Monster (SLASH'EM)

This page lists all the monsters that are not present in the vanilla NetHack but are found in SLASH'EM.

{| class="prettytable" style="width:75%;" !Monster !Symbol !Level !Attacks !Notes
 * giant tick
 * 1
 * Bite 1d1
 * Multiplies, only appears in Gehennom
 * giant flea
 * 3
 * Bite 1d2, bite 1d2
 * Multiplies, only appears in Gehennom
 * snow ant
 * 3
 * Bite 2d4, bite 2d4 (cold)
 * Never appears in Gehennom
 * giant louse
 * 5
 * Bite 1d4, bite 1d4
 * Multiplies, only appears in Gehennom
 * tsetse fly
 * 3
 * Sting 1d3 (sleep), sting 1d3
 * Only appears in Gehennom
 * migo drone
 * 7
 * Sting 1d3 (poison)
 * yellow jacket
 * 8
 * Sting 1d6 (poison)
 * Never appears in Gehennom
 * black wasp
 * 9
 * Sting 2d6 (poison)
 * Never appears in Gehennom
 * migo warrior
 * 10
 * Sting 1d3 (poison), bite 2d4
 * giant wasp
 * 12
 * Sting 2d8 (poison)
 * Never appears in Gehennom
 * spitting beetle
 * 14
 * Bite 4d6, spits acid
 * Never appears in Gehennom
 * migo queen
 * 15
 * Sting 1d3 (drains intelligence), bite 6d8
 * assassin bug
 * 10
 * Bite 4d6 (poison)
 * Never appears in Gehennom
 * killer beetle
 * 19
 * Bite 6d6
 * Never appears in Gehennom
 * jiggling blob
 * 10
 * Touch 2d8, passive acid 2d4
 * Never appears in Gehennom
 * lava blob
 * 10
 * Touch 4d4 (fire), passive fire 2d6
 * static blob
 * 12
 * Touch 3d8 (shock), passive shock 3d4
 * Never appears in Gehennom
 * burbling blob
 * 14
 * Touch 2d8, passive acid 5d4
 * Never appears in Gehennom
 * chicken
 * 2
 * Bite 1d3
 * cockatoo
 * 3
 * Bite 1d4
 * parrot
 * 7
 * Bite 2d6
 * pit bull
 * 11
 * Bite 4d4
 * Never appears in Gehennom
 * dingo puppy
 * 2
 * Bite 1d6
 * Never appears in Gehennom
 * large dingo
 * 6
 * Bite 2d4
 * Never appears in Gehennom
 * death dog
 * 2
 * Bite 1d10, bite 1d10
 * Only appears in Gehennom
 * rabid wolf
 * 6
 * Bite 2d4 (drains constitution)
 * Never appears in Gehennom
 * wolverine
 * 9
 * Bite 4d6, claw 2d6
 * Never appears in Gehennom
 * shadow wolf
 * 11
 * Bite 4d6 (cold), bite 2d6
 * mist wolf
 * 12
 * Bite 4d6 (cold), bite 2d6
 * Never appears in Gehennom
 * glowing eye
 * 5
 * Gaze 3d4 (blind)
 * Never appears in Gehennom
 * bloodshot eye
 * 6
 * Gaze 3d4 (stun)
 * Never appears in Gehennom
 * blinking eye
 * 8
 * Gaze (teleports you)
 * Never appears in Gehennom
 * werepanther
 * 5
 * Bite 1d10 (lycanthropy), claw 1d6, claw 1d6
 * Never randomly generated
 * kamadan
 * 4
 * Breath 1d6 (sleep), bite 1d3, bite 1d3, bite 1d3
 * Never appears in Gehennom
 * displacer beast
 * 12
 * Claw 4d4, claw 4d4, bite 2d10
 * caterwaul
 * 6
 * Claw 1d4, claw 1d4, bite 1d6
 * Never appears in Gehennom
 * weretiger
 * 7
 * Bite 2d6 (lycanthropy), claw 2d5, claw 2d5
 * Never randomly generated
 * sabre-toothed cat
 * 9
 * Claw 4d4, claw 4d4, bite 2d10
 * Never appears in Gehennom
 * hellcat
 * 12
 * Claw 4d4, claw 4d4, bite 3d10 (fire)
 * Only appears in Gehennom
 * statue gargoyle
 * 4
 * Claw 1d3, claw 1d3
 * Never appears in Gehennom
 * galltrit
 * 3
 * Claw 1d6, claw 1d6, bite 1d4, claw (steals intrinsics)
 * Swims
 * jermlaine
 * 0
 * Claw 1d2
 * Never appears in Gehennom
 * dwarf thief
 * 2
 * Weapon 1d8, steals items
 * Only appears in Minetown
 * duergar
 * 4
 * Weapon 2d4, weapon 2d4
 * Only appears in Gehennom
 * deep one
 * 7
 * Claw 1d6, claw 1d6, bite 2d4
 * Swims
 * deeper one
 * 15
 * Claw 3d4, claw 3d4, bite 4d6
 * Swims
 * deepest one
 * 30
 * Claw 3d6, claw 3d6, bite 5d6
 * Swims
 * dretch
 * 2
 * Claw 1d4
 * rutterkin
 * 5
 * Claw 1d4 (poison)
 * nupperibo
 * 7
 * Claw 3d4 (poison)
 * blood imp
 * 9
 * Claw 3d4 (poison), bite 3d4
 * clear jelly
 * 6
 * Touch 3d6 (acid)
 * Never appears in Gehennom
 * yellow jelly
 * 8
