 44.  		let = y;  45. return; 46.  	}  47.   	if((int)x == -1 && (int)y >= 0){	/* open or close call */ 48.  		let = y;  49. prevx = -1; 50.  		return; 51.  	}  52.   	if(prevx >= 0 && cansee(prevx,prevy)) { 53.  		delay_output; 54.  		prl(prevx, prevy);	/* in case there was a monster */ 55.  		at(prevx, prevy, levl[prevx][prevy].scrsym); 56.  	}  57.   	if(x >= 0){	/* normal call */ 58.  		if(cansee(x,y)) at(x,y,let); 59.  		prevx = x;  60. prevy = y; 61. } else {	/* close call */ 62.  		let = 0; 63.  		prevx = -1; 64.  	}  65.   }  66.    67.   /* like the previous, but the symbols are first erased on completion */ 68.  Tmp_at(x,y) int x,y; { 69.  static char let; 70.  static xchar cnt; 71.  static coord tc[COLNO];		/* but watch reflecting beams! */ 72.   register xx,yy; 73.  	if((int)x == -1) { 74.  		if(y > 0) {	/* open call */ 75.  			let = y;  76. cnt = 0; 77.  			return; 78.  		}  79.   		/* close call (do not distinguish y==0 and y==-1) */ 80.  		while(cnt--) { 81.  			xx = tc[cnt].x;  82. yy = tc[cnt].y; 83. prl(xx, yy); 84.  			at(xx, yy, levl[xx][yy].scrsym); 85.  		}  86.   		cnt = let = 0;	/* superfluous */ 87.  		return; 88.  	}  89.   	if((int)x == -2) {	/* change let call */ 90.  		let = y;  91. return; 92.  	}  93.   	/* normal call */ 94.  	if(cansee(x,y)) { 95.  		if(cnt) delay_output; 96.  		at(x,y,let); 97.  		tc[cnt].x = x;  98. tc[cnt].y = y; 99. if(++cnt >= COLNO) panic("Tmp_at overflow?"); 100. 		levl[x][y].new = 0;	/* prevent pline-nscr erasing --- */ 101. 	}  102.  }  103.   104.  curs_on_u{ 105. 	curs(u.ux, u.uy+2); 106. }  107.   108.  pru 109. {  110.  	if(u.udispl && (Invisible || u.udisx != u.ux || u.udisy != u.uy)) 111. 		/* if(! levl[u.udisx][u.udisy].new) */ 112. 			if(!vism_at(u.udisx, u.udisy)) 113. 				newsym(u.udisx, u.udisy); 114. 	if(Invisible) { 115. 		u.udispl = 0; 116. 		prl(u.ux,u.uy); 117. 	} else 118. 	if(!u.udispl || u.udisx != u.ux || u.udisy != u.uy) { 119. 		atl(u.ux, u.uy, u.usym); 120. 		u.udispl = 1; 121. 		u.udisx = u.ux; 122. 		u.udisy = u.uy; 123. 	}  124.  	levl[u.ux][u.uy].seen = 1; 125. }  126.   127.  #ifndef NOWORM 128. #include	"wseg.h"  129. extern struct wseg *m_atseg; 130. #endif 131.  132.  /* print a position that is visible for @ */ 133. prl(x,y) 134. {  135.  	register struct rm *room; 136. 	register struct monst *mtmp; 137. 	register struct obj *otmp; 138. 	register struct trap *ttmp; 139.  140.  	if(x == u.ux && y == u.uy && (!Invisible)) { 141. 		pru; 142. 		return; 143. 	}  144.  	if(!isok(x,y)) return; 145. 	room = &levl[x][y]; 146. 	if((!room->typ) ||  147.  	   (IS_ROCK(room->typ) && levl[u.ux][u.uy].typ == CORR)) 148. 		return; 149. 	if((mtmp = m_at(x,y)) && !mtmp->mhide &&  150.  		(!mtmp->minvis || See_invisible)) { 151. #ifndef NOWORM 152. 		