Source:NetHack 1.4f/hack.h

Below is the full text to hack.h from the source code of NetHack 1.4f. To link to a particular line, write [[NetHack 1.4f/hack.h#line123 ]], for example.

Warning! This is the source code from an old release. For the latest release, see Source code

1.   /*	SCCS Id: @(#)hack.h	1.4	87/08/08 2.   /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 3.    /* hack.h - version 1.0.3 */ 4.    5.    #include "config.h"  6. 7.   #ifdef __TURBOC__ 8.   /* work around the case-insensitivity of the DOS linker */ 9.   #define Amonnam Amonnam_ 10.  #define Xmonnam Xmonnam_ 11.  #define Monnam Monnam_ 12.  #define POISONOUS POISONOUS_ 13.  #define Doname Doname_ 14.  #define Tmp_at Tmp_at_ 15.  /* rename the next two functions because they clash with the Turbo C library */ 16.  #define getdate getdate_ 17.  #define itoa itoa_ 18.  #endif 19.   20.    21.   #define	Null(type)	((struct type *) 0) 22.   23.   #include	"objclass.h"  24. 25.  typedef struct { 26.  	xchar x,y; 27.  } coord; 28.   29.   extern coord bhitpos;	/* place where thrown weapon falls to the ground */ 30.   31.   #include	"monst.h"	/* uses coord */ 32.  #include	"gold.h"  33. #include	"trap.h" 34. #include	"obj.h" 35. #include	"flag.h" 36. 37.  #define	plur(x)	(((x) == 1) ? "" : "s") 38.  #define min(x,y) ((x) < (y) ? (x) : (y)) 39.   40.   #define	BUFSZ	256	/* for getlin buffers */ 41.  #define	PL_NSIZ	32	/* name of player, ghost, shopkeeper */ 42.   43.   #include	"rm.h"  44. 45.  #define Inhell		(dlevel >= 30) 46.  #define	newstring(x)	(char *) alloc((unsigned)(x)) 47.   48.   #ifdef SPELLS 49.  #include "spell.h"  50. #define	NO_SPELL	0 51.  #endif 52.   53.   #define	TELL	1 54.  #define NOTELL	0 55.   56.   #define ON 1 57.  #define OFF 0 58.   59.   #include "extern.h"  60. 61.  #ifdef GENIX 62.  #define DIST	jhndist 63.  /*	genix compiler chokes on DIST macro below - jhn*/ 64.  #else 65.  #define DIST(x1,y1,x2,y2)       (((x1)-(x2))*((x1)-(x2)) + ((y1)-(y2))*((y1)-(y2))) 66.  #endif 67.   68.   #define	PL_CSIZ		20	/* sizeof pl_character */ 69.  #ifdef HARD 70.  #define	MAX_CARR_CAP	120	/* so that boulders can be heavier */ 71.  #else 72.  #define	MAX_CARR_CAP	500 73.  #endif 74.  #define	MAXLEVEL	40 75.  #define	FAR	(COLNO+2)	/* position outside screen */