 * Engulf 3d6 (acid), passive stun 2d6
 * Never appears in Gehennom
 * orange jelly
 * 8
 * Engulf 2d8 (acid), passive sleep-inducing 2d6
 * Never appears in Gehennom
 * rancid jelly
 * 12
 * Engulf 4d6 (acid), passive acid 3d6
 * Never appears in Gehennom
 * swamp kobold
 * 3
 * Weapon 1d8
 * Never appears in Gehennom
 * rock kobold
 * 5
 * Weapon 2d6
 * Never appears in Gehennom
 * kobold warrior
 * 7
 * Weapon 2d8
 * Never appears in Gehennom
 * Kroo the Kobold King
 * 13
 * Weapon 2d6
 * Unique
 * leprechaun wizard
 * 8
 * Claw 1d2 (steals gold), spell-casting (arcane)
 * Never appears in Gehennom
 * pixie
 * 3
 * Claw 1d2 (steals items)
 * Never appears in Gehennom
 * brownie
 * 8
 * Steals items, spell-casting (arcane)
 * Never appears in Gehennom
 * quickling
 * 3
 * Weapon 1d2, steals items
 * Only appears in Gehennom
 * Aphrodite
 * 10
 * Steals items, seduces you
 * Unique
 * war orc
 * 6
 * Weapon 2d8
 * Only appears in Gehennom
 * great orc
 * 9
 * Weapon 2d8
 * Only appears in Gehennom
 * Grund the Orc King
 * 20
 * Weapon 4d8
 * Unique
 * snow orc
 * 9
 * Weapon 2d8
 * Never appears in Gehennom
 * demon orc
 * 12
 * Weapon 3d6
 * Only appears in Gehennom
 * lamb
 * 1
 * Butt 1d2, kick 1d2
 * giant badger
 * 2
 * Claw 1d2, claw 1d2, bite 1d3
 * Never appears in Gehennom
 * scramper
 * 3
 * Claw 1d3, claw 1d3, bite 1d8, sting 1d6 (targets legs)
 * Never appears in Gehennom
 * sheep
 * 3
 * Butt 1d4, kick 1d3
 * goat
 * 4
 * Butt 2d4, kick 1d4, kick 1d4
 * squealer
 * 4
 * Claw 1d3, claw 1d3, bite 1d8, sting 1d6 (targets legs)
 * Never appears in Gehennom
 * cow
 * 7
 * Butt 1d8, kick 2d4
 * mangler
 * 8
 * Claw 3d3, claw 3d3, bite 3d8
 * Never appears in Gehennom
 * bull
 * 10
 * Butt 2d8, kick 2d4
 * Jumbo the Elephant
 * 30
 * Butt 6d8, butt 6d8
 * Unique, appears in real zoos
 * juggernaut
 * 30
 * Butt 8d8
 * Never appears in Gehennom
 * catoblepas
 * 6
 * Gaze 2d6 death, bite 1d3
 * Never randomly generated
 * rabbit
 * 0
 * Bite 1d3
 * Never appears in Gehennom
 * black rat
 * 0
 * Bite 1d3
 * Only appears on the Rat King's level
 * rabid rabbit
 * 3
 * Bite 2d6 (drains constitution)
 * Never appears in Gehennom
 * pack rat
 * 0
 * Bite 1d3, touch 1d1 (steals items)
 * Only appears on the Rat King's level
 * hellrat
 * 5
 * Bite 3d3 (fire)
 * Only appears in Gehennom
 * Rat King (unique)
 * 12
 * Weapon 2d4, bite 2d3
 * recluse spider
 * 3
 * Bite 1d4 (poison)
 * Never appears in Gehennom
 * barking spider
 * 5
 * Bite 1d2, bite 1d2
 * Never appears in Gehennom
 * carrion crawler
 * 3
 * Touch 1d1 (paralyze), touch 1d1 (paralyze), touch 1d1 (paralyze), touch 1d1 (paralyze), touch 1d1 (paralyze), touch 1d1 (paralyze)
 * Never appears in Gehennom
 * nickelpede
 * 8
 * Bite 3d4 (poison)
 * Never appears in Gehennom
 * giant scorpion
 * 12
 * Claw 5d2, claw 5d2, sting 3d8 (poison)
 * Never appears in Gehennom
 * Girtab
 * 22
 * Claw 5d4, claw 5d4, sting 3d8 (poison)
 * Unique
 * Shelob
 * 26
 * Bite 8d4, bite 5d4 (poison)
 * Unique
 * phase spider
 * 8
 * Bite 3d4 (poison)
 * werespider
 * 11
 * Bite 4d4 (lycanthropy)
 * Never randomly generated
 * Pegasus
 * 12
 * Kick 2d10, bite 1d6
 * Unique, appears when you kill Medusa
 * larva
 * 1
 * Bite 1d2
 * maggot
 * 2
 * Bite 1d3
 * dung worm
 * 3
 * Bite 1d4
 * acid worm
 * 4
 * Spits acid, bite 1d4 (poison)
 * bloodworm
 * 6
 * Bite 2d4 (poison)
 * Never appears in Gehennom
 * tunnel worm
 * 7
 * Bite 3d4
 * Tunnels, never appears in Gehennom
 * rot worm
 * 1
 * Bite 1d2 (disease)
 * Only appears in the Wyrm Caves
 * spark bug
 * 2
 * Bite 1d3 (shock)
 * Never appears in Gehennom
 * arc bug
 * 4
 * Bite 2d4 (shock)
 * Never appears in Gehennom
 * lightning bug
 * 6
 * Bite 2d6 (shock)