if(m_atseg) 153. 			pwseg(m_atseg); 154. 		else 155. #endif 156. 		pmon(mtmp); 157. 	}  158.  	else if((otmp = o_at(x,y)) && room->typ != POOL) 159. 		atl(x,y,Hallucination ? rndobjsym : otmp->olet); 160. #ifdef SPIDERS 161. 	else if((!mtmp || mtmp->data == PM_SPIDER) &&  162.  		  (ttmp = t_at(x,y)) && ttmp->ttyp == WEB) 163. 		atl(x,y,WEB_SYM); 164. #endif 165. 	else if(mtmp && (!mtmp->minvis || See_invisible)) { 166. 		/* must be a hiding monster, but not hiding right now */ 167. 		/* assume for the moment that long worms do not hide */ 168. 		pmon(mtmp); 169. 	}  170.  	else if(g_at(x,y) && room->typ != POOL) 171. 		atl(x,y,Hallucination ? rndobjsym : GOLD_SYM); 172. 	else if(!room->seen || room->scrsym == STONE_SYM) { 173. 		room->new = room->seen = 1; 174. 		newsym(x,y); 175. 		on_scr(x,y); 176. 	}  177.  	room->seen = 1; 178. }  179.   180.  char 181. news0(x,y) 182. register xchar x,y; 183. {  184.  	register struct obj *otmp; 185. 	register struct trap *ttmp; 186. 	struct rm *room; 187. 	register char tmp; 188.  189.  	room = &levl[x][y]; 190. 	if(!room->seen) tmp = STONE_SYM; 191. 	else if(room->typ == POOL) tmp = POOL_SYM; 192. 	else if(!Blind && (otmp = o_at(x,y))) 193. 		tmp = Hallucination ? rndobjsym : otmp->olet; 194. 	else if(!Blind && g_at(x,y)) 195. 		tmp = Hallucination ? rndobjsym : GOLD_SYM; 196. 	else if(x == xupstair && y == yupstair) tmp = UP_SYM; 197. 	else if(x == xdnstair && y == ydnstair) tmp = DN_SYM; 198. #ifdef SPIDERS 199. 	else if((ttmp = t_at(x,y)) && ttmp->ttyp == WEB) tmp = WEB_SYM; 200. 	else if(ttmp && ttmp->tseen) tmp = TRAP_SYM; 201. #else 202. 	else if((ttmp = t_at(x,y)) && ttmp->tseen) tmp = TRAP_SYM; 203. #endif 204. 	else switch(room->typ) { 205. 	case SCORR: 206. 	case SDOOR: 207. 		tmp = room->scrsym;	/* %% wrong after killing mimic ! */ 208.  		break; 209. 	case HWALL: 210. 		tmp = room->scrsym;	/* OK for corners only */ 211. 		if (!IS_CORNER(tmp)) 212. 			tmp = HWALL_SYM; 213. 		break; 214. 	case VWALL: 215. 		tmp = VWALL_SYM; 216. 		break; 217. 	case LDOOR: 218. 	case DOOR: 219. 		tmp = DOOR_SYM; 220. 		break; 221. 	case CORR: 222. 		tmp = CORR_SYM; 223. 		break; 224. 	case ROOM: 225. 		if(room->lit || cansee(x,y) || Blind) tmp = ROOM_SYM; 226. 		else tmp = STONE_SYM; 227. 		break; 228. #ifdef FOUNTAINS 229. 	case FOUNTAIN: 230. 		tmp = FOUNTAIN_SYM; 231. 		break; 232. #endif 233. #ifdef NEWCLASS 234. 	case THRONE: 235. 		tmp = THRONE_SYM; 236. 		break; 237. #endif 238. #ifdef SINKS 239. 	case SINK: 240. 		tmp = SINK_SYM; 241. 		break; 242. #endif 243. /*  244.  	case POOL: 245. 		tmp = POOL_SYM; 246. 		break; 247. */  248.  	default: 249. 		tmp = ERRCHAR; 250. 	}  251.  	return(tmp); 252. }  253.   254.  