 * Never appears in Gehennom
 * echidna
 * 2
 * Claw 1d2, claw 1d2
 * Never appears in Gehennom
 * platypus
 * 4
 * Claw 1d4, kick 1d4 (poison)
 * Swims, never appears in Gehennom
 * koala
 * 7
 * No attacks, but a tame koala can make a hostile monster peaceful
 * Never appears in Gehennom
 * wombat
 * 5
 * Kick 1d6, bite 1d2
 * Never appears in Gehennom
 * Tasmanian devil
 * 9
 * Claw 3d4, claw 3d4, bite 3d6
 * Eats organic items
 * wallaby
 * 5
 * Kick 2d4, bite 1d4
 * Never appears in Gehennom
 * wallaroo
 * 6
 * Kick 2d6, bite 1d6
 * Never appears in Gehennom
 * kangaroo
 * 10
 * Kick 2d8, kick 2d8, bite 1d6
 * Never appears in Gehennom
 * movanic deva
 * 12
 * Weapon 3d4 (fire), weapon 3d4 (fire), claw 3d4, spell-casting (clerical)
 * Never appears in Gehennom
 * monadic deva
 * 15
 * Weapon 3d4, weapon 6d4, spell-casting (clerical)
 * Never appears in Gehennom
 * astral deva
 * 18
 * Weapon 3d12, weapon 1d4 (stun), spell-casting (clerical)
 * Never appears in Gehennom
 * Planetar
 * 29
 * Weapon 4d4, weapon 4d4, gaze 3d6 (blind), claw 2d8, spell-casting (arcane)
 * Never appears in Gehennom
 * Solar
 * 39
 * Weapon 5d4, weapon 5d4, gaze 5d6 (blind), claw 5d8, spell-casting (arcane)
 * Never appears in Gehennom
 * rhumbat
 * 3
 * Bite 1d10
 * Only appears in Gehennom and in one version of Kroo's level
 * athol
 * 2
 * Bite 1d5
 * Only appears in Gehennom
 * hellbat
 * 7
 * Bite 1d12 (fire)
 * Only appears in Gehennom.
 * mongbat
 * 7
 * Bite 1d12
 * Only appears in Gehennom and on the Necromancer quest
 * mobat
 * 9
 * Bite 2d8
 * Only appears in Gehennom
 * harpy
 * 9
 * Bite 1d12
 * Only appears in Gehennom
 * byakhee
 * 11
 * Bite 1d6, claw 2d4, claw 2d4, sting 1d3 (stun)
 * nightgaunt
 * 15
 * Claw 1d6 (tickle)
 * baby shimmering dragon
 * 4
 * Bite 2d6
 * Also a deferred feature in vanilla NetHack
 * baby deep dragon
 * 4
 * Bite 2d6
 * shimmering dragon
 * 18
 * Breath 4d6 (magic missiles), bite 3d8, claw 1d4, claw 1d4
 * Also a deferred feature in vanilla NetHack
 * deep dragon
 * 18
 * Breath 4d10 (poison), bite 4d8 (drains life), claw 3d4, claw 3d4
 * wyvern
 * 18
 * Sting 4d6 (poison), bite 3d8
 * hydra
 * 26
 * Bite 2d6, bite 2d6, bite 2d6, bite 2d6, bite 2d6, bite 2d6
 * disgusting mold
 * 5
 * Passive poison 1d8, passive acid 2d4
 * Only appears in Gehennom
 * black mold
 * 6
 * Passive poison 0d4, passive acid 1d8
 * Only appears in Gehennom
 * gnome thief
 * 1
 * Weapon 1d6, steals items
 * Only appears in Minetown
 * deep gnome
 * 5
 * Weapon 2d6
 * Only appears in Gehennom
 * gnome warrior
 * 5
 * Weapon 2d6
 * Only appears in the Mine King Level
 * Ruggo the Gnome King
 * 16
 * Weapon 2d6
 * Unique
 * gnoll
 * 18
 * Weapon 3d6, weapon 3d6
 * Only appears in Gehennom
 * gnoll warrior
 * 24
 * Weapon 3d6, weapon 3d6
 * Only appears in Gehennom
 * gnoll chieftain
 * 30
 * Weapon 3d6, weapon 3d6
 * Only appears in Gehennom
 * gnoll shaman
 * 18
 * Spell-casting (arcane), spell-casting (clerical)
 * Only appears in Gehennom
 * The Largest Giant
 * 26
 * Weapon 3d10
 * Unique
 * Father Dagon
 * 100
 * Claw 8d10, claw 8d10, bite 6d6
 * Unique
 * Mother Hydra
 * 102
 * Claw 8d12, claw 8d10, bite 6d8
 * Unique
 * vorpal jabberwock
 * 20
 * Bite 3d10, bite 3d10, claw 3d10, claw 3d10
 * Also a deferred feature in vanilla NetHack; never appears in Gehennom
 * troll mummy
 * 9
 * Claw 3d4, claw 3d4
 * ogre mage
 * 7
 * Weapon 2d6, spell-casting (arcane)
 * Never appears in Gehennom
 * shadow ogre
 * 10
 * Weapon 3d5, touch 3d5 (drains life)
 * Only appears in Gehennom
 * moldy pudding
 * 8
 * Engulf 4d4 (decays organic items)
 * shoggoth
 * 18
 * Claw 4d8, touch (corrodes iron/copper items), passive corrosion, engulf 4d8 (acid)
 * giant shoggoth
 * 36
 * Claw 5d10, claw 5d10, passive corrosion, passive corrosion, passive corrosion, engulf 8d10 (acid)
 * genetic engineer
 * 12
 * Claw 1d4 (polymorph)
 * Only appears in Gehennom
 * Doctor Frankenstein
 * 20
 * Weapon 4d4, claw 1d4 (teleports you)
 * Unique
 * king cobra
 * 9
 * Bite 3d4 (poison), bite 3d4 (poison)
 * Never appears in Gehennom
 * weresnake
 * 9
 * Bite 3d6 (lycanthropy), bite 2d6 (poison)
 * Never randomly generated
 * asphynx
 * 8
 * Bite 1d6 (stone), passive stoning
 * Never appears in Gehennom
 * two-headed troll
 * 10
 * Claw 1d6, claw 1d6, bite 1d10, bite 1d10
 * Never appears in Gehennom
 * black troll
 * 17
 * Weapon 3d6, claw 3d8, bite 3d6
 * Only appears in Gehennom
 * water hulk
 * 11
 * Claw 3d4, claw 3d4, bite 2d5, gaze (confusion)
 * Tunnels, swims, only appears in Gehennom
 * fire vampire
 * 12
 * Claw 2d4 (fire), claw 2d4 (fire), bite 2d4 (drains life), touch 2d4 (drains energy), spell-casting (fire)
 * star vampire
 * 18
 * Tentacle 2d6, tentacle 2d6 (drains life), tentacle 2d6, tentacle 2d6 (drains life), tentacle 2d6, tentacle 2d6 (drains life)
 * vampire mage
 * 20
 * Claw 2d8 (drains life), bite 1d8 (drains life), spell-casting (arcane)
 * Also a deferred feature in vanilla NetHack
 * wight
 * 5
 * Claw 1d4 (drains life), bite 2d3 (drains life), claw (drains life)
 * zruty
 * 9
 * Claw 3d4, claw 3d4, bite 3d6
 * Moved to 'Y' due to the addition of Australian, or "Zouthern", animals
 * ghoul mage
 * 10
 * Claw 1d3 (paralyze), claw 1d4, spell-casting (arcane)
 * ghast
 * 4
 * Claw 1d2 (paralyze), claw 1d4, bite 1d6
 * ghoul queen
 * 14
 * Claw 1d3 (paralyze), claw 1d4, spell-casting (arcane), spell-casting (arcane)
 * Never randomly generated
 * gug
 * 15
 * Claw 2d6, claw 2d6, bite 3d6 (paralyze)
 * wax golem
 * 3
 * Claw 1d2, touch 1d4 (fire)
 * Leaves candles when killed
 * plastic golem
 * 4
 * Claw 1d3, claw 1d3
 * Leaves credit cards when killed
 * Frankenstein's Monster
 * 20
 * Claw 3d8, claw 3d8
 * Unique
 * ruby golem
 * 24
 * Weapon 4d10, breath 5d6 (fire)
 * Leaves rubies when killed
 * diamond golem
 * 26
 * Weapon 5d10, breath 5d6 (magic missiles)
 * Leaves diamonds when killed
 * sapphire golem
 * 28
 * Weapon 6d10, breath 5d8 (electric)
 * Leaves sapphires when killed
 * steel golem
 * 30
 * Weapon 6d10, breath 5d8 (cold), disenchants
 * Leaves iron chains when killed
 * crystal golem
 * 32
 * Weapon 8d12, breath 6d8 (random)
 * Leaves random gems when killed
 * werepanther
 * 5
 * Weapon 2d4
 * weretiger
 * 7
 * Weapon 3d4
 * weresnake
 * 9
 * Weapon 3d4
 * werespider
 * 9
 * Weapon 3d4
 * gibberling
 * 6
 * Weapon 1d8
 * Only appears in Gehennom
 * grimlock
 * 8
 * Weapon 1d6
 * Only appears in Gehennom
 * drow
 * 6
 * Weapon 2d4 (sleep), weapon 2d4
 * mugger
 * 2
 * Weapon 1d4
 * Only appear on the mall level
 * gypsy
 * 20
 * Claw 2d12 (steals intrisics), spell-casting (arcane)
 * Plays card games, buys gems, and tells fortunes
 * black marketeer
 * 25
 * Weapon 4d10
 * Unique, wields the artifact long sword "Thiefbane"
 * shadow
 * Black
 * 4
 * Touch 1d4 (poison), touch 1d4 (cold)
 * Never randomly generated
 * spined devil
 * 5
 * Weapon 1d6, claw 1d4
 * Only appears in Gehennom
 * bearded devil
 * 8
 * Weapon 1d10, weapon 1d10
 * Only appears in Gehennom
 * bar-lgura
 * 7
 * Claw 1d6, claw 1d6, bite 2d12
 * Only appears in Gehennom
 * chasme
 * 8
 * Claw 2d6, claw 2d6, bite 2d4, gaze 1d6 (sleep)
 * Only appears in Gehennom
 * babau
 * 9
 * Claw 1d6, claw 1d6, gaze 1d8 (poison), bite 1d8
 * Only appears in Gehennom
 * nabassu
 * 9
 * Claw 2d4, claw 2d4, bite 3d4 (drains life), spell-casting (arcane)
 * Only appears in Gehennom
 * Cthulhu
 * 106