newsym(x,y) 255. register x,y; 256. {  257.  	atl(x,y,news0(x,y)); 258. }  259.   260.  /* used with wand of digging (or pick-axe): fill scrsym and force display */ 261. /* also when a POOL evaporates */ 262. mnewsym(x,y) 263. register x,y; 264. {  265.  	register struct rm *room; 266. 	char newscrsym; 267.  268.  	if(!vism_at(x,y)) { 269. 		room = &levl[x][y]; 270. 		newscrsym = news0(x,y); 271. 		if(room->scrsym != newscrsym) { 272. 			room->scrsym = newscrsym; 273. 			room->seen = 0; 274. 		}  275.  	}  276.  }  277.   278.  nosee(x,y) 279. register x,y; 280. {  281.  	register struct rm *room; 282.  283.  	if(!isok(x,y)) return; 284. 	room = &levl[x][y]; 285. 	if(room->scrsym == ROOM_SYM && !room->lit && !Blind) { 286. 		room->scrsym = ' '; 287. 		room->new = 1; 288. 		on_scr(x,y); 289. 	}  290.  }  291.   292.  #ifndef QUEST 293. prl1(x,y) 294. register x,y; 295. {  296.  	if(u.dx) { 297. 		if(u.dy) { 298. 			prl(x-(2*u.dx),y); 299. 			prl(x-u.dx,y); 300. 			prl(x,y); 301. 			prl(x,y-u.dy); 302. 			prl(x,y-(2*u.dy)); 303. 		} else { 304. 			prl(x,y-1); 305. 			prl(x,y); 306. 			prl(x,y+1); 307. 		}  308.  	} else { 309. 		prl(x-1,y); 310. 		prl(x,y); 311. 		prl(x+1,y); 312. 	}  313.  }  314.   315.  nose1(x,y) 316. register x,y; 317. {  318.  	if(u.dx) { 319. 		if(u.dy) { 320. 			nosee(x,u.uy); 321. 			nosee(x,u.uy-u.dy); 322. 			nosee(x,y); 323. 			nosee(u.ux-u.dx,y); 324. 			nosee(u.ux,y); 325. 		} else { 326. 			nosee(x,y-1); 327. 			nosee(x,y); 328. 			nosee(x,y+1); 329. 		}  330.  	} else { 331. 		nosee(x-1,y); 332. 		nosee(x,y); 333. 		nosee(x+1,y); 334. 	}  335.  }  336.  #endif /* QUEST /**/ 337.  338.  vism_at(x,y) 339. register x,y; 340. {  341.  	register struct monst *mtmp; 342.  343.  	if(x == u.ux && y == u.uy && !Invisible) return(1); 344.  345.  	if(mtmp = m_at(x,y)) return((Blind && Telepat) || canseemon(mtmp)); 346.  347.  	return(0); 348. }  349.   350.  #ifdef NEWSCR 351. pobj(obj) register struct obj *obj; { 352. register int show = (!obj->oinvis || See_invisible) && 353. 		cansee(obj->ox,obj->oy); 354. 	if(obj->odispl){ 355. 		if(obj->odx != obj->ox || obj->ody != obj->oy || !show) 356. 		if(!vism_at(obj->odx,obj->ody)){ 357. 			newsym(obj->odx, obj->ody); 358. 			obj->odispl = 0; 359. 		}  360.  	}  361.  	if(show && !vism_at(obj->ox,obj->oy)){ 362. 		atl(obj->ox,obj->oy,obj->olet); 363. 		obj->odispl = 1; 364. 		obj->odx = obj->ox; 365. 		obj->ody = obj->oy; 366. 	}  367.  }  368.  #endif /* NEWSCR /**/ 369.  370.  unpobj(obj) register struct obj *obj; { 371. /* 	if(obj->odispl){ 372. 		if(!vism_at(obj->odx, obj->ody)) 373. 			newsym(obj->odx, obj->ody); 374. 		obj->odispl = 0; 375. 	}  376.  */  377.  	if(!vism_at(obj->ox,obj->oy)) 378. 		newsym(obj->ox,obj->oy); 379. }