 * Spell-casting (clerical), claw 6d8, bite 4d10, hug 6d6, tentacle 2d1 (drains intelligence), gaze (confusion)
 * Unique
 * giant crab
 * 7
 * Claw 3d6, claw 3d6
 * Swims, never randomly generated
 * gila monster
 * 6
 * Bite 2d6 (poison)
 * Never appears in Gehennom
 * rhaumbusun
 * 2
 * Gaze 1d2 (paralyze)
 * Only appears in Gehennom
 * basilisk
 * 8
 * Bite 4d2 (stone), passive stoning
 * Thick hide
 * komodo dragon
 * 9
 * Bite 2d6 (drains constitution), claw 1d12, claw 1d12
 * Thick hide, never appears in Gehennom
 * bad egg
 * 4
 * Bite 1d8
 * Never appears in Gehennom
 * killer tripe ration
 * 7
 * Bite 2d8
 * Leaves a tripe ration when killed, never appears in Gehennom
 * killer food ration
 * 9
 * Bite 2d10
 * Leaves a food ration when killed, never appears in Gehennom
 * pile of killer coins
 * 6
 * Bite 2d6
 * Never appears in Gehennom
 * large pile of killer coins
 * 9
 * Bite 3d6
 * Never appears in Gehennom
 * huge pile of killer coins
 * 11
 * Bite 4d6
 * Never appears in Gehennom
 * Nightmare
 * 12
 * Butt 3d12, kick 3d6
 * Unique, leaves Nighthorn when killed
 * Beholder
 * 15
 * Gaze 1d4 (death), gaze 3d8, gaze 1d3 (stun), gaze 1d3 (confusion), gaze 1d4 (sleep)
 * Unique, leaves the Eye of the Beholder when killed, also a deferred feature in vanilla NetHack
 * Vecna
 * 49
 * Touch 9d6 (cold), spell-casting (arcane)
 * Unique, leaves the Hand of Vecna when killed
 * flame mage
 * 10
 * Weapon 1d6, weapon 1d6, spell-casting (arcane)
 * Never randomly generated
 * ice mage
 * 10
 * Weapon 1d6, weapon 1d6, spell-casting (arcane)
 * Never randomly generated
 * necromancer
 * 10
 * Weapon 1d6, spell-casting (arcane)
 * Never randomly generated
 * undead slayer
 * 10
 * Weapon 1d8
 * Never randomly generated
 * yeoman
 * 10
 * Weapon 1d6, weapon 1d6
 * Never randomly generated
 * High Flame Mage
 * 20
 * Weapon 1d6, weapon 1d6, spell-casting (arcane)
 * Flame Mage quest leader
 * High Ice Mage
 * 20
 * Weapon 1d6, weapon 1d6, spell-casting (arcane)
 * Ice Mage quest leader
 * Dark Lord
 * 20
 * Weapon 1d6
 * Necromancer quest leader
 * Van Helsing
 * 20
 * Weapon 2d6, weapon 2d6
 * Undead Slayer quest leader
 * Chief Yeoman Warder
 * 20
 * Weapon 1d6, weapon 1d6
 * Yeoman quest leader
 * Water Mage
 * 25
 * Spell-casting (arcane), spell-casting (arcane), weapon 1d6, claw 1d4 (steals the Amulet)
 * Flame Mage quest nemesis, can create pools
 * Earth Mage
 * 25
 * Weapon 1d6, spell-casting (arcane), spell-casting (arcane), claw 1d4 (steals the Amulet)
 * Ice Mage quest nemesis
 * Maugneshaagar
 * 16
 * Weapon 8d4, weapon 4d6, spell-casting (arcane), claw 2d6 (steals the Amulet)
 * Necromancer quest nemesis
 * Count Dracula
 * 25
 * Weapon 2d6, weapon 2d6, bite 2d6 (drains life)
 * Undead Slayer quest nemesis
 * Colonel Blood
 * 20
 * Weapon 4d6, weapon 4d6
 * Yeoman quest nemesis
 * igniter
 * 5
 * Weapon 1d6, weapon 1d6
 * Flame Mage quest guardian
 * froster
 * 5
 * Weapon 1d6, weapon 1d6
 * Ice Mage quest guardian
 * embalmer
 * 5
 * Weapon 1d6, spell-casting (arcane)
 * Necromancer quest guardian
 * exterminator
 * 8
 * Weapon 1d8
 * Undead Slayer quest guardian
 * Yeoman Warder
 * 5
 * Weapon 1d6, weapon 1d6
 * Yeoman quest guardian
 * Claw 8d12, claw 8d10, bite 6d8
 * Unique
 * vorpal jabberwock
 * 20
 * Bite 3d10, bite 3d10, claw 3d10, claw 3d10
 * Also a deferred feature in vanilla NetHack; never appears in Gehennom
 * troll mummy
 * 9
 * Claw 3d4, claw 3d4
 * ogre mage
 * 7
 * Weapon 2d6, spell-casting (arcane)
 * Never appears in Gehennom
 * shadow ogre
 * 10
 * Weapon 3d5, touch 3d5 (drains life)
 * Only appears in Gehennom
 * moldy pudding
 * 8
 * Engulf 4d4 (decays organic items)
 * shoggoth
 * 18
 * Claw 4d8, touch (corrodes iron/copper items), passive corrosion, engulf 4d8 (acid)
 * giant shoggoth
 * 36
 * Claw 5d10, claw 5d10, passive corrosion, passive corrosion, passive corrosion, engulf 8d10 (acid)
 * genetic engineer
 * 12
 * Claw 1d4 (polymorph)
 * Only appears in Gehennom
 * Doctor Frankenstein
 * 20
 * Weapon 4d4, claw 1d4 (teleports you)
 * Unique
 * king cobra
 * 9
 * Bite 3d4 (poison), bite 3d4 (poison)
 * Never appears in Gehennom
 * weresnake
 * 9
 * Bite 3d6 (lycanthropy), bite 2d6 (poison)
 * Never randomly generated
 * asphynx
 * 8
 * Bite 1d6 (stone), passive stoning
 * Never appears in Gehennom
 * two-headed troll
 * 10
 * Claw 1d6, claw 1d6, bite 1d10, bite 1d10
 * Never appears in Gehennom
 * black troll
 * 17
 * Weapon 3d6, claw 3d8, bite 3d6
 * Only appears in Gehennom
 * water hulk
 * 11
 * Claw 3d4, claw 3d4, bite 2d5, gaze (confusion)
 * Tunnels, swims, only appears in Gehennom
 * fire vampire
 * 12
 * Claw 2d4 (fire), claw 2d4 (fire), bite 2d4 (drains life), touch 2d4 (drains energy), spell-casting (fire)
 * star vampire
 * 18
 * Tentacle 2d6, tentacle 2d6 (drains life), tentacle 2d6, tentacle 2d6 (drains life), tentacle 2d6, tentacle 2d6 (drains life)
 * vampire mage
 * 20
 * Claw 2d8 (drains life), bite 1d8 (drains life), spell-casting (arcane)
 * Also a deferred feature in vanilla NetHack
 * wight
 * 5
 * Claw 1d4 (drains life), bite 2d3 (drains life), claw (drains life)
 * zruty
 * 9
 * Claw 3d4, claw 3d4, bite 3d6
 * Moved to 'Y' due to the addition of Australian, or "Zouthern", animals
 * ghoul mage
 * 10
 * Claw 1d3 (paralyze), claw 1d4, spell-casting (arcane)
 * ghast
 * 4
 * Claw 1d2 (paralyze), claw 1d4, bite 1d6
 * ghoul queen
 * 14
 * Claw 1d3 (paralyze), claw 1d4, spell-casting (arcane), spell-casting (arcane)
 * Never randomly generated
 * gug
 * 15
 * Claw 2d6, claw 2d6, bite 3d6 (paralyze)
 * wax golem
 * 3
 * Claw 1d2, touch 1d4 (fire)
 * Leaves candles when killed
 * plastic golem
 * 4
 * Claw 1d3, claw 1d3
 * Leaves credit cards when killed
 * Frankenstein's Monster
 * 20
 * Claw 3d8, claw 3d8
 * Unique
 * ruby golem
 * 24
 * Weapon 4d10, breath 5d6 (fire)
 * Leaves rubies when killed
 * diamond golem
 * 26
 * Weapon 5d10, breath 5d6 (magic missiles)
 * Leaves diamonds when killed
 * sapphire golem
 * 28
 * Weapon 6d10, breath 5d8 (electric)
 * Leaves sapphires when killed
 * steel golem
 * 30
 * Weapon 6d10, breath 5d8 (cold), disenchants
 * Leaves iron chains when killed
 * crystal golem
 * 32
 * Weapon 8d12, breath 6d8 (random)
 * Leaves random gems when killed
 * werepanther
 * 5
 * Weapon 2d4
 * weretiger
 * 7
 * Weapon 3d4
 * weresnake
 * 9
 * Weapon 3d4
 * werespider
 * 9
 * Weapon 3d4
 * gibberling
 * 6
 * Weapon 1d8
 * Only appears in Gehennom
 * grimlock
 * 8
 * Weapon 1d6
 * Only appears in Gehennom
 * drow
 * 6
 * Weapon 2d4 (sleep), weapon 2d4
 * mugger
 * 2
 * Weapon 1d4
 * Only appear on the mall level
 * gypsy
 * 20
 * Claw 2d12 (steals intrisics), spell-casting (arcane)
 * Plays card games, buys gems, and tells fortunes
 * black marketeer
 * 25
 * Weapon 4d10
 * Unique, wields the artifact long sword "Thiefbane"
 * shadow
 * Black
 * 4
 * Touch 1d4 (poison), touch 1d4 (cold)
 * Never randomly generated
 * spined devil
 * 5
 * Weapon 1d6, claw 1d4
 * Only appears in Gehennom
 * bearded devil
 * 8
 * Weapon 1d10, weapon 1d10
 * Only appears in Gehennom
 * bar-lgura
 * 7
 * Claw 1d6, claw 1d6, bite 2d12
 * Only appears in Gehennom
 * chasme
 * 8
 * Claw 2d6, claw 2d6, bite 2d4, gaze 1d6 (sleep)
 * Only appears in Gehennom
 * babau
 * 9
 * Claw 1d6, claw 1d6, gaze 1d8 (poison), bite 1d8
 * Only appears in Gehennom
 * nabassu
 * 9
 * Claw 2d4, claw 2d4, bite 3d4 (drains life), spell-casting (arcane)
 * Only appears in Gehennom
 * Cthulhu
 * 106
 * Spell-casting (clerical), claw 6d8, bite 4d10, hug 6d6, tentacle 2d1 (drains intelligence), gaze (confusion)
 * Unique
 * giant crab
 * 7
 * Claw 3d6, claw 3d6
 * Swims, never randomly generated
 * gila monster
 * 6
 * Bite 2d6 (poison)
 * Never appears in Gehennom
 * rhaumbusun
 * 2
 * Gaze 1d2 (paralyze)
 * Only appears in Gehennom
 * basilisk
 * 8
 * Bite 4d2 (stone), passive stoning
 * Thick hide
 * komodo dragon
 * 9
 * Bite 2d6 (drains constitution), claw 1d12, claw 1d12
 * Thick hide, never appears in Gehennom
 * bad egg
 * 4
 * Bite 1d8
 * Never appears in Gehennom
 * killer tripe ration
 * 7
 * Bite 2d8
 * Leaves a tripe ration when killed, never appears in Gehennom
 * killer food ration
 * 9
 * Bite 2d10
 * Leaves a food ration when killed, never appears in Gehennom
 * pile of killer coins
 * 6
 * Bite 2d6
 * Never appears in Gehennom
 * large pile of killer coins
 * 9
 * Bite 3d6
 * Never appears in Gehennom
 * huge pile of killer coins
 * 11
 * Bite 4d6
 * Never appears in Gehennom
 * Nightmare
 * 12
 * Butt 3d12, kick 3d6
 * Unique, leaves Nighthorn when killed
 * Beholder
 * 15
 * Gaze 1d4 (death), gaze 3d8, gaze 1d3 (stun), gaze 1d3 (confusion), gaze 1d4 (sleep)
 * Unique, leaves the Eye of the Beholder when killed, also a deferred feature in vanilla NetHack
 * Vecna
 * 49
 * Touch 9d6 (cold), spell-casting (arcane)
 * Unique, leaves the Hand of Vecna when killed
 * flame mage
 * 10
 * Weapon 1d6, weapon 1d6, spell-casting (arcane)
 * Never randomly generated
 * ice mage
 * 10
 * Weapon 1d6, weapon 1d6, spell-casting (arcane)
 * Never randomly generated
 * necromancer
 * 10
 * Weapon 1d6, spell-casting (arcane)
 * Never randomly generated
 * undead slayer
 * 10
 * Weapon 1d8
 * Never randomly generated
 * yeoman
 * 10
 * Weapon 1d6, weapon 1d6
 * Never randomly generated
 * High Flame Mage
 * 20
 * Weapon 1d6, weapon 1d6, spell-casting (arcane)
 * Flame Mage quest leader
 * High Ice Mage
 * 20
 * Weapon 1d6, weapon 1d6, spell-casting (arcane)
 * Ice Mage quest leader
 * Dark Lord
 * 20
 * Weapon 1d6
 * Necromancer quest leader
 * Van Helsing
 * 20
 * Weapon 2d6, weapon 2d6
 * Undead Slayer quest leader
 * Chief Yeoman Warder
 * 20
 * Weapon 1d6, weapon 1d6
 * Yeoman quest leader
 * Water Mage
 * 25
 * Spell-casting (arcane), spell-casting (arcane), weapon 1d6, claw 1d4 (steals the Amulet)
 * Flame Mage quest nemesis, can create pools
 * Earth Mage
 * 25
 * Weapon 1d6, spell-casting (arcane), spell-casting (arcane), claw 1d4 (steals the Amulet)
 * Ice Mage quest nemesis
 * Maugneshaagar
 * 16
 * Weapon 8d4, weapon 4d6, spell-casting (arcane), claw 2d6 (steals the Amulet)
 * Necromancer quest nemesis
 * Count Dracula
 * 25
 * Weapon 2d6, weapon 2d6, bite 2d6 (drains life)
 * Undead Slayer quest nemesis
 * Colonel Blood
 * 20
 * Weapon 4d6, weapon 4d6
 * Yeoman quest nemesis
 * igniter
 * 5
 * Weapon 1d6, weapon 1d6
 * Flame Mage quest guardian
 * froster
 * 5
 * Weapon 1d6, weapon 1d6
 * Ice Mage quest guardian
 * embalmer
 * 5
 * Weapon 1d6, spell-casting (arcane)
 * Necromancer quest guardian
 * exterminator
 * 8
 * Weapon 1d8
 * Undead Slayer quest guardian
 * Yeoman Warder
 * 5
 * Weapon 1d6, weapon 1d6
 * Yeoman quest guardian
 * Bite 4d2 (stone), passive stoning
 * Thick hide
 * komodo dragon
 * 9
 * Bite 2d6 (drains constitution), claw 1d12, claw 1d12
 * Thick hide, never appears in Gehennom
 * bad egg
 * 4
 * Bite 1d8
 * Never appears in Gehennom
 * killer tripe ration
 * 7
 * Bite 2d8
 * Leaves a tripe ration when killed, never appears in Gehennom
 * killer food ration
 * 9
 * Bite 2d10
 * Leaves a food ration when killed, never appears in Gehennom
 * pile of killer coins
 * 6
 * Bite 2d6
 * Never appears in Gehennom
 * large pile of killer coins
 * 9
 * Bite 3d6
 * Never appears in Gehennom
 * huge pile of killer coins
 * 11
 * Bite 4d6
 * Never appears in Gehennom
 * Nightmare
 * 12
 * Butt 3d12, kick 3d6
 * Unique, leaves Nighthorn when killed
 * Beholder
 * 15
 * Gaze 1d4 (death), gaze 3d8, gaze 1d3 (stun), gaze 1d3 (confusion), gaze 1d4 (sleep)
 * Unique, leaves the Eye of the Beholder when killed, also a deferred feature in vanilla NetHack
 * Vecna
 * 49
 * Touch 9d6 (cold), spell-casting (arcane)
 * Unique, leaves the Hand of Vecna when killed
 * flame mage
 * 10
 * Weapon 1d6, weapon 1d6, spell-casting (arcane)
 * Never randomly generated
 * ice mage
 * 10
 * Weapon 1d6, weapon 1d6, spell-casting (arcane)
 * Never randomly generated
 * necromancer
 * 10
 * Weapon 1d6, spell-casting (arcane)
 * Never randomly generated
 * undead slayer
 * 10
 * Weapon 1d8
 * Never randomly generated
 * yeoman
 * 10
 * Weapon 1d6, weapon 1d6
 * Never randomly generated
 * High Flame Mage
 * 20
 * Weapon 1d6, weapon 1d6, spell-casting (arcane)
 * Flame Mage quest leader
 * High Ice Mage
 * 20
 * Weapon 1d6, weapon 1d6, spell-casting (arcane)
 * Ice Mage quest leader
 * Dark Lord
 * 20
 * Weapon 1d6
 * Necromancer quest leader
 * Van Helsing
 * 20
 * Weapon 2d6, weapon 2d6
 * Undead Slayer quest leader
 * Chief Yeoman Warder
 * 20
 * Weapon 1d6, weapon 1d6
 * Yeoman quest leader
 * Water Mage
 * 25
 * Spell-casting (arcane), spell-casting (arcane), weapon 1d6, claw 1d4 (steals the Amulet)
 * Flame Mage quest nemesis, can create pools
 * Earth Mage
 * 25
 * Weapon 1d6, spell-casting (arcane), spell-casting (arcane), claw 1d4 (steals the Amulet)
 * Ice Mage quest nemesis
 * Maugneshaagar
 * 16
 * Weapon 8d4, weapon 4d6, spell-casting (arcane), claw 2d6 (steals the Amulet)
 * Necromancer quest nemesis
 * Count Dracula
 * 25
 * Weapon 2d6, weapon 2d6, bite 2d6 (drains life)
 * Undead Slayer quest nemesis
 * Colonel Blood
 * 20
 * Weapon 4d6, weapon 4d6
 * Yeoman quest nemesis
 * igniter
 * 5
 * Weapon 1d6, weapon 1d6
 * Flame Mage quest guardian
 * froster
 * 5
 * Weapon 1d6, weapon 1d6
 * Ice Mage quest guardian
 * embalmer
 * 5
 * Weapon 1d6, spell-casting (arcane)
 * Necromancer quest guardian
 * exterminator
 * 8
 * Weapon 1d8
 * Undead Slayer quest guardian
 * Yeoman Warder
 * 5
 * Weapon 1d6, weapon 1d6
 * Yeoman quest guardian
 * Water Mage
 * 25
 * Spell-casting (arcane), spell-casting (arcane), weapon 1d6, claw 1d4 (steals the Amulet)
 * Flame Mage quest nemesis, can create pools
 * Earth Mage
 * 25
 * Weapon 1d6, spell-casting (arcane), spell-casting (arcane), claw 1d4 (steals the Amulet)
 * Ice Mage quest nemesis
 * Maugneshaagar
 * 16
 * Weapon 8d4, weapon 4d6, spell-casting (arcane), claw 2d6 (steals the Amulet)
 * Necromancer quest nemesis
 * Count Dracula
 * 25
 * Weapon 2d6, weapon 2d6, bite 2d6 (drains life)
 * Undead Slayer quest nemesis
 * Colonel Blood
 * 20
 * Weapon 4d6, weapon 4d6
 * Yeoman quest nemesis
 * igniter
 * 5
 * Weapon 1d6, weapon 1d6
 * Flame Mage quest guardian
 * froster
 * 5
 * Weapon 1d6, weapon 1d6
 * Ice Mage quest guardian
 * embalmer
 * 5
 * Weapon 1d6, spell-casting (arcane)
 * Necromancer quest guardian
 * exterminator
 * 8
 * Weapon 1d8
 * Undead Slayer quest guardian
 * Yeoman Warder
 * 5
 * Weapon 1d6, weapon 1d6
 * Yeoman quest guardian
 * Weapon 1d6, weapon 1d6
 * Ice Mage quest guardian
 * embalmer
 * 5
 * Weapon 1d6, spell-casting (arcane)
 * Necromancer quest guardian
 * exterminator
 * 8
 * Weapon 1d8
 * Undead Slayer quest guardian
 * Yeoman Warder
 * 5
 * Weapon 1d6, weapon 1d6
 * Yeoman quest guardian
 * Yeoman Warder
 * 5
 * Weapon 1d6, weapon 1d6
 * Yeoman quest guardian
 * Weapon 1d6, weapon 1d6
 * Yeoman quest